Gamebrics: Design, implementation and practical evaluation of analytical rubrics in serious game play. - Hummel, Hans G. K.; Nadolski, Rob; Huurdeman, Hugo C.; Lankveld, Giel van; Georgiadis, Konstantinos; Slootmaker, Aad; Kurvers, Hub; Hummel, Mick; Neessen, Petra; Boomen, Johan van den; Pat-El, Ron; Fischmann, Julia (J. Comput. Assist. Learn., 2024)

Gamebrics: Integrating Analytical Rubrics into Serious Games to Teach Analytical Skills. - Huurdeman, Hugo C.; Hummel, Hans G. K.; Nadolski, Rob; Lankveld, Giel van; Georgiadis, Konstantinos; Boomen, Johan van den; Kurvers, Hub; Neessen, Petra; Pat-El, Ron; Slootmaker, Aad (2023)

Portability of Serious Game Software Components. - Vegt, Wim van der; Westera, Wim; Kurvers, Hub; Nyamsuren, Enkhbold (2019)

Automated essay scoring in applied games: Reducing the teacher bandwidth problem in online training. - Westera, Wim; Dascalu, Mihai; Kurvers, Hub; Ruseti, Stefan; Trausan-Matu, Stefan (Comput. Educ., 2018)

ReaderBench Learns Dutch: Building a Comprehensive Automated Essay Scoring System for Dutch Language. - Dascalu, Mihai; Westera, Wim; Ruseti, Stefan; Trausan-Matu, Stefan; Kurvers, Hub (2017)

Developing Scenario-based Serious Games for Complex Cognitive Skills Acquisition: Design, Development and Evaluation of the EMERGO Platform. - Slootmaker, Aad; Kurvers, Hub; Hummel, Hans G. K.; Koper, Rob (J. Univers. Comput. Sci., 2014)

Scripted collaboration in serious gaming for complex learning: Effects of multiple perspectives when acquiring water management skills. - Hummel, Hans G. K.; Houcke, Jasper van; Nadolski, Rob; Hiele, Tony van der; Kurvers, Hub; Löhr, Ansje (Br. J. Educ. Technol., 2011)

Swarm -based Sequencing Recommendations in E-learning. - Berg, Bert van den; Tattersall, Colin; Janssen, José; Brouns, Francis; Kurvers, Hub; Koper, Rob (Int. J. Comput. Sci. Appl., 2006)

Critical facilities for active participation in learning networks. - Hummel, Hans G. K.; Tattersall, Colin; Burgos, Daniel; Brouns, Francis; Kurvers, Hub; Koper, Rob (Int. J. Web Based Communities, 2006)

Facilitating participation: From the EML web site to the Learning Network for Learning Design. - Hummel, Hans G. K.; Tattersall, Colin; Burgos, Daniel; Brouns, Francis; Kurvers, Hub; Koper, Rob (Interact. Learn. Environ., 2005)

Encouraging contributions in learning networks using incentive mechanisms. - Hummel, Hans G. K.; Burgos, Daniel; Tattersall, Colin; Brouns, Francis; Kurvers, Hub; Koper, Rob (J. Comput. Assist. Learn., 2005)

Swarm-based Sequencing Recommendations in E-learning. - Berg, Bert van den; Es, René van; Tattersall, Colin; Janssen, José; Manderveld, Jocelyn; Brouns, Francis; Kurvers, Hub; Koper, Rob (2005)

Computer-Supported Training of Psycho-Diagnostic Skills. - Westera, Wim; Hommes, M. A.; Houtmans, M.; Kurvers, Hub (Interact. Learn. Environ., 2003)