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Vol-2055
urn:nbn:de:0074-2055-7
Copyright ©
2017 for the individual papers
by the papers' authors. Copying permitted for private and academic purposes.
This volume is published and copyrighted by its editors.
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PGW 2017
Positive Gaming: Workshop on Gamification and Games for Wellbeing
Proceedings of the Positive Gaming: Workshop on Gamification and Games for Wellbeing
co-located with the ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play (CHI PLAY 2017)
Amsterdam, The Netherlands, October 15, 2017.
Edited by
*
University of Waterloo,
HCI Games Group, Waterloo, ON, Canada
**
Dalhousie University,
Faculty of Computer Science, Halifax, NS, Canada
***
Queensland University of Technology,
Science and Engineering Faculty, Brisbane, QLD, Australia
****
Delft University of Technology,
Delft, The Netherlands
Table of Contents
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Preface
Gustavo F. Tondello,
Rita Orji,
Kellie Vella,
Daniel Johnson,
Marierose M. M. van Dooren,
Lennart E. Nacke
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Anthropomorphism-Based Focus Group Protocol to Select Gamification Mechanics
Robin De Croon,
Davina Wildemeersch,
Joris Wille,
Katrien Verbert,
Vero Vanden Abeele
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The Importance of Social Relations for Well-Being Change in Old Age – Do Game Preferences Change As Well?
Maximilian Altmeyer,
Pascal Lessel
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Motivating Engagement with a Wellbeing App Using Video Games and Gamification
Kellie Vella,
Daniel Johnson,
Nikki Peever,
Vanessa Wan Sze Cheng,
Tracey Davenport,
Jo Mitchell
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Kindness is Contagious: Exploring Engagement in a Gamified Persuasive Intervention for Wellbeing
Ana Ciocarlan,
Judith Masthoff
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Using Technology to Boost Employee Wellbeing? How Gamification Can Help or Hinder Results
Ekaterina Pogrebtsova,
Gustavo F. Tondello,
Hardy Premsukh,
Lennart E. Nacke
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NUDGE – NUtritional, Digital Games in Enable
Hanna Schäfer,
David A. Plecher,
Sophie L. Holzmann,
Georg Groh,
Gudrun Klinker,
Christina Holzapfel,
Hans Hauner
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On the Development Process of ReApp, an Emotion Regulation Training Mobile Game, in the Context of Gamification and the Creation of Games for Wellbeing
Vered Pnueli,
Benjamin Cook
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Exploring the Potential of Game Audio for Wellbeing
Katja Rogers,
Lennart Nacke
2018-01-24: submitted by Gustavo F. Tondello,
metadata incl. bibliographic data published under Creative Commons CC0
2018-01-29: published on CEUR-WS.org
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