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Perspective Projection through Parallel Projected Slabs for Virtual Endoscopy

Published: 25 April 2001 Publication History
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  • Abstract

    Abstract: Virtual Endoscopy is a promising medical application for volume rendering techniques where perspective projection is mandatory. Most of the acceleration techniques for direct volume rendering make use of parallel projection. This is also the case of the current generation of VolumePro systems, which achieve real-time frame rates but unfortunately just provide parallel projection. In this paper, an algorithm to approximate perspective volume rendering using parallel projected slabs is presented. The introduced error due to the approximation is investigated. Based on the error estimation, an improvement to the basic algorithm is presented. The improvement increases the frame rate keeping the global maximal error bounded. The usability of the algorithm is shown through the virtual endoscopic investigation of various types of medical data sets.

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    • (2005)Advanced Virtual Endoscopic Pituitary SurgeryIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2005.7011:5(497-507)Online publication date: 1-Sep-2005
    • (2004)Efficient display of background objects for virtual endoscopy using flexible first-hit ray castingProceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization10.5555/2384225.2384272(301-310)Online publication date: 19-May-2004
    • (2004)STEPS - An Application for Simulation of Transsphenoidal Endonasal Pituitary SurgeryProceedings of the conference on Visualization '0410.1109/VISUAL.2004.98(513-520)Online publication date: 10-Oct-2004
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    cover image ACM Conferences
    SCCG '01: Proceedings of the 17th Spring Conference on Computer Graphics
    April 2001
    ISBN:0769512151

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    IEEE Computer Society

    United States

    Publication History

    Published: 25 April 2001

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    Overall Acceptance Rate 42 of 81 submissions, 52%

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    • (2005)Advanced Virtual Endoscopic Pituitary SurgeryIEEE Transactions on Visualization and Computer Graphics10.1109/TVCG.2005.7011:5(497-507)Online publication date: 1-Sep-2005
    • (2004)Efficient display of background objects for virtual endoscopy using flexible first-hit ray castingProceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization10.5555/2384225.2384272(301-310)Online publication date: 19-May-2004
    • (2004)STEPS - An Application for Simulation of Transsphenoidal Endonasal Pituitary SurgeryProceedings of the conference on Visualization '0410.1109/VISUAL.2004.98(513-520)Online publication date: 10-Oct-2004
    • (2002)Cell-based first-hit ray castingProceedings of the symposium on Data Visualisation 200210.5555/509740.509753(77-ff)Online publication date: 27-May-2002

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