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Perceptual evaluation of LOD clothing for virtual humans

Published: 02 September 2006 Publication History

Abstract

Recent developments in crowd simulation have allowed thousands of characters to be rendered in real-time. Usually this is achieved through the use of Level of Detail (LOD) models for the individuals in the crowd. Perceptual studies have shown that image-based representations, i.e., impostors, can be used as imperceptible background substitutes for high-polygon models for skinned human characters, resulting in optimal rendering times and high visual fidelity. However, previous methods only showed humans dressed in clothes that were deformed using standard skinning methods. Highly deformable objects like cloth are not effectively depicted using these methods. Therefore, in this paper, we present the first perceptual evaluation of different LOD representations of humans wearing deformable (i.e., physically simulated) clothing. We show conclusively that impostors are startlingly effective at depicting the deformation properties of clothing and present useful guidelines for the development of crowd systems with thousands of realistically clothed humans.

References

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Cited By

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  • (2019)Perception of virtual charactersACM SIGGRAPH 2019 Courses10.1145/3305366.3328101(1-17)Online publication date: 28-Jul-2019
  • (2016)Perceptual constancy of mechanical properties of cloth under variation of external forcesProceedings of the ACM Symposium on Applied Perception10.1145/2931002.2931016(19-23)Online publication date: 22-Jul-2016
  • (2015)Sackcloth or silk?Proceedings of the ACM SIGGRAPH Symposium on Applied Perception10.1145/2804408.2804412(41-46)Online publication date: 13-Sep-2015
  • Show More Cited By

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cover image ACM Conferences
SCA '06: Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
September 2006
370 pages
ISBN:3905673347

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Eurographics Association

Goslar, Germany

Publication History

Published: 02 September 2006

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Overall Acceptance Rate 183 of 487 submissions, 38%

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Cited By

View all
  • (2019)Perception of virtual charactersACM SIGGRAPH 2019 Courses10.1145/3305366.3328101(1-17)Online publication date: 28-Jul-2019
  • (2016)Perceptual constancy of mechanical properties of cloth under variation of external forcesProceedings of the ACM Symposium on Applied Perception10.1145/2931002.2931016(19-23)Online publication date: 22-Jul-2016
  • (2015)Sackcloth or silk?Proceedings of the ACM SIGGRAPH Symposium on Applied Perception10.1145/2804408.2804412(41-46)Online publication date: 13-Sep-2015
  • (2015)Effect of appearance on perception of deformationProceedings of the 14th ACM SIGGRAPH / Eurographics Symposium on Computer Animation10.1145/2786784.2786797(37-44)Online publication date: 7-Aug-2015
  • (2015)A perceptual control space for garment simulationACM Transactions on Graphics10.1145/276697134:4(1-10)Online publication date: 27-Jul-2015
  • (2013)Believability in simplifications of large scale physically based simulationProceedings of the ACM Symposium on Applied Perception10.1145/2492494.2492504(99-106)Online publication date: 22-Aug-2013
  • (2010)Simulating believable crowd and group behaviorsACM SIGGRAPH ASIA 2010 Courses10.1145/1900520.1900533(1-92)Online publication date: 15-Dec-2010
  • (2009)Fool me twiceACM Transactions on Graphics10.1145/1640443.164044829:1(1-11)Online publication date: 15-Dec-2009
  • (2008)Perceptually guided expressive facial animationProceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation10.5555/1632592.1632603(67-76)Online publication date: 7-Jul-2008
  • (2008)Clone attack! Perception of crowd varietyACM SIGGRAPH 2008 papers10.1145/1399504.1360625(1-8)Online publication date: 11-Aug-2008
  • Show More Cited By

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