|
|
|
|
|
|
|
I am
Professor of Graphics & Imaging in the Department of Computing
at Imperial College London.
I lead the Realistic Graphics and
Imaging group and my current research interests include appearance
modeling, and computational illumination and photography for graphics and
vision. I have previously held an EPSRC Early Career
Fellowship, and a Royal Society Wolfson
Research Merit Award in the area of realistic computer graphics. Here
is a link to my recent inaugural
lecture at Imperial. My group is
hosting (jointly with UCL) the Eurographics Symposium on Rendering (EGSR) 2024
at Imperial! Previously, we also organized EGSR 2020 which was held remotely.
I also served as Program co-Chair for EGSR 2022. Before
joining Imperial, I was a senior researcher in the Graphics Lab of the USC Institute for Creative Technologies
and a research assistant professor of Computer
Science at USC’s Viterbi School of Engineering. I have
significantly contributed to
USC-ICT’s Lightstage facial capture system using polarized
spherical gradient illumination, which has been recognized with a Technical
Achievement Award in 2019 by the Academy of
Motion Picture Arts and Sciences. We have built
a multispectral
light stage in my lab for appearance capture. I completed
my PhD in Computer Science at the University of British Columbia, where I
was affiliated to the Imager
Computer Graphics Laboratory. My doctoral
dissertation was in the area of realistic rendering, and is a
recipient of the 2007 Alain
Fournier PhD thesis award. For
prospective students – I am always looking for good PhD and Masters students. Send me an email if you are interested
in working with me. Here is a link to potential PhD
scholarships that are available at Imperial.
|
|