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Adam Dubrowski
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2020 – today
- 2024
- [c61]Cole Craven, Bill Kapralos, Michael S. D. Smith, Mary Chiu, Amer M. Burhan, Adam Dubrowski:
Work-in-Progress: An Authoring Platform for a Virtual Reality Simulation for Dementia Caregivers Skills Training. EDUCON 2024: 1-2 - [c60]Cole Craven, Bill Kapralos, Adam Dubrowski:
Designing a Virtual Learning Environment Authoring Platform: Determining Educator Requirements. GEM 2024: 1-2 - [c59]Gabrielle Hollaender, Naida Graham, Claire Culver, Eva Peisachovich, Bill Kapralos, Elizabeth V. Sombilon, Adam Dubrowski:
Testing AREduX with HCPs and Caregivers of People Living with Dementia: A Work in Progress. GEM 2024: 1-4 - 2023
- [j16]Binh P. Nguyen, Andrei B. B. Torres, Caroline W. Espinola, Walter Sim, Deborah Kenny, Douglas M. Campbell, Wendy Lou, Bill Kapralos, Lindsay Beavers, Elizabeth Peter, Adam Dubrowski, Sridhar Krishnan, Venkat Bhat:
Development of a data-driven digital phenotype profile of distress experience of healthcare workers during COVID-19 pandemic. Comput. Methods Programs Biomed. 240: 107645 (2023) - [j15]Guoxuan Ning, Brianna Grant, Bill Kapralos, Alvaro J. Uribe-Quevedo, K. C. Collins, Kamen Kanev, Adam Dubrowski:
Understanding virtual drilling perception using sound, and kinesthetic cues obtained with a mouse and keyboard. J. Multimodal User Interfaces 17(3): 151-163 (2023) - [j14]Guoxuan Ning, Brianna Grant, Bill Kapralos, Alvaro Uribe-Quevedo, K. C. Collins, Kamen Kanev, Adam Dubrowski:
Correction to: Understanding virtual drilling perception using sound, and kinesthetic cues obtained with a mouse and keyboard. J. Multimodal User Interfaces 17(3): 165 (2023) - [c58]Binh P. Nguyen, Andrei B. B. Torres, Alice Rueda, Walter Sim, Douglas M. Campbell, Wendy Lou, Bill Kapralos, Lindsay Beavers, Adam Dubrowski, Venkat Bhat, Sridhar Krishnan:
Digital Interventions to Reduce Distress Among Frontline Health Care Providers: Analysis of Self-Perceived Stress. EMBC 2023: 1-4 - [c57]Fabiola Stancati, Agazio Riitano, Bill Kapralos, Dale Button, Adam Dubrowski, Fabrizio Lamberti:
Development of an Intelligent Chatbot for an Intraosseous Access Serious Game (WIP Paper). IISA 2023: 1-4 - 2022
- [j13]Andrei B. B. Torres, Bill Kapralos, Celina Da Silva, Eva Peisachovich, Adam Dubrowski:
Moirai: A No-Code Virtual Serious Game Authoring Platform. Virtual Worlds 1(2): 147-171 (2022) - [c56]Silas F. R. Alves, Mithusa Sivanathan, Julia Micallef, Bruno Gino, Marvin Mnaymneh, Adam Dubrowski, Alvaro Uribe-Quevedo:
Cricothyroidotomy Simulator: A Makerspace and Augmented Reality Approach. GEM 2022: 1-4 - [c55]Bill Kapralos, Alvaro Uribe-Quevedo, K. C. Collins, Celina Da Silva, Eva Peisachovich, Kamen Kanev, Michael Jenkin, Adam Dubrowski, Fahad Alam:
Designing a Pseudo-Haptics Study for Virtual Anesthesia Skills Development. GEM 2022: 1-2 - [c54]Erin Lee, Mitali Kamat, Lucas Temor, Christopher M. Schiafone, Lillian Fan, Jessie Liu, Peter Coppin, Alvaro Uribe-Quevedo, Robert Ingino, Ali Raza Syed, David Rojas, Teresa Lee, Sharman Perera, Adam Dubrowski, Mahadeo Sukhai:
Prototyping a Spatial Skills AR Authoring Tool for Partially Sighted, Blind, and Sighted Individuals. GEM 2022: 1-6 - [c53]Federico Gelsomini, Elena Tomasuolo, Maria Roccaforte, Patrick Hung, Bill Kapralos, Adam Dubrowski, Alvaro Joffre U. Quevedo, Kamen Kanev, Makoto Hosoda, Hidenori Mimura:
