A suite of modular libraries and tools which work together or independently to enable rich interactive content on open web technologies via HTML5.
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canvas = document.getElementById("canvas"); context = canvas.getContext("2d"); bmd = new BitmapData(256, 256, false, 0xff0000); color = 0x000000; for(y=0; y<bmd.height; y++) { for(x=0; x<bmd.width; x++) { bmd.setPixel(x, y, color+=0xff); } } bmd.fillRect(new Rectangle(156, 156, 100, 100), 0xdd00dd); context.putImageData(bmd.data, 0, 0);
When it comes to maintaining your overall well-being, it’s not just about treating symptoms; it’s about addressing the root causes of health issues and promoting a state of holistic wellness. Chiropractors play a crucial role in this pursuit of wellness by taking a comprehensive approach to health. How Chiropractors Help in Holistic Wellness In this article, we’ll explore the essential role of a c
A Signal is similar to an Event Emitter/Dispatcher or a Pub/Sub system, the main difference is that each event type has its own controller and doesn't rely on strings to broadcast/subscribe to events. To know more about the differences and advantages/disadvantages of each approach check the Wiki page. This implementation is heavily inspired by Robert Penner's AS3-Signals but it is NOT a direct por
Thursday 11 November, 2010 by justinbmeyer Earlier this week, I realized that every organizing-a-jQuery-application blog, article, and conference talk misses the most important lesson on how to organize a jQuery app. They talk about how to organize an individual widget or piece of functionality, but not how you can break up an application into logically separate and testable components. Separation
For the first several years of SproutCore’s life, we shipped a fast, minimal jQuery clone that powered our view layer. As of SproutCore 1.4, we integrated jQuery proper into SproutCore’s view layer. I thought it might be worth taking a few minutes to explain why we made this change and what it means for our project. Why? In the past, we tried to stay relatively DOM library agnostic. You could use
Today we’re pleased to announce the first alpha release of the jQuery Mobile project. jQuery Mobile is a user interface framework, built on top of jQuery, designed to simplify the process of building applications that target mobile devices. We’ve made really good progress since we first announced the project two months ago. We’ve created a number of components, layouts, and theming tools to greatl
What is is? This is a 100% JavaScripted app implemented in one day. Please browse this page with latest Chrome, Safari, or Firefox. Please contact to fukatsu@gmail.com if you have any question.
Hey there, it looks like you're using Microsoft's Internet Explorer. Microsoft hates the Web and doesn't support HTML5 :( To play this game you need a good Browser, like Opera, Chrome, Firefox or Safari. Jump: X, Shoot: C, Move: Arrow Keys Browser Compatibility Opera 10.61:Perfect Safari 5.0 (Mac):Perfect Firefox 4 Beta 3:Perfect Firefox 3.6:Sound issues; slow Chrome 7:Sound issues IE 9 Preview:So
Check out Cycle2, the latest in the Cycle line of slideshows. Overview The jQuery Cycle Plugin is a slideshow plugin that supports many different types of transition effects. It supports pause-on-hover, auto-stop, auto-fit, before/after callbacks, click triggers and much more. It also supports, but does not require, the Easing Plugin. How it Works The plugin provides a method called cycle which is
footerをウィンドウ下部に固定する『footerFixed.js』 footer部分を画面下部に固定するためのjsライブラリ『footerFixed.js』を作成しました。 フッターをコンテンツの内容量にかかわらずwindow下部に表示させるためのjsライブラリです。 サンプル 設置方法は head要素なのでfooterFixed.jsを読み込みます。 <script type="text/javascript" src="./footerFixed.js"></script> ウィンドウ下部に固定したい要素にid属性「footer」を付けます。 これでその要素をウインドウの下部に表示させることが可能です。 (ウインドウの下部というのがわかりにくいと思うのですが、内容量がウィンドウサイズを超える場合は通常通り、内容量がウィンドウサイズより小さい場合はウィンドウの下部に配置という意味です
Experiments of Interactive Developer Hakim El Hattab.HTML5 - Trail Experiments with particles and trails. Trail 01- Trail 02- Trail 03 HTML5 - Particle Depth An experiment with position of particles using depth. Particle Depth 01- Particle Depth 02 HTML5 - Wave Wave motion rendered using the canvas element. Version #02 & #03 are fed by tweets. Wave 01- Wave 02- Wave 03
Since HTML5 is getting more attention by way of marking up our new pages, and the only way to get IE to acknowledge the new elements, such as <article>, is to use the HTML5 shiv, I've quickly put together a mini script that enables all the new elements. Usage & Download Download html5shiv.js and must be inserted in the head element (this is because IE needs to know about the element before it come
Anyone remember Color cycling from the 90s? This was a technology often used in 8-bit video games of the era, to achieve interesting visual effects by cycling (shifting) the color palette. Back then video cards could only render 256 colors at a time, so a palette of selected colors was used. But the programmer could change this palette at will, and all the onscreen colors would instantly change to
HTML5 + flash hybrid Complexity, reduced Supporting HTML5 audio can be tedious in modern browsers, let alone legacy ones. With real-world visitors using browsers ranging from mobile Safari to IE 6 across a wide range of devices, there can be many support cases to consider. SoundManager 2 gives you a single, powerful API that supports both new and old, using HTML5 audio where supported and optional
SproutCore is an open-source framework for building blazingly fast, innovative user experiences on the web. Install Sproutcore View on GitHub New Tutorial to Help You Get Up and Running! You've heard all about SproutCore and now it's time to see for yourself. It's easier than ever to get started with our new tutorial. In it you'll learn: How to install SproutCore on your machine How to build your
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