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Sonny Chan
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2020 – today
- 2023
- [c19]Bilige Yang, Benjamin Stephens-Fripp, Priyanshu Agarwal, Sonny Chan, Nathan S. Usevitch, Andrew A. Stanley, Yatian Qu:
Wearable 3D Shape Display for Dynamic Interfaces Rendering. WHC 2023: 389-396 - 2021
- [c18]Sonny Chan, Chase Tymms, Nicholas Colonnese:
Hasti: Haptic and Audio Synthesis for Texture Interactions. WHC 2021: 733-738
2010 – 2019
- 2019
- [c17]Ahmed E. Mostafa, Won Hyung A. Ryu, Sonny Chan, Kazuki Takashima, Gail Kopp, Mario Costa Sousa, Ehud Sharlin:
VRSpineSim: Applying Educational Aids Within A Virtual Reality Spine Surgery Simulator. CGI 2019: 380-387 - [c16]Sandeep Zechariah George, Hooman Khosravi, Ryan Peters, Lora Oehlberg, Sonny Chan:
Improving Texture Discrimination in Virtual Tasks by using Stochastic Resonance. CHI Extended Abstracts 2019 - [c15]Nick Colonnese, Sonny Chan:
Z-Qualities and Renderable Mass-Damping-Stiffness Spaces: Describing the Set of Renderable Dynamics of Kinesthetic Haptic Displays. WHC 2019: 325-330 - [c14]Mojtaba Esfandiari, Sonny Chan, Garnette R. Sutherland, David T. Westwick:
Nonlinear Model Predictive Control of Robot Manipulators Using Quasi-LPV Representation. ICCMA 2019: 116-120 - 2017
- [j3]Thomas Kerwin, Bradley Hittle, Sonny Chan, Don Stredney, Gregory J. Wiet:
Expert subjective comparison of haptic models for bone-drill interaction. Int. J. Comput. Assist. Radiol. Surg. 12(12): 2039-2045 (2017) - [c13]Ahmed E. Mostafa, Won Hyung A. Ryu, Kazuki Takashima, Sonny Chan, Mario Costa Sousa, Ehud Sharlin:
ReflectiveSpineVR: an immersive spine surgery simulation with interaction history capabilities. SUI 2017: 20-29 - 2016
- [j2]Ahmad Ghasemloonia, Shalese Baxandall, Kourosh Zareinia, Justin T. Lui, Joseph C. Dort, Garnette R. Sutherland, Sonny Chan:
Evaluation of haptic interfaces for simulation of drill vibration in virtual temporal bone surgery. Comput. Biol. Medicine 78: 9-17 (2016) - [c12]Kowther Hassan, Joseph C. Dort, Garnette R. Sutherland, Sonny Chan:
Evaluation of Software Tools for Segmentation of Temporal Bone Anatomy. MMVR 2016: 130-133 - [c11]Ahmed E. Mostafa, Won Hyung A. Ryu, Sonny Chan, Ehud Sharlin, Mario Costa Sousa:
Rethinking temporospatiality in everyday virtual environments. WEVR@VR 2016: 36-39 - 2014
- [b1]Sonny Chan:
Haptic rendering of medical image data for surgical rehearsal. Stanford University, USA, 2014 - 2013
- [c10]Sonny Chan, Nikolas H. Blevins, Kenneth Salisbury:
Deformable haptic rendering for volumetric medical image data. World Haptics 2013: 73-78 - [c9]Jonas Forsslund, Sonny Chan, Joshua Selesnick, Kenneth Salisbury, Rebeka G. Silva, Nikolas H. Blevins:
The Effect of Haptic Degrees of Freedom on Task Performance in Virtual Surgical Environments. MMVR 2013: 129-135 - [c8]Jonas Forsslund, Sara C. Schvartzman, Sabine Girod, Rebeka G. Silva, John Kenneth Salisbury Jr., Sonny Chan, Brian Jo:
Bimanual spatial haptic interface for assembly tasks. SUI 2013: 83 - 2012
- [c7]Adam Leeper, Sonny Chan, Kaijen Hsiao, Matei T. Ciocarlie, Kenneth Salisbury:
Constraint-based haptic rendering of point data for teleoperated robot grasping. HAPTICS 2012: 377-383 - [c6]Adam Leeper, Sonny Chan, Kenneth Salisbury:
Point clouds can be represented as implicit surfaces for constraint-based haptic rendering. ICRA 2012: 5000-5005 - 2011
- [c5]Sonny Chan, François Conti, Nikolas H. Blevins, Kenneth Salisbury:
Constraint-based six degree-of-freedom haptic rendering of volume-embedded isosurfaces. World Haptics 2011: 89-94 - [c4]Sonny Chan, Peter Li, Dong Hoon Lee, J. Kenneth Salisbury, Nikolas H. Blevins:
A Virtual Surgical Environment for Rehearsal of Tympanomastoidectomy. MMVR 2011: 112-118 - 2010
- [c3]Robert Wilson, Sonny Chan, J. Kenneth Salisbury, Günter Niemeyer:
Multi-DOF equalization of haptic devices for accurate rendering at high frequencies. IROS 2010: 4656-4661
2000 – 2009
- 2008
- [j1]J. R. Parker, Brad Behm, Sonny Chan:
Generating Game Audio by Example. J. Game Dev. 3(1): 1-18 (2008) - 2005
- [c2]Jim R. Parker, Sonny Chan:
OceanQuest: A University-Based Serious Game Project. DiGRA Conference 2005 - 2003
- [c1]J. R. Parker, Sonny Chan:
Sound synthesis for the Web, games, and virtual reality. SIGGRAPH 2003
Coauthor Index
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