Communicating with Humans and Robots: A Motion Tracking Data Glove for Enhanced Support of Deafblind. HICSS 2022: 1-9 - [c52]Celina Da Silva, Andrei B. B. Torres, Bill Kapralos, Eva Peisachovich, Charles Anyinam, Sue Coffey, Leslie Graham, Adam Dubrowski:
International Educated Nurse-Centered Virtual Serious Game. IISA 2022: 1-6 - 2021
- [c51]Pamela Mutombo, Andrei B. B. Torres, Bill Kapralos, Brenda Gamble, Celeste Adams, Lynda Lawson, Celina Da Silva, Adam Dubrowski:
An Innovative Virtual Learning Environment to Enhance Age-Friendly Cultural Competencies. COMPSAC 2021: 1381-1382 - [c50]Celina Da Silva, Andrei B. B. Torres, Bill Kapralos, Eva Peisachovich, Adam Dubrowski, Veronica Baltazar, Bilal Qureshi, Nelson Caraballo:
Person-Centered Virtual Serious Games: Mental Health Education. COMPSAC 2021: 1383-1384 - [c49]Guoxuan Ning, Bill Kapralos, Alvaro Uribe-Quevedo, Kamen Collins, Kamen Kanev, Adam Dubrowski:
Examining the Perception of Drilling Depth Using Auditory Cues. COMPSAC 2021: 1948-1949 - [c48]Kyle Wilcocks, Argyrios Perivolaris, Bill Kapralos, Alvaro Uribe-Quevedo, Michael Jenkin, Kamen Kanev, Hidenori Mimura, Makoto Hosoda, Fahad Alam, Adam Dubrowski:
Work-in-Progress: A Novel Data Glove for Psychomotor-Based Virtual Medical Training. EDUCON 2021: 1318-1321 - [c47]Andrei B. B. Torres, Bill Kapralos, Celina Da Silva, Eva Peisachovich, Adam Dubrowski:
A Scenario Editor to Create and Modify Virtual Simulations and Serious Games for Mental Health Education. IISA 2021: 1-4 - [c46]Shawn Matthews, Kody Wood, Alvaro Uribe-Quevedo, Norman Jaimes, Adam Dubrowski, Bill Kapralos, Fahad Alam, David Rojas:
Work-in-Progress- - A Preliminary Eye Tracking and HMD Orientation Comparison to Determine Focus on a Cardiac Auscultation Training Environment. iLRN 2021: 1-3 - [c45]Guoxuan Ning, Quinn Daggett, Argyrios Perivolaris, Bill Kapralos, Alvaro Joffre U. Quevedo, K. C. Collins, Kamen Kanev, Adam Dubrowski:
Rethinking Audio-Haptic Perceptual Immersion from In-Person to Remote Testing During COVID-19. IMCL 2021: 102-110 - [i1]Zhujiang Wang, Arun R. Srinivasa, J. N. Reddy, Adam Dubrowski:
FlowMesher: An automatic unstructured mesh generation algorithm with applications from finite element analysis to medical simulations. CoRR abs/2103.05640 (2021) - 2020
- [j12]Kyle Wilcocks, Bill Kapralos, Alvaro Uribe-Quevedo, Fahad Alam, Adam Dubrowski:
The Anesthesia Crisis Scenario Builder for Authoring Anesthesia Crisis-Based Simulations. IEEE Trans. Games 12(4): 361-366 (2020) - [c44]Jacky Yang, Michael Chan, Alvaro Uribe-Quevedo, Bill Kapralos, Norman Jaimes, Adam Dubrowski:
Prototyping Virtual Reality Interactions in Medical Simulation Employing Speech Recognition. SVR 2020: 351-355
2010 – 2019
- 2019
- [j11]Bill Kapralos, Alvaro Uribe-Quevedo, Karen Collins, Adam Dubrowski:
Intelligent avatars and emotion in medical-based virtual learning environments. Intell. Decis. Technol. 13(4): 407-416 (2019) - [c43]Andrei B. B. Torres, Bill Kapralos, Alvaro Uribe-Quevedo, Enilda Zea Quero, Adam Dubrowski:
A Gamified Educational Network for Collaborative Learning. IMCL 2019: 266-275 - [r1]Bill Kapralos, Alvaro Uribe-Quevedo, Adam Dubrowski:
Immersive Technologies for Medical Education. Encyclopedia of Computer Graphics and Games 2019 - 2018
- [j10]Zain Khan, David Rojas, Bill Kapralos, Lawrence E. M. Grierson, Adam Dubrowski:
Using a Social Educational Network to Facilitate Peer-Feedback for a Virtual Simulation. Comput. Entertain. 16(2): 5:1-5:15 (2018) - [c42]Jennifer Jewer, Adam Dubrowski, Kristopher Hoover, Andrew Smith, Michael Parsons:
Development of a Mobile Tele-Simulation Unit Prototype for Training of Rural and Remote Emergency Health Care Providers. HICSS 2018: 1-10 - 2017
