From 76337a15b48ae189ee244fe1475a6203d396eeae Mon Sep 17 00:00:00 2001 From: Friedemann Kleint Date: Fri, 20 Dec 2024 08:35:46 +0100 Subject: Use fully qualified enumerations in more examples, round 2 Complements 7189a4c5ec193d30c6bd4e68701038880cbc5982. Pick-to: 6.8 Task-number: PYSIDE-1735 Change-Id: Ifbfd48e953e74c18c02fbe075ad51dfeb56b97c9 Reviewed-by: Cristian Maureira-Fredes --- examples/opengl/threadedqopenglwidget/renderer.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'examples/opengl/threadedqopenglwidget/renderer.py') diff --git a/examples/opengl/threadedqopenglwidget/renderer.py b/examples/opengl/threadedqopenglwidget/renderer.py index 5461123c8..b20cbe1e9 100644 --- a/examples/opengl/threadedqopenglwidget/renderer.py +++ b/examples/opengl/threadedqopenglwidget/renderer.py @@ -146,10 +146,10 @@ class Renderer(QObject, QOpenGLFunctions): QMetaObject.invokeMethod(self._glwidget, "update") def _init_gl(self): - vshader = QOpenGLShader(QOpenGLShader.Vertex, self) + vshader = QOpenGLShader(QOpenGLShader.ShaderTypeBit.Vertex, self) vshader.compileSourceCode(VERTEX_SHADER) - fshader = QOpenGLShader(QOpenGLShader.Fragment, self) + fshader = QOpenGLShader(QOpenGLShader.ShaderTypeBit.Fragment, self) fshader.compileSourceCode(FRAGMENT_SHADER) self._program.addShader(vshader) -- cgit v1.2.3