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Bridging the capacity gap between interactive and one-way communication

Published: 16 January 2017 Publication History
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  • Abstract

    We study the communication rate of coding schemes for interactive communication that transform any two-party interactive protocol into a protocol that is robust to noise.
    Recently, Haeupler [11] showed that if an ϵ > 0 fraction of transmissions are corrupted, adversarially or randomly, then it is possible to achieve a communication rate of [EQUATION]. Furthermore, Haeupler conjectured that this rate is optimal for general input protocols. This stands in contrast to the classical setting of one-way communication in which error-correcting codes are known to achieve an optimal communication rate of 1 − Θ (H(ϵ)) = 1 − O (ϵ).
    In this work, we show that the quadratically smaller rate loss of the one-way setting can also be achieved in interactive coding schemes for a very natural class of input protocols. We introduce the notion of average message length, or the average number of bits a party sends before receiving a reply, as a natural parameter for measuring the level of interactivity in a protocol. Moreover, we show that any protocol with average message length = Ω(poly(1/ϵ)) can be simulated by a protocol with optimal communication rate 1 − Θ(H(ϵ)) over an oblivious adversarial channel with error fraction ϵ. Furthermore, under the additional assumption of access to public shared randomness, the optimal communication rate is achieved ratelessly, i.e., the communication rate adapts automatically to the actual error rate ϵ without having to specify it in advance.
    This shows that the capacity gap between one-way and interactive communication can be bridged even for very small (constant in ϵ) average message lengths, which are likely to be found in many applications.

    References

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    Z. Brakerski, Y. T. Kalai, and M. Naor, Fast interactive coding against adversarial noise, J. ACM, 61 (2014), p. 35.
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    Z. Brakerski and M. Naor, Fast algorithms for interactive coding, in Proceedings of the Twenty-Fourth Annual ACM-SIAM Symposium on Discrete Algorithms, SODA 2013, New Orleans, Louisiana, USA, January 6--8, 2013, 2013, pp. 443--456.
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    Cited By

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    • (2018)Explicit binary tree codes with polylogarithmic size alphabetProceedings of the 50th Annual ACM SIGACT Symposium on Theory of Computing10.1145/3188745.3188928(535-544)Online publication date: 20-Jun-2018
    • (2018)Capacity approaching coding for low noise interactive quantum communicationProceedings of the 50th Annual ACM SIGACT Symposium on Theory of Computing10.1145/3188745.3188908(339-352)Online publication date: 20-Jun-2018
    • (2017)Coding for Interactive CommunicationFoundations and Trends® in Theoretical Computer Science10.1561/040000007913:1–2(1-157)Online publication date: 17-Oct-2017

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    cover image ACM Conferences
    SODA '17: Proceedings of the Twenty-Eighth Annual ACM-SIAM Symposium on Discrete Algorithms
    January 2017
    2756 pages

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    Society for Industrial and Applied Mathematics

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    Published: 16 January 2017

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    SODA '17: Symposium on Discrete Algorithms
    January 16 - 19, 2017
    Barcelona, Spain

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    • (2018)Explicit binary tree codes with polylogarithmic size alphabetProceedings of the 50th Annual ACM SIGACT Symposium on Theory of Computing10.1145/3188745.3188928(535-544)Online publication date: 20-Jun-2018
    • (2018)Capacity approaching coding for low noise interactive quantum communicationProceedings of the 50th Annual ACM SIGACT Symposium on Theory of Computing10.1145/3188745.3188908(339-352)Online publication date: 20-Jun-2018
    • (2017)Coding for Interactive CommunicationFoundations and Trends® in Theoretical Computer Science10.1561/040000007913:1–2(1-157)Online publication date: 17-Oct-2017

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