ARTutor 4 is a free Augmented Reality platform that allow you to create and view AR experiences with no coding skills
Welcome to the Advanced Educational Technologies and Mobile Applications (AETMA) Lab website.
The Lab was established in 2016 (Government Gazette Issue Β 836 Section 1 30/03/2016) and re-established in 2020 (Government Gazette Issue Β 4155 Section 1 28/09/2020).
The research lab is part of the Computer Science Department at the Democritus University of Thrace.
Our research focuses on the following research fields:
• The development of educational software
• Blended and distance learning applications
• Mobile learning
• Development of Augmented Reality applications and wearable technologies
• Mobile applications development
• Technology enhanced learning
• Assisted learning
• Data mining, analysis, evaluation and optimisation of learning processes in distance learning
• Study of 2D and 3D virtual worlds and Augmented Reality in distance learning
ARTutor 4 is a free Augmented Reality platform that allow you to create and view AR experiences with no coding skills
Virtual School's goals are to use augmented and mixed reality experiences in schools to increase student awareness of natural disaster management.
The action goal of Advanced Virtual School is the personalized experience for each school by leveraging the actual school space and the official Evacuation Plan.
VR Virtual School (VRVS) is using Virtual Reality to increase student awareness of natural disaster management allowing them to deal with various disasters scenarios.
The InLife (Independent Life) application is provided to families who have as protected members people with Down syndrome or suffering from Dementia (Alzheimer’s) in the early stages. It offers the possibility of autonomous execution of basic household actions without the need for any external technological intervention.
AR Assist aims at personalized remote support of the educational process using augmented reality. The AR Assist application offers the ability to receive and give remote assistance.
An AR board game and a VR platform for cyber security awareness
Professional Training is professional training through VR. There is no direct insight from the field, and there is no experiential involvement of teachers in the field.
The purpose of ICE is to highlight cultural heritage through an interactive augmented reality device (Transparent Window) which displays information over a real museum exhibit.
The goal of eRobson is to teach Robotics Education in schools through Augmented Reality (AR).
VR Educators (The educational world for the development of VR experiences) is the latest effort of the AETMA Lab to develop virtual world for the development of VR educational experiences.
The Department of Informatics of the Democritus University of Thrace based in Kavala.
The Department of Informatics of the Democritus University of Thrace based in Kavala.
See our latest announcements!