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kastark

design for real people

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Building worlds I want to live in

Everyone wants to change the world. Make things better, solve our problems, live happily ever after. Me? I design things which work.

I believe in design that is easy to use, universally accessible, effective, and practical. This philosophy is part of everything I design — from websites to games and more.

Who is this girl?

Hi, I'm Katherine. I love writing, design and games. I'm a TTRPG writer, front-end dev, and user experience architect from Oxford, UK.

For my sins I have an insatiable drive to create, more books than any one person should reasonably own, and far too many dice.

Read my Curriculum Vitae.


Popular Stuff

Legionnaire

Legionnaire is a third-party expansion for Lancer RPG, dealing with the setting's strange artificial intelligences: NHPs, or non-human persons.

After a successful Kickstarter, Legionnaire was released in early 2023 and quickly topped itch.io's Most Popular and Top Selling charts. It is accompanied by a free LCP file for integration into Comp/Con, and if you're lucky there may still be some community copies available.

D&D 5E Encounter Calculator

The Encounter Calculator is a tool for working out the difficulty of a given encounter, or calculating an appropriate challenge for your party.

It is based on the D&D DM Basic Rules, available for free on the Wizards of the Coast website. These happen to be the same rules that are used in the Dungeon Master's Guide.

CivClicker

I built a browser based idle/incrementer game, drawing inspiration from Cookie Clicker and Civilization, as a way to do something creative and improve my knowledge of Javascript.

You can play CivClicker here. It was my first web game (please excuse the UI), but was surprisingly successful and became one of the seminal games in the "incremental games" genre. You can read a postmortem here.