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Article

Stylizing motion with drawings

Published: 26 July 2003 Publication History

Abstract

In this paper, we provide a method that injects the expressive shape deformations common in traditional 2D animation into an otherwise rigid 3D motion captured animation. We allow a traditional animator to modify frames in the rendered animation by redrawing the key features such as silhouette curves. These changes are then integrated into the animation. To perform this integration, we divide the changes into those that can be made by altering the skeletal animation, and those that must be made by altering the character's mesh geometry. To propagate mesh changes into other frames, we introduce a new image warping technique that takes into account the character's 3D structure. The resulting technique provides a system where an animator can inject stylization into 3D animation.

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cover image ACM Conferences
SCA '03: Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
July 2003
387 pages
ISBN:1581136595

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Eurographics Association

Goslar, Germany

Publication History

Published: 26 July 2003

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SCA03
Sponsor:
SCA03: Symposium on Computer Animation 2003
July 26 - 27, 2003
California, San Diego

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SCA '03 Paper Acceptance Rate 38 of 100 submissions, 38%;
Overall Acceptance Rate 183 of 487 submissions, 38%

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  • (2017)Example-based expressive animation of 2D rigid bodiesACM Transactions on Graphics10.1145/3072959.307361136:4(1-10)Online publication date: 20-Jul-2017
  • (2017)Posing 3D Models from DrawingsComputers in Entertainment10.1145/272998415:2(1-14)Online publication date: 4-Apr-2017
  • (2012)Three-dimensional proxies for hand-drawn charactersACM Transactions on Graphics10.1145/2077341.207734931:1(1-16)Online publication date: 2-Feb-2012
  • (2011)Sketch-based skeleton-driven 2D animation and motion captureTransactions on edutainment VI10.5555/2043065.2043084(164-181)Online publication date: 1-Jan-2011
  • (2010)Augmenting hand animation with three-dimensional secondary motionProceedings of the 2010 ACM SIGGRAPH/Eurographics Symposium on Computer Animation10.5555/1921427.1921442(93-102)Online publication date: 2-Jul-2010
  • (2009)Leveraging the talent of hand animators to create three-dimensional animationProceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation10.1145/1599470.1599483(93-102)Online publication date: 1-Aug-2009
  • (2006)Sketching articulation and pose for facial animationProceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation10.5555/1218064.1218101(271-280)Online publication date: 2-Sep-2006
  • (2006)Sketching-out virtual humansProceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology10.1145/1178823.1178913(76-es)Online publication date: 14-Jun-2006
  • (2006)Sketching-out virtual humansProceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology10.1145/1178823.1178896(61-es)Online publication date: 14-Jun-2006
  • (2006)Automatic expressive deformations for stylizing motionProceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia10.1145/1174429.1174438(57-63)Online publication date: 29-Nov-2006
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