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What is AssaultCube?

AssaultCube is a FREE, multiplayer, first-person shooter game, based on the CUBE engine.

Taking place in realistic environments, with fast, arcade gameplay, it's addictive and fun!

With efficient bandwidth usage, it's low-latency and can even run over a 56 Kbps connection.
It's tiny too, weighing in at a lightweight about 50 MB package available for Windows, Mac and Linux.
On the correct settings, it can even run on old hardware (Pentium III and above).

Features in a nutshell:
  • It's FREE.
  • Source code is available under a zlib-like open source license.
  • Low latency, it can even run across a 56 Kbps connection!
  • Lightweight size, only about 50 MB to download, plus additional maps average 20 KB each!
  • With the correct settings, it can run on old hardware (Pentium III and above).
  • Officially runs on most major systems, and maybe even some non-major ones?
  • Has a built in, in-game map editor to help players create their own maps and allows for
    co-operative editmode in realtime with others!
  • Features a single-player bot system.
  • Supports recording of your game by the "demo" system.
  • Contains many multiplayer game modes, including: Deathmatch, Survivor, Capture the Flag, Hunt the Flag, Keep the Flag, Pistol Frenzy, Last Swiss Standing & One-Shot One-Kill (plus team versions of these modes).
  • Comes pre-packaged with several dozen different maps!

News from the development blog...

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Download it here:

Help! How do I?

If you need some help with anything at all, please first search through the official documentation.

If you still can't find the answer you need, search the wiki, and the forums, and if you still can't find the answer, post a thread on the forum explaining your situation. You can use this search engine to search the whole lot in one go!

You may also try IRC for a real-time response, but be patient (at least 30 min), as people "idle" in IRC. You might get an instant response, or it may take a little bit of time. Just hang out and see!

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