- [j9]Mina Tawadrous, David Rojas, Bill Kapralos, Andrew Hogue, Adam Dubrowski:
The effects of stereoscopic 3D on knowledge retention within a serious gaming environment. Multim. Tools Appl. 76(5): 7301-7319 (2017) - 2016
- [c41]David Rojas, Bill Kapralos, Adam Dubrowski:
Improving the Acquisition of Basic Technical Surgical Skills with VR-Based Simulation Coupled with Computer-Based Video Instruction. MMVR 2016: 323-328 - [c40]David Rojas, Bill Kapralos, Adam Dubrowski:
The Role of Game Elements in Online Learning within Health Professions Education. MMVR 2016: 329-334 - 2015
- [j8]Brent Cowan, David Rojas, Bill Kapralos, Fuad Moussa, Adam Dubrowski:
Effects of sound on visual realism perception and task performance. Vis. Comput. 31(9): 1207-1216 (2015) - [c39]Adam Dubrowski, Bill Kapralos, Kamen Kanev, Michael R. M. Jenkin:
Interprofessional critical care training: Interactive virtual learning environments and simulations. IISA 2015: 1-5 - [c38]Zizui Chen, Mohamed S. Shehata, Minglun Gong, Heather Carnahan, Adam Dubrowski, Andrew J. Smith:
Feasibility of a semi-automated approach to grading point of care ultrasound image generation skills. IVCNZ 2015: 1-5 - [c37]David Rojas, Brent Cowan, Bill Kapralos, Karen Collins, Adam Dubrowski:
The effect of sound on visual realism perception and task completion time in a cel-shaded serious gaming virtual environment. QoMEX 2015: 1-6 - [c36]Brent Cowan, Bill Kapralos, Fuad Moussa, Adam Dubrowski:
The serious gaming surgical cognitive education and training framework and SKY script scripting language. SimuTools 2015: 308-310 - 2014
- [c35]David Rojas, Brent Cowan, Bill Kapralos, Adam Dubrowski:
Gamification and health professions education. GEM 2014: 1-2 - [c34]Mirza Beig, Alex Mayer, Chris Chan, Bill Kapralos, Adam Dubrowski:
A Serious Game for Medical-Based Cultural Competence Education and Training. ICALT 2014: 211-212 - [c33]David Rojas, Bill Kapralos, Adam Dubrowski:
Gamification for Internet Based Learning in Health Professions Education. ICALT 2014: 281-282 - [c32]Malcolm W. C. Chan, Susan Truong, Jeffrey J. H. Cheung, Cynthia Whitehead, Adam Dubrowski:
Do Not Forget the Oldest Old: Design Principles for the 80+. MMVR 2014: 48-50 - [c31]David Rojas, Brent Cowan, Bill Kapralos, Karen Collins, Adam Dubrowski:
The Effect of Contextual Sound Cues on Visual Fidelity Perception. MMVR 2014: 346-352 - [c30]David Rojas, Faizal Haji, Robert Shewaga, Bill Kapralos, Adam Dubrowski:
The Impact of Secondary-Task Type on the Sensitivity of Reaction-Time Based Measurement of Cognitive Load for Novices Learning Surgical Skills Using Simulation. MMVR 2014: 353-359 - [p1]Bill Kapralos, Fuad Moussa, Adam Dubrowski:
An Overview of Virtual Simulation and Serious Gaming for Surgical Education and Training. Technologies of Inclusive Well-Being 2014: 289-306 - 2013
- [j7]Yvonne Hui, Oleg Safir, Adam Dubrowski, Heather Carnahan:
What skills should simulation training in arthroscopy teach residents? A focus on resident input. Int. J. Comput. Assist. Radiol. Surg. 8(6): 945-953 (2013) - [j6]David Rojas, Bill Kapralos, Andrew Hogue, Karen Collins, Lennart E. Nacke, Sayra Cristancho, Cristina Conati, Adam Dubrowski:
The Effect of Sound on Visual Fidelity Perception in Stereoscopic 3-D. IEEE Trans. Cybern. 43(6): 1572-1583 (2013) - [c29]Bill Kapralos, Faizal Haji, Adam Dubrowski:
A crash course on serious games design and assessment: A case study. IGIC 2013: 105-109 - [c28]David Rojas, Bill Kapralos, Adam Dubrowski:
