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Symposium on Computer Animation 2009: New Orleans, Louisiana, USA
- Dieter W. Fellner, Stephen N. Spencer:
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2009, New Orleans, Louisiana, USA, August 1-2, 2009. ACM 2009, ISBN 978-1-60558-610-6
Leveraging motion capture data
- Thibaut Weise, Hao Li, Luc Van Gool, Mark Pauly:
Face/Off: live facial puppetry. 7-16 - Meinard Müller, Andreas Baak, Hans-Peter Seidel:
Efficient and robust annotation of motion capture data. 17-26 - Liming Zhao, Aline Normoyle, Sanjeev Khanna, Alla Safonova:
Automatic construction of a minimum size motion graph. 27-35 - Takaaki Shiratori, Brooke Coley, Rakié Cham, Jessica K. Hodgins:
Simulating balance recovery responses to trips based on biomechanical principles. 37-46 - Sumit Jain, C. Karen Liu:
Interactive synthesis of human-object interaction. 47-53
Geometry
- Thomas Oskam, Robert W. Sumner, Nils Thürey, Markus H. Gross:
Visibility transition planning for dynamic camera control. 55-65 - Mirela Ben-Chen, Ofir Weber, Craig Gotsman:
Spatial deformation transfer. 67-74 - Sara C. Schvartzman, Jorge Gascón, Miguel A. Otaduy:
Bounded normal trees for reduced deformations of triangulated surfaces. 75-82 - Damien Rohmer, Stefanie Hahmann, Marie-Paule Cani:
Exact volume preserving skinning with shape control. 83-92
Editing in style
- Eakta Jain, Yaser Sheikh, Jessica K. Hodgins:
Leveraging the talent of hand animators to create three-dimensional animation. 93-102 - Michael Neff, Yejin Kim:
Interactive editing of motion style using drives and correlations. 103-112 - Tomohiko Mukai, Shigeru Kuriyama:
Pose-timeline for propagating motion edits. 113-122 - Xiaohan Ma, Binh Huy Le, Zhigang Deng:
Style learning and transferring for facial animation editing. 123-132
Deformation, contact, and fracture
- Dan Gerszewski, Haimasree Bhattacharya, Adam W. Bargteil:
A point-based method for animating elastoplastic solids. 133-138 - Shu-Wei Hsu, John Keyser:
Statistical simulation of rigid bodies. 139-148 - Simon Pabst, Bernhard Thomaszewski, Wolfgang Straßer:
Anisotropic friction for deformable surfaces and solids. 149-154 - Jonathan Su, Craig A. Schroeder, Ronald Fedkiw:
Energy stability and fracture for frame rate rigid body simulations. 155-164 - Eric G. Parker, James F. O'Brien:
Real-time deformation and fracture in a game environment. 165-175
Crowds
- Stephen J. Guy, Jatin Chhugani, Changkyu Kim, Nadathur Satish, Ming C. Lin, Dinesh Manocha, Pradeep Dubey:
ClearPath: highly parallel collision avoidance for multi-agent simulation. 177-187 - Julien Pettré, Jan Ondrej, Anne-Hélène Olivier, Armel Crétual, Stéphane Donikian:
Experiment-based modeling, simulation and validation of interactions between virtual walkers. 189-198 - Alon Lerner, Eitan Fitusi, Yiorgos Chrysanthou, Daniel Cohen-Or:
Fitting behaviors to pedestrian simulations. 199-208 - Mubbasir Kapadia, Shawn Singh, Brian F. Allen, Glenn Reinman, Petros Faloutsos:
SteerBug: an interactive framework for specifying and detecting steering behaviors. 209-216
Fluids
- Michael Bang Nielsen, Brian B. Christensen, Nafees Bin Zafar, Doug Roble, Ken Museth:
Guiding of smoke animations through variational coupling of simulations at different resolutions. 217-226 - Avi Robinson-Mosher, R. Elliot English, Ronald Fedkiw:
Accurate tangential velocities for solid fluid coupling. 227-236 - Matthias Müller:
Fast and robust tracking of fluid surfaces. 237-245 - Funshing Sin, Adam W. Bargteil, Jessica K. Hodgins:
A point-based method for animating incompressible flow. 247-255
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