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Virtual Reality, Volume 23
Volume 23, Number 1, March 2019
- Eric Krokos
, Catherine Plaisant, Amitabh Varshney
:
Virtual memory palaces: immersion aids recall. 1-15 - Eric Krokos
, Catherine Plaisant, Amitabh Varshney:
Correction to: Virtual memory palaces: immersion aids recall. 17 - Patrick Dickinson
, Kathrin Gerling
, Kieran Hicks, John C. Murray, John Shearer, Jacob Greenwood:
Virtual reality crowd simulation: effects of agent density on user experience and behaviour. 19-32 - Shiguang Liu, Chao Ma, Gang Feng:
Haptic rendering for the coupling between fluid and deformable object. 33-44 - Marcel Heinz
, Guido Brunnett:
Optimized GPU-based post-processing for stereoscopic multi-projector display systems. 45-60 - Otmar Bock
, Uwe Drescher, Christin Janouch, Mathias Haeger, Wim van Winsum
, Claudia Voelcker-Rehage
:
An experimental paradigm for the assessment of realistic human multitasking. 61-70 - Jake Fountain, Shamus P. Smith
:
Detecting rigid links between sensors for automatic sensor space alignment in virtual environments. 71-84 - Hyunsoo Lee
:
Real-time manufacturing modeling and simulation framework using augmented reality and stochastic network analysis. 85-99 - Chongsan Kwon
:
Verification of the possibility and effectiveness of experiential learning using HMD-based immersive VR technologies. 101-118
Volume 23, Number 2, June 2019
- Yun Suen Pai
, Tilman Dingler
, Kai Kunze:
Assessing hands-free interactions for VR using eye gaze and electromyography. 119-131 - Ravali Gourishetti
, M. Manivannan
:
Improved force JND in immersive virtual reality needle insertion simulation. 133-142 - Justin Maximilian Mittelstädt, Jan Wacker, Dirk Stelling
:
VR aftereffect and the relation of cybersickness and cognitive performance. 143-154 - Polona Caserman
, Augusto Garcia-Agundez
, Robert Konrad, Stefan Göbel, Ralf Steinmetz
:
Real-time body tracking in virtual reality using a Vive tracker. 155-168 - Mohamad M. Saab
, Margaret Landers, Eoghan Cooke, David Murphy
, Josephine Hegarty
:
Feasibility and usability of a virtual reality intervention to enhance men's awareness of testicular disorders (E-MAT). 169-178 - Arianna Prudenzi
, Brendan Rooney
, Giovambattista Presti
, Marco Lombardo, Daniele Lombardo, Concetta Messina, Louise McHugh:
Testing the effectiveness of virtual reality as a defusion technique for coping with unwanted thoughts. 179-185 - Yenchun Jim Wu
, Shih-Chih Chen
, I-Cheng Lin:
Elucidating the impact of critical determinants on purchase decision in virtual reality products by Analytic Hierarchy Process approach. 187-195 - Fernanda Gomes Faust
, Tiago Catecati
, Isabella de Souza Sierra, Fernanda Steinbruch Araujo, Alejandro Rafael Garcia Ramirez
, Elton Moura Nickel, Marcelo Gitirana Gomes Ferreira
:
Mixed prototypes for the evaluation of usability and user experience: simulating an interactive electronic device. 197-211 - Fernanda Gomes Faust
, Tiago Catecati
, Isabella de Souza Sierra, Fernanda Steinbruch Araujo, Alejandro Rafael Garcia Ramirez
, Elton Moura Nickel, Marcelo Gitirana Gomes Ferreira
:
Correction to: Mixed prototypes for the evaluation of usability and user experience: simulating an interactive electronic device. 213-214
Volume 23, Number 3, September 2019
- Wadee Alhalabi
, Miltiadis D. Lytras
:
Editorial for special issue on Virtual Reality and Augmented Reality. 215-216 - Lei Wei
, Hailing Zhou
, Saeid Nahavandi:
Haptically enabled simulation system for firearm shooting training. 217-228 - Salsabeel F. M. AlFalah
, Jannat F. M. Falah
, Tasneem Alfalah, Mutasem Elfalah
, Nadia Muhaidat