The missing piece in the gamification puzzle. Gamification 2013: 135-138 - [c27]Jeffrey J. H. Cheung, Jansen Koh, Kim MacKinnon, Clare Brett, Darius J. Bägli, Bill Kapralos, Adam Dubrowski:
The Use of Web-Based Learning for Simulation-Based Education and Training of Central Venous Catheterization in Novice Learners. MMVR 2013: 71-77 - [c26]Jansen Koh, Jeffrey J. H. Cheung, Kim MacKinnon, Clare Brett, Bill Kapralos, Adam Dubrowski:
Web-Based Learning and Computer Supported Collaborative Learning for Psychomotor Skill Acquisition: Perspectives of Medical Undergraduate Students. MMVR 2013: 222-224 - [c25]Rob Martin, David Rojas, Jeffrey J. H. Cheung, Bryce Weber, Bill Kapralos, Adam Dubrowski:
Perceptions of the Roles of Social Networking in Simulation Augmented Medical Education and Training. MMVR 2013: 276-278 - [c24]Robert Shewaga, Aaron Knox, Gary Ng, Bill Kapralos, Adam Dubrowski:
Z-DOC: A Serious Game for Z-Plasty Procedure Training. MMVR 2013: 404-406 - 2012
- [c23]Ereny Bassilious, Aaron DeChamplain, Ian McCabe, Matthew Stephan, Bill Kapralos, Farid H. Mahmud, Adam Dubrowski:
Power defense: a serious game for improving diabetes numeracy. CHI Extended Abstracts 2012: 1327-1332 - [c22]Jeffrey J. H. Cheung, David Rojas, Bryce Weber, Bill Kapralos, Heather Carnahan, Adam Dubrowski:
Evaluation of Tensiometric Assessment as a Measure of Skill Degradation. MMVR 2012: 97-101 - [c21]David Rojas, Bill Kapralos, Sayra Cristancho, Karen Collins, Andrew Hogue, Cristina Conati, Adam Dubrowski:
Developing Effective Serious Games: The Effect of Background Sound on Visual Fidelity Perception with Varying Texture Resolution. MMVR 2012: 386-392 - [c20]David Rojas, Jeffrey J. H. Cheung, Bryce Weber, Bill Kapralos, Heather Carnahan, Darius J. Bägli, Adam Dubrowski:
An Online Practice and Educational Networking System for Technical Skills: Learning Experience in Expert Facilitated vs. Independent Learning Communities. MMVR 2012: 393-397 - [c19]Oleg Safir, Adam Dubrowski, Camille K. Williams, Yvonne Hui, David Backstein, Heather Carnahan:
The Benefits of Fundamentals of Laparoscopic Surgery (FLS) Training on Simulated Arthroscopy Performance. MMVR 2012: 412-417 - 2011
- [j5]Bill Kapralos, Michelle Hogan, Antonin I. Pribetic, Adam Dubrowski:
Virtual simulations and serious games in a laptop-based university: Gauging faculty and student perceptions. Interact. Technol. Smart Educ. 8(2): 106-120 (2011) - [j4]Mike Whitlaw, Lawrence E. M. Grierson, Adam Dubrowski, Heather Carnahan:
The Influence of Exposure Amount on the Persistence of Short-Term, Haptically Acquired Sensorimotor Memorial Representations. IEEE Trans. Haptics 4(2): 147-150 (2011) - [c18]Michelle Lui, Judy Watt-Watson, Leila Lax, Adam Dubrowski, Michael McGillion, Judith Hunter, Kerry Knickle, Cameron MacLennan, Anja Robb, Jaime Lapeyre:
Collaborative Design Process of a Rich Interactive Web-based Interprofessional Pain Education Resource. CSCL 2011 - [c17]Ereny Bassilious, Aaron DeChamplain, Ian McCabe, Matthew Stephan, Bill Kapralos, Farid H. Mahmud, Adam Dubrowski:
Power defense: A video game for improving diabetes numeracy. IGIC 2011: 124-125 - [c16]Brent Cowan, Hamed Sabri, Bill Kapralos, Sayra Cristancho, Fuad Moussa, Adam Dubrowski:
SCETF: Serious game surgical cognitive education and training framework. IGIC 2011: 130-133 - [c15]Imad T. Awad, Colin Sinclair, Ewen W. Chen, Colin J. L. McCartney, Jeffrey J. H. Cheung, Adam Dubrowski:
Anesthesia Residents' Preference for Learning Interscalene Brachial Plexus Block (ISBPB): Traditional Winnie's Technique vs. Ultrasound-Guided Technique. MMVR 2011: 36-38 - [c14]Jeffrey J. H. Cheung, Ewen W. Chen, Yaseen Al-Allaq, Nasim Nikravan, Colin J. L. McCartney, Adam Dubrowski, Imad T. Awad:
Acquisition of Technical Skills in Ultrasound-Guided Regional Anesthesia Using a High-Fidelity Simulator. MMVR 2011: 119-124 - [c13]Brent Cowan, Hamed Sabri, Bill Kapralos, Fuad Moussa, Sayra Cristancho, Adam Dubrowski:
A Serious Game for Off-Pump Coronary Artery Bypass Surgery Procedure Training. MMVR 2011: 147-149 - [c12]Sayra Cristancho, Fuad Moussa, Alex Monclou, Camilo Moncayo, Claudia Rueda, Adam Dubrowski:
Progressive Simulation-Based Program for Training Cardiac Surgery-Related Skills. MMVR 2011: 150-155 - [c11]Lawrence E. M. Grierson, Megan Melnyk, Nathan Jowlett, David Backstein, Adam Dubrowski:
Bench Model Surgical Skill Training Improves Novice Ability to Multitask: A Randomized Controlled Study. MMVR 2011: 192-198 - [c10]Bill Kapralos, Sayra Cristancho, Mark Porte, David Backstein, Alex Monclou, Adam Dubrowski:
Serious Games in the Classroom: Gauging Student Perceptions. MMVR 2011: 254-260 - [c9]David Rojas, Sayra Cristancho, Claudia Rueda, Lawrence E. M. Grierson, Alex Monclou, Adam Dubrowski:
The Validation of an Instrumented Simulator for the Assessment of Performance and Outcome of Knot Tying Skill: A Pilot Study. MMVR 2011: 517-523 - 2010
- [c8]Alex Monclou, Sayra Cristancho, Bill Kapralos, Adam Dubrowski:
Serious games for analog telecommunications education. Future Play 2010: 251-252
2000 – 2009
- 2009
- [c7]Ron Shih, Adam Dubrowski, Heather Carnahan:
Evidence for haptic memory. WHC 2009: 145-149 - 2008
- [j3]Oleg Safir, Adam Dubrowski, L. Mirsky, C. Lin, David Backstein, Heather Carnahan:
What skills should simulation training in arthroscopy teach residents? Int. J. Comput. Assist. Radiol. Surg. 3(5): 433-437 (2008) - [j2]Stefan Schneider, Vera Brümmer, Heather Carnahan, Adam Dubrowski, Christopher D. Askew, Heiko K. Strüder:
What happens to the brain in weightlessness? A first approach by EEG tomography. NeuroImage 42(4): 1316-1323 (2008) - [c6]Brent Cowan, Matthew Shelley, Hamed Sabri, Bill Kapralos, Andrew Hogue, Michelle Hogan, Michael R. M. Jenkin, Sandra Goldsworthy, Louise M. Rose, Adam Dubrowski:
Interprofessional care simulator for critical care education. Future Play 2008: 260-261 - [c5]Vera Brümmer, Heather Carnahan, Allan Okrainec, Adam Dubrowski:
Trocar Insertion: The Neglected Task of VR Simulation. MMVR 2008: 50-52 - [c4]Allison Kurahashi, Kyle Leming, Heather Carnahan, Adam Dubrowski:
Effects of Expertise, Practice and Contextual Interference on Adaptations to Visuo-Motor Misalignment. MMVR 2008: 225-229 - 2007
- [j1]David González, Kristina Kowalski, Adam Dubrowski, Heather Carnahan:
Visual Field Magnification and Touch Perception When Exploring Surfaces With the Index Finger and a Rigid Instrument. Hum. Factors 49(4): 679-687 (2007) - [c3]Cindy Hung, Adam Dubrowski, David González, Heather Carnahan:
Surface Exploration Using Instruments: The Perception of Friction. MMVR 2007: 191-193 - [c2]Liya Ni, David W. L. Wang, Adam Dubrowski, Heather Carnahan:
A User-friendly Interface for Surgeons to Create Haptic Effects in Medical Simulation. MMVR 2007: 349-351 - [c1]Cory Torgerson, Ryan Brydges, Joseph Chen, Adam Dubrowski:
Low fidelity simulation of temporal bone drilling leads to improved but suboptimal outcomes. MMVR 2007: 470-472
Coauthor Index
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last updated on 2024-12-26 00:51 CET by the dblp team
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