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International Journal of Child-Computer Interaction, Volume 18
Volume 18, November 2018
- Victor L. Winter, Betty Love, Cindy Corritore:
The art of the Wunderlich cube and the development of spatial abilities. 1-7 - Annie Kelly, Lila Finch, Monica Bolles, R. Benjamin Shapiro:
BlockyTalky: New programmable tools to enable students' learning networks. 8-18 - Yasmin B. Kafai:
Constructionist visions: Hard fun with serious games. 19-21 - Marije Nouwen, Bieke Zaman:
Redefining the role of parents in young children's online interactions. A value-sensitive design case study. 22-26 - Michail N. Giannakos, Letizia Jaccheri:
From players to makers: An empirical examination of factors that affect creative game development. 27-36 - Hala Assal, Ahsan Imran, Sonia Chiasson:
An exploration of graphical password authentication for children. 37-46 - Marcos Román-González, Juan-Carlos Pérez-González, Jesús Moreno-León, Gregorio Robles:
Can computational talent be detected? Predictive validity of the Computational Thinking Test. 47-58 - Cristina Sylla, Íris Susana Pires Pereira, Eva Brooks, Nelson Zagalo:
t-books: A block interface for young children's narrative construction. 59-66 - Min Fan, Alissa Nicole Antle, Maureen Hoskyn, Carman Neustaedter:
A design case study of a tangible system supporting young English language learners. 67-78 - Alex Kayal, M. Birna van Riemsdijk, Mark A. Neerincx, Willem-Paul Brinkman:
Socially adaptive electronic partners for improved support of children's values: An empirical study with a location-sharing mobile app. 79-89 - Phil Wilkinson, Jacqui Taylor, Mark Readman:
Mediating family play: Exploring the expectations of digital media through a mobile application designed to facilitate real-world child-parent play. 90-99
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