, Orwa Falah:
A comparative study between a virtual reality heart anatomy system and traditional medical teaching modalities. 229-234 - Laurens De Gauquier
, Malaika Brengman
, Kim Willems
, Helena Van Kerrebroeck:
Leveraging advertising to a higher dimension: experimental research on the impact of virtual reality on brand personality impressions. 235-253 - Kung Wong Lau
, Pui Yuen Lee
:
Shopping in virtual reality: a study on consumers' shopping experience in a stereoscopic virtual reality. 255-268 - Malaika Brengman
, Kim Willems
, Helena Van Kerrebroeck:
Can't touch this: the impact of augmented reality versus touch and non-touch interfaces on perceived ownership. 269-280 - Edmanuel Cruz
, Sergio Orts-Escolano, Francisco Gomez-Donoso
, Carlos Rizo
, José Carlos Rangel
, Higinio Mora Mora
, Miguel Cazorla
:
An augmented reality application for improving shopping experience in large retail stores. 281-291 - Dipesh S. Patle
, Davide Manca, Salman Nazir, Swapnil Sharma
:
Operator training simulators in virtual reality environment for process operators: a review. 293-311 - Chien-wen Shen
, Jung-Tsung Ho
, Pham Thi Minh Ly, Ting-Chang Kuo:
Behavioural intentions of using virtual reality in learning: perspectives of acceptance of information technology and learning style. 313-324
Volume 23, Number 4, December 2019
- Linda Daniela
, Miltiadis D. Lytras
:
Editorial: themed issue on enhanced educational experience in virtual and augmented reality. 325-327 - Nikolaos Pellas
, Panagiotis Fotaris
, Ioannis Kazanidis
, David Wells:
Augmenting the learning experience in primary and secondary school education: a systematic review of recent trends in augmented reality game-based learning. 329-346 - Zeyang Zhou, Shan Jiang, Zhiyong Yang, Lin Zhou:
Personalized planning and training system for brachytherapy based on virtual reality. 347-361 - Bosede Iyiade Edwards
, Kevin Stanley Bielawski, Rui Prada
, Adrian David Cheok
:
Haptic virtual reality and immersive learning for enhanced organic chemistry instruction. 363-373 - Barbara B. Kawulich, Adriana D'Alba
:
Teaching qualitative research methods with Second Life, a 3-dimensional online virtual environment. 375-384 - Rui Sun, Yenchun Jim Wu
, Qian Cai:
The effect of a virtual reality learning environment on learners' spatial ability. 385-398 - Nicholas Vretos, Petros Daras
, Stylianos Asteriadis
, Enrique Hortal
, Esam Ghaleb, Evaggelos Spyrou, Helen C. Leligou, Panagiotis Karkazis, Panagiotis Trakadas, Kostantinos Assimakopoulos:
Exploiting sensing devices availability in AR/VR deployments to foster engagement. 399-410 - Calixto Gutiérrez-Braojos
, Jesús Montejo-Gámez, Ana Marin-Jimenez, Jesús R. Campaña:
Hybrid learning environment: Collaborative or competitive learning? 411-423 - George Papanastasiou
, Athanasios Drigas, Charalabos Skianis, Miltiadis D. Lytras
, Effrosyni Papanastasiou:
Virtual and augmented reality effects on K-12, higher and tertiary education students' twenty-first century skills. 425-436 - Yu Shu, Yen-Zhang Huang, Shu-Hsuan Chang, Mu-Yen Chen
:
Do virtual reality head-mounted displays make a difference? A comparison of presence and self-efficacy between head-mounted displays and desktop computer-facilitated virtual environments. 437-446 - Juan Garzón, Juan Pavón, Silvia Baldiris:
Systematic review and meta-analysis of augmented reality in educational settings. 447-459 - Junaidi Abdullah
, Wan Noorshahida Mohd Isa
, Mohd Ali Samsudin:
Virtual reality to improve group work skill and self-directed learning in problem-based learning narratives. 461-471
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