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Thies Pfeiffer
Person information
- affiliation: University of Applied Sciences Emden Leer, Germany
- affiliation (former): Bielefeld University, CITEC, Germany
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2020 – today
- 2024
- [c70]Tobias Weiss, Jella Pfeiffer, Thies Pfeiffer:
Early Bird - Predict Healthy Product Choices in Virtual Commerce. ECIS 2024 - [c69]Yusra Tehreem, Thies Pfeiffer, Sven Wachsmuth:
A Hybrid Collaboration Design for a Large Scale Virtual Reality Training Environment to Fulfil the Belongingness Needs of Maslow's Theory. EuroXR 2024: 259-281 - 2023
- [j13]Jonas Blattgerste, Jan Behrends, Thies Pfeiffer:
TrainAR: An Open-Source Visual Scripting-Based Authoring Tool for Procedural Mobile Augmented Reality Trainings. Inf. 14(4): 219 (2023) - 2022
- [c68]Jonas Blattgerste, Jannik Franssen, Michaela Arztmann, Thies Pfeiffer:
Motivational benefits and usability of a handheld Augmented Reality game for anatomy learning. AIVR 2022: 266-274 - [c67]Jonas Blattgerste, Kristina Vogel, Carmen Lewa, Tabea Willmeroth, Matthias Joswig, Thorsten Schäfer, Nicola H. Bauer, Annette Bernloehr, Thies Pfeiffer:
The Heb@AR App - Five Augmented Reality Trainings for Self-Directed Learning in Academic Midwifery Education. DELFI 2022: 245-246 - [c66]Jonas Blattgerste, Jan Behrends, Thies Pfeiffer:
A Web-Based Analysis Toolkit for the System Usability Scale. PETRA 2022: 237-246 - [p1]Mathias Buhr, Thies Pfeiffer, Dirk Reiners, Carolina Cruz-Neira, Bernhard Jung:
Real-Time Aspects of VR Systems. Virtual and Augmented Reality 2022: 245-289 - 2021
- [j12]Jonas Fegert, Jella Pfeiffer, Pauline Reitzer, Tobias Götz, Anuja Hariharan, Nadine Pfeiffer-Leßmann, Patrick Renner, Thies Pfeiffer, Christof Weinhardt:
Ich sehe was, was du auch siehst. Über die Möglichkeiten von Augmented und Virtual Reality für die digitale Beteiligung von Bürger: innen in der Bau- und Stadtplanung. HMD Prax. Wirtsch. 58(5): 1180-1195 (2021) - [j11]Jonas Blattgerste, Kristina Luksch, Carmen Lewa, Thies Pfeiffer:
TrainAR: A Scalable Interaction Concept and Didactic Framework for Procedural Trainings Using Handheld Augmented Reality. Multimodal Technol. Interact. 5(7): 30 (2021) - [c65]Carolin Hainke, Thies Pfeiffer:
Eye Movements in VR Training: Expertise Measurement and it's Meaning for Adaptive Chess Training. AHFE (17) 2021: 123-130 - [e4]Andreas Bulling, Anke Huckauf, Hans Gellersen, Daniel Weiskopf, Mihai Bace, Teresa Hirzle, Florian Alt, Thies Pfeiffer, Roman Bednarik, Krzysztof Krejtz, Tanja Blascheck, Michael Burch, Peter Kiefer, Michael D. Dodd, Bonita Sharif:
2021 Symposium on Eye Tracking Research and Applications, ETRA 2020, Virtual Event, Germany, May 25-27, 2021, Full Papers. ACM 2021, ISBN 978-1-4503-8344-8 [contents] - [e3]Andreas Bulling, Anke Huckauf, Hans Gellersen, Daniel Weiskopf, Mihai Bace, Teresa Hirzle, Florian Alt, Thies Pfeiffer, Roman Bednarik, Krzysztof Krejtz, Tanja Blascheck, Michael Burch, Peter Kiefer, Michael D. Dodd, Bonita Sharif:
ETRA '21 Adjunct: 2021 Symposium on Eye Tracking Research and Applications, Virtual Event, Germany, May 25-27, 2021. ACM 2021, ISBN 978-1-4503-8357-8 [contents] - [e2]Andreas Bulling, Anke Huckauf, Hans Gellersen, Daniel Weiskopf, Mihai Bace, Teresa Hirzle, Florian Alt, Thies Pfeiffer, Roman Bednarik, Krzysztof Krejtz, Tanja Blascheck, Michael Burch, Peter Kiefer, Michael D. Dodd, Bonita Sharif:
2021 Symposium on Eye Tracking Research and Applications, ETRA 2020, Virtual Event, Germany, May 25-27, 2021, Short Papers. ACM 2021, ISBN 978-1-4503-8345-5 [contents] - 2020
- [j10]Jella Pfeiffer, Thies Pfeiffer, Martin Meißner, Elisa Weiß:
Eye-Tracking-Based Classification of Information Search Behavior Using Machine Learning: Evidence from Experiments in Physical Shops and Virtual Reality Shopping Environments. Inf. Syst. Res. 31(3): 675-691 (2020) - [c64]Leonard Meyer, Thies Pfeiffer:
Comparing Virtual Reality and Screen-based Training Simulations in Terms of Learning and Recalling Declarative Knowledge. DeLFI 2020: 55-66 - [c63]Jonas Blattgerste, Kristina Luksch, Carmen Lewa, Martina Kunzendorf, Nicola H. Bauer, Annette Bernloehr, Matthias Joswig, Thorsten Schäfer, Thies Pfeiffer:
Project Heb@AR: Exploring handheld Augmented Reality training to supplement academic midwifery education. DeLFI 2020: 103-108 - [c62]Carolin Hainke, Thies Pfeiffer:
Adapting virtual trainings of applied skills to cognitive processes in medical and health care education within the DiViFaG project. DeLFI 2020: 355-356 - [c61]Yusra Tehreem, Thies Pfeiffer:
Immersive Virtual Reality Training for the Operation of Chemical Reactors. DeLFI 2020: 359-360 - [c60]Leonard Meyer, Thies Pfeiffer:
Virtual Reality-based Digital Reusable Learning Objects in Healthcare Training (ViRDiPA): 360°-Video Trainings. DeLFI 2020: 371-372 - [c59]Eva Lampen, Jannes Lehwald, Thies Pfeiffer:
A Context-Aware Assistance Framework for Implicit Interaction with an Augmented Human. HCI (11) 2020: 91-110 - [c58]Patrick Renner, Thies Pfeiffer:
AR-glasses-based attention guiding for complex environments: requirements, classification and evaluation. PETRA 2020: 31:1-31:10 - [c57]Eva Lampen, Jannes Lehwald, Thies Pfeiffer:
Virtual Humans in AR: Evaluation of Presentation Concepts in an Industrial Assistance Use Case. VRST 2020: 31:1-31:5
2010 – 2019
- 2019
- [j9]Lara Christoforakos, Stefan Tretter, Sarah Diefenbach, Sven-Anwar Bibi, Moritz Fröhner, Kirstin Kohler, Dominick Madden, Tobias Marx, Thies Pfeiffer, Nadine Pfeiffer-Leßmann, Nina Valkanova:
Potential and Challenges of Prototyping in Product Development and Innovation. i-com 18(2): 179-187 (2019) - [j8]Christian Peukert, Jella Pfeiffer, Martin Meißner, Thies Pfeiffer, Christof Weinhardt:
Shopping in Virtual Reality Stores: The Influence of Immersion on System Adoption. J. Manag. Inf. Syst. 36(3): 755-788 (2019) - [c56]Christian Peukert, Jella Pfeiffer, Martin Meißner, Thies Pfeiffer, Christof Weinhardt:
Acceptance of imagined versus experienced Virtual Reality Shopping Environments: Insights from two Experiments. ECIS 2019 - [c55]Diako Mardanbegi, Thies Pfeiffer:
EyeMRTK: a toolkit for developing eye gaze interactive applications in virtual and augmented reality. ETRA 2019: 76:1-76:5 - [c54]Jonas Blattgerste, Patrick Renner, Thies Pfeiffer:
Authorable augmented reality instructions for assistance and training in work environments. MUM 2019: 34:1-34:11 - [c53]Jonas Blattgerste, Patrick Renner, Thies Pfeiffer:
Augmented reality action assistance and learning for cognitively impaired people: a systematic literature review. PETRA 2019: 270-279 - 2018
- [j7]Thies Pfeiffer, Nadine Pfeiffer-Leßmann:
Virtual Prototyping of Mixed Reality Interfaces with Internet of Things (IoT) Connectivity. i-com 17(2): 179-186 (2018) - [j6]Philipp Agethen, Viswa Subramanian Sekar, Felix Gaisbauer, Thies Pfeiffer, Michael Otto, Enrico Rukzio:
Behavior Analysis of Human Locomotion in the Real World and Virtual Reality for the Manufacturing Industry. ACM Trans. Appl. Percept. 15(3): 20:1-20:19 (2018) - [c52]Nikolina Mitev, Patrick Renner, Thies Pfeiffer, Maria Staudte:
Using Listener Gaze to Refer in Installments Benefits Understanding. CogSci 2018 - [c51]Thies Pfeiffer, Carolin Hainke, Leonard Meyer, Maik Fruhner, Moritz Niebling:
Virtual SkillsLab - Trainingsanwendung zur Infusionsvorbereitung (Wettbewerbssieger) (Virtual SkillsLab - A Training Application for Infusion Preparation). DeLFI Workshops 2018 - [c50]Jonas Blattgerste, Patrick Renner, Thies Pfeiffer:
Advantages of eye-gaze over head-gaze-based selection in virtual and augmented reality under varying field of views. COGAIN@ETRA 2018: 1:1-1:9 - [c49]Nadine Pfeiffer-Leßmann, Thies Pfeiffer:
ExProtoVAR: A Lightweight Tool for Experience-Focused Prototyping of Augmented Reality Applications Using Virtual Reality. HCI (29) 2018: 311-318 - [c48]Patrick Renner, Florian Lier, Felix Friese, Thies Pfeiffer, Sven Wachsmuth:
Facilitating HRI by Mixed Reality Techniques. HRI (Companion) 2018: 215-216 - [c47]Patrick Renner, Florian Lier, Felix Friese, Thies Pfeiffer, Sven Wachsmuth:
WYSIWICD: What You See is What I Can Do. HRI (Companion) 2018: 382 - [c46]Benjamin Weyers, Daniel Zielasko, Thies Pfeiffer, Markus Funk:
Virtual and Augmented Reality in Everyday Context (VARECo). MuC (Workshopband) 2018 - [c45]Philipp Agethen, Max Link, Felix Gaisbauer, Thies Pfeiffer, Enrico Rukzio:
Counterbalancing virtual reality induced temporal disparities of human locomotion for the manufacturing industry. MIG 2018: 19:1-19:5 - [c44]Jonas Blattgerste, Patrick Renner, Benjamin Strenge, Thies Pfeiffer:
In-Situ Instructions Exceed Side-by-Side Instructions in Augmented Reality Assisted Assembly. PETRA 2018: 133-140 - [c43]Patrick Renner, Jonas Blattgerste, Thies Pfeiffer:
A Path-Based Attention Guiding Technique for Assembly Environments with Target Occlusions. VR 2018: 671-672 - [c42]Patrick Renner, Thies Pfeiffer:
Attention Guiding Using Augmented Reality in Complex Environments. VR 2018: 771-772 - [e1]Carlos Morimoto, Thies Pfeiffer:
Proceedings of the Workshop on Communication by Gaze Interaction, COGAIN@ETRA 2018, Warsaw, Poland, June 15, 2018. ACM 2018, ISBN 978-1-4503-5790-6 [contents] - 2017
- [c41]Patrick Renner, Thies Pfeiffer:
Attention guiding techniques using peripheral vision and eye tracking for feedback in augmented-reality-based assistance systems. 3DUI 2017: 186-194 - [c40]Jella Pfeiffer, Thies Pfeiffer, Anke Greif-Winzrieth, Martin Meißner, Patrick Renner, Christof Weinhardt:
Adapting Human-Computer-Interaction of Attentive Smart Glasses to the Trade-Off Conflict in Purchase Decisions: An Experiment in a Virtual Supermarket. HCI (14) 2017: 219-235 - [c39]Patrick Renner, Thies Pfeiffer:
Augmented Reality Assistance in the Central Field-of-View Outperforms Peripheral Displays for Order Picking: Results from a Virtual Reality Simulation Study. ISMAR Adjunct 2017: 176-181 - [c38]Patrick Renner, Thies Pfeiffer:
Evaluation of Attention Guiding Techniques for Augmented Reality-based Assistance in Picking and Assembly Tasks. IUI Companion 2017: 89-92 - [c37]Iwan de Kok, Felix Hülsmann, Thomas Waltemate, Cornelia Frank, Julian Hough, Thies Pfeiffer, David Schlangen, Thomas Schack, Mario Botsch, Stefan Kopp:
The Intelligent Coaching Space: A Demonstration. IVA 2017: 105-108 - [c36]Jonas Blattgerste, Benjamin Strenge, Patrick Renner, Thies Pfeiffer, Kai Essig:
Comparing Conventional and Augmented Reality Instructions for Manual Assembly Tasks. PETRA 2017: 75-82 - 2016
- [j5]Thies Pfeiffer, Jens Hellmers, Eva-Maria Schön, Jörg Thomaschewski:
Empowering User Interfaces for Industrie 4.0. Proc. IEEE 104(5): 986-996 (2016) - [c35]Thies Pfeiffer, Cem Memili:
Model-based real-time visualization of realistic three-dimensional heat maps for mobile eye tracking and eye tracking in virtual reality. ETRA 2016: 95-102 - [c34]Thies Pfeiffer, Patrick Renner, Nadine Pfeiffer-Leßmann:
EyeSee3D 2.0: model-based real-time analysis of mobile eye-tracking in static and dynamic three-dimensional scenes. ETRA 2016: 189-196 - [c33]Kevin Taron, Thies Pfeiffer, Jörg Thomaschewski:
UX - Schnell und effektiv mittels 5-Sekunden-Test. UP 2016 - [c32]Thies Pfeiffer, Aljoscha Schmidt, Patrick Renner:
Detecting movement patterns from inertial data of a mobile head-mounted-display for navigation via walking-in-place. VR 2016: 263-264 - 2015
- [j4]Kuno Kurzhals, Michael Burch, Thies Pfeiffer, Daniel Weiskopf:
Eye Tracking in Computer-Based Visualization. Comput. Sci. Eng. 17(5): 64-71 (2015) - [c31]Michael Burch, Tanja Blascheck, Kuno Kurzhals, Hermann Pflüger, Michael Raschke, Daniel Weiskopf, Thies Pfeiffer:
Eye Tracking Visualization. Eurographics (Tutorials) 2015 - [c30]Thies Pfeiffer, Cem Memili:
GPU-accelerated attention map generation for dynamic 3D scenes. VR 2015: 257-258 - [c29]Thomas Waltemate, Felix Hülsmann, Thies Pfeiffer, Stefan Kopp, Mario Botsch:
Realizing a low-latency virtual reality environment for motor learning. VRST 2015: 139-147 - 2014
- [c28]Thies Pfeiffer, Patrick Renner:
EyeSee3D: a low-cost approach for analyzing mobile 3D eye tracking data using computer vision and augmented reality technology. ETRA 2014: 195-202 - [c27]Patrick Renner, Thies Pfeiffer:
Model-based acquisition and analysis of multimodal interactions for improving human-robot interaction. ETRA 2014: 361-362 - [c26]Thies Pfeiffer, Patrick Renner:
EyeSee3D: a low-cost approach for analyzing mobile 3D eye tracking data using computer vision and augmented reality technology. ETRA 2014: 367-374 - [c25]Thies Pfeiffer, Sophie Stellmach, Yusuke Sugano:
4th international workshop on pervasive eye tracking and mobile eye-based interaction. UbiComp Adjunct 2014: 1085-1091 - [c24]Viktor Losing, Thies Pfeiffer, Lukas Rottkamp, Michael Zeunert:
Guiding visual search tasks using gaze-contingent auditory feedback. UbiComp Adjunct 2014: 1093-1102 - [c23]Jella Pfeiffer, Martin Meißner, Jascha Prosiegel, Thies Pfeiffer:
Classification of Goal-Directed Search and Exploratory Search Using Mobile Eye-Tracking. ICIS 2014 - [c22]Martin Huschens, Jella Pfeiffer, Thies Pfeiffer:
Important Product Features of Mobile Decision Support Systems for In-Store PurchaseDecisions: A User-Perspective Taking into Account Different Purchase Situations. MKWI 2014: 1847-1859 - [c21]Patrick Renner, Thies Pfeiffer, Ipke Wachsmuth:
Spatial References with Gaze and Pointing in Shared Space of Humans and Robots. Spatial Cognition 2014: 121-136 - 2013
- [j3]Thies Pfeiffer, Ipke Wachsmuth:
Multimodale blickbasierte Interaktion. Autom. 61(11): 770-776 (2013) - [c20]Eugen Dyck, Thies Pfeiffer, Mario Botsch:
Evaluation of Surround-View and Self-Rotation in the OCTAVIS VR-System. EGVE/EuroVR 2013: 1-8 - [c19]Spyros Kousidis, Thies Pfeiffer, David Schlangen:
MINT.tools: tools and adaptors supporting acquisition, annotation and analysis of multimodal corpora. INTERSPEECH 2013: 2649-2653 - [c18]Thies Pfeiffer, Florian Hofmann, Florian Hahn, Hannes Rieser, Insa Röpke:
Gesture Semantics Reconstruction Based on Motion Capturing and Complex Event Processing: a Circular Shape Example. SIGDIAL Conference 2013: 270-279 - 2012
- [c17]Eun-Sol Kim, Jiseob Kim, Thies Pfeiffer, Ipke Wachsmuth, Byoung-Tak Zhang:
'Is this right?' or 'Is that wrong?': Evidence from Dynamic Eye-Hand Movement in Decision Making. CogSci 2012 - [c16]Nadine Pfeiffer-Leßmann, Thies Pfeiffer, Ipke Wachsmuth:
An Operational Model of Joint Attention - Timing of Gaze Patterns in Interactions between Humans and a Virtual Human. CogSci 2012 - [c15]Thies Pfeiffer:
Measuring and visualizing attention in space with 3D attention volumes. ETRA 2012: 29-36 - [c14]Christian Liguda, Thies Pfeiffer:
Modeling Math Word Problems with Augmented Semantic Networks. NLDB 2012: 247-252 - [c13]Thies Pfeiffer:
Using virtual reality technology in linguistic research. VR 2012: 83-84 - [c12]Thies Pfeiffer:
Towards a linguistically motivated model for selection in virtual reality. VR 2012: 89-90 - [c11]Thies Pfeiffer:
3D Attention Volumes for usability studies in virtual reality. VR 2012: 117-118 - 2011
- [b1]Thies Pfeiffer:
Understanding multimodal deixis with gaze and gesture in conversational interfaces. Bielefeld University, 2011 - [c10]Thies Pfeiffer:
Interaction between Speech and Gesture: Strategies for Pointing to Distant Objects. Gesture Workshop 2011: 238-249
2000 – 2009
- 2009
- [c9]Thies Pfeiffer, Nikita Mattar:
Benefits of Locating Overt Visual Attention in Space Using Binocular Eye Tracking for Mixed Reality Applications. MuC (Workshopband) 2009: 272-274 - 2008
- [j2]Thies Pfeiffer, Marc Erich Latoschik, Ipke Wachsmuth:
Evaluation of Binocular Eye Trackers and Algorithms for 3D Gaze Interaction in Virtual Reality Environments. J. Virtual Real. Broadcast. 5 (2008) - [j1]Thies Pfeiffer, Christian Becker:
KogWiss 07. Künstliche Intell. 22(1): 44 (2008) - [c8]Alexa Breuing, Thies Pfeiffer, Stefan Kopp:
Conversational Interface Agents for the Semantic Web - a Case Study. ISWC (Posters & Demos) 2008 - [c7]Thies Pfeiffer, Marc Erich Latoschik, Ipke Wachsmuth:
Conversational Pointing Gestures for Virtual Reality Interaction: Implications from an Empirical Study. VR 2008: 281-282 - 2007
- [c6]Thies Pfeiffer, Marc Erich Latoschik:
Interactive Social Displays. EGVE (Short Papers & Posters) 2007 - 2005
- [c5]Alfred Kranstedt, Andy Lücking, Thies Pfeiffer, Hannes Rieser, Ipke Wachsmuth:
Deixis: How to Determine Demonstrated Objects Using a Pointing Cone. Gesture Workshop 2005: 300-311 - [c4]Matthias Weber, Thies Pfeiffer, Bernhard Jung:
Pr@senZ - P@CE: mobile interaction with virtual reality. Mobile HCI 2005: 351-352 - [c3]Thies Pfeiffer, Matthias Weber, Bernhard Jung:
Ubiquitous Virtual Reality: Accessing Shared Virtual Environments through Videoconferencing Technology. TPCG 2005: 209-216 - 2004
- [c2]Thies Pfeiffer, Marc Erich Latoschik:
Resolving Object References in Multimodal Dialogues for Immersive Virtual Environments. VR 2004: 35-42 - [c1]Thies Pfeiffer, Marc Erich Latoschik:
Colorplate: Resolving Object References in Multimodal Dialoguesfor Immersive Virtual Environments. VR 2004: 277
Coauthor Index
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last updated on 2024-12-23 19:28 CET by the dblp team
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