Scale a Label : Label « JavaFX « Java
- Java
- JavaFX
- Label
Scale a Label
import javafx.application.Application;
import javafx.event.EventHandler;
import javafx.scene.Group;
import javafx.scene.Scene;
import javafx.scene.control.Label;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.HBox;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage stage) {
Scene scene = new Scene(new Group());
stage.setTitle("Label Sample");
stage.setWidth(400);
stage.setHeight(180);
HBox hbox = new HBox();
final Label label1 = new Label("Search long long long long long long long long long ");
label1.setOnMouseEntered(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent e) {
label1.setScaleX(1.5);
label1.setScaleY(1.5);
}
});
label1.setOnMouseExited(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent e) {
label1.setScaleX(1);
label1.setScaleY(1);
}
});
hbox.setSpacing(10);
hbox.getChildren().add((label1));
((Group) scene.getRoot()).getChildren().add(hbox);
stage.setScene(scene);
stage.show();
}
}
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