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Rogelio Enrique Cardona-Rivera
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- affiliation: University of Utah, Salt Lake City, UT, USA
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2020 – today
- 2024
- [c31]Rogelio E. Cardona-Rivera, Arnav Jhala, Julie Porteous, R. Michael Young:
The Story So Far on Narrative Planning. ICAPS 2024: 489-499 - [e4]Rogelio E. Cardona-Rivera, Seth Cooper:
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, November 18-22, 2024, Lexington, KY, USA. AAAI Press 2024 [contents] - 2023
- [j3]Rogelio E. Cardona-Rivera, José P. Zagal, Michael S. Debus:
Aligning story and gameplay through narrative goals. Entertain. Comput. 47: 100577 (2023) - [c30]Justus Robertson, John Heiden, Rogelio E. Cardona-Rivera:
Evolving Interactive Narrative Worlds. AIIDE 2023: 126-135 - [c29]Breanne K. Litts, J. Kaleo Alladin, Melissa Tehee, Rogelio E. Cardona-Rivera:
Gathering as Design Process: Physical Prototyping for Culturally Sustaining Computational Technologies. LDT 2023: 107-113 - [e3]Markus Eger, Rogelio Enrique Cardona-Rivera:
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, October 08-12, 2023, Salt Lake City, UT, USA. AAAI Press 2023, ISBN 978-1-57735-883-1 [contents] - 2022
- [c28]Rogelio E. Cardona-Rivera, José P. Zagal, Michael S. Debus:
Game System Models: Toward Semantic Foundations for Technical Game Analysis, Generation, and Design. AIIDE 2022: 10-17 - [c27]Michael Paul Clemens, Nancy N. Blackburn, Rushit Sanghrajka, Monthir Ali, M. Gardone, Shilpa Thomas, Hunter Finney, Rogelio E. Cardona-Rivera:
A Case-Based Reasoning Approach to Plugin Parameter Selection in Vocal Audio Production. ICCBR 2022: 350-364 - [c26]Jonas P. Knochelmann, Rogelio E. Cardona-Rivera:
Bronco: A Universal Authoring Language for Controllable Text Generation. ICIDS 2022: 541-558 - 2021
- [c25]Nancy N. Blackburn, Rogelio E. Cardona-Rivera:
OGrES Welcome! Toward a Systematic Theory for Serious Game Design. CHI PLAY 2021: 242-248 - [i3]Louis Castricato, Stella Biderman, Rogelio E. Cardona-Rivera, David Thue:
Towards a Formal Model of Narratives. CoRR abs/2103.12872 (2021) - 2020
- [j2]Michael S. Debus, José P. Zagal, Rogelio E. Cardona-Rivera:
A Typology of Imperative Game Goals. Game Stud. 20(3) (2020) - [c24]Matthew Christensen, Jennifer M. Nelson, Rogelio E. Cardona-Rivera:
Using Domain Compilation to Add Belief to Narrative Planners. AIIDE 2020: 38-44 - [c23]Rogelio E. Cardona-Rivera:
Foundations of a Computational Science of Game Design: Abstractions and Tradeoffs. AIIDE 2020: 167-174 - [c22]Justus Robertson, Rogelio E. Cardona-Rivera, R. Michael Young:
Invisible Dynamic Mechanic Adjustment in Virtual Reality Games. AIVR 2020: 282-289 - [c21]Monthir Ali, Rogelio E. Cardona-Rivera:
Comparing Gamepad and Naturally-mapped Controller Effects on Perceived Virtual Reality Experiences. SAP 2020: 10:1-10:10 - [c20]Aditya Upadhyayula, Chris Martens, Rogelio Cardona-Rivera, Andrew Hendrickson, Neil Cohn:
Computational approaches to analyzing and generating comics. CogSci 2020 - [c19]Rogelio E. Cardona-Rivera, José P. Zagal, Michael S. Debus:
Narrative Goals in Games: A Novel Nexus of Story and Gameplay. FDG 2020: 27:1-27:4 - [c18]Rogelio E. Cardona-Rivera, José P. Zagal, Michael S. Debus:
GFI: A Formal Approach to Narrative Design and Game Research. ICIDS 2020: 133-148 - [e2]Adam Amos-Binks, Dustin Dannenhauer, Rogelio E. Cardona-Rivera, Gene A. Brewer:
Short Paper Proceedings of the Workshop on Cognitive Systems for Anticipatory Thinking (COGSAT 2019) co-located with the AAAI Fall Symposium 2019, Arlington, USA, November, 2019. CEUR Workshop Proceedings 2558, CEUR-WS.org 2020 [contents]
2010 – 2019
- 2019
- [c17]Alexander J. Bisberg, Rogelio Enrique Cardona-Rivera:
SCOPE: Selective Cross-Validation over Parameters for Elo. AIIDE 2019: 116-122 - [e1]Rogelio Enrique Cardona-Rivera, Anne Sullivan, R. Michael Young:
Interactive Storytelling - 12th International Conference on Interactive Digital Storytelling, ICIDS 2019, Little Cottonwood Canyon, UT, USA, November 19-22, 2019, Proceedings. Lecture Notes in Computer Science 11869, Springer 2019, ISBN 978-3-030-33893-0 [contents] - [i2]Jennifer M. Nelson, Rogelio E. Cardona-Rivera:
Partial-Order, Partially-Seen Observations of Fluents or Actions for Plan Recognition as Planning. CoRR abs/1911.05876 (2019) - 2018
- [j1]Eric Eaton, Sven Koenig, Claudia Schulz, Francesco Maurelli, John S. Y. Lee, Joshua Eckroth, Mark Crowley, Richard G. Freedman, Rogelio Enrique Cardona-Rivera, Tiago Machado, Tom Williams:
Blue sky ideas in artificial intelligence education from the EAAI 2017 new and future AI educator program. AI Matters 3(4): 23-31 (2018) - 2017
- [c16]Rogelio Enrique Cardona-Rivera:
Cognitively-Grounded Procedural Content Generation. AAAI Workshops 2017 - [c15]Rogelio Enrique Cardona-Rivera, Robert Michael Young:
Toward Combining Domain Theory and Recipes in Plan Recognition. AAAI Workshops 2017 - [c14]Camille Barot, Michael Branon, Rogelio E. Cardona-Rivera, Markus Eger, Michelle L. Glatz, Nancy L. Green, James Mattice, Colin M. Potts, Justus Robertson, Makiko Shukonobe, Laura Tateosian, Brandon R. Thorne, R. Michael Young:
Bardic: Generating Multimedia Narratives for Game Logs. AIIDE Workshops 2017 - [i1]Eric Eaton, Sven Koenig, Claudia Schulz, Francesco Maurelli, John Lee, Joshua Eckroth, Mark Crowley, Richard G. Freedman, Rogelio Enrique Cardona-Rivera, Tiago Machado, Tom Williams:
Blue Sky Ideas in Artificial Intelligence Education from the EAAI 2017 New and Future AI Educator Program. CoRR abs/1702.00137 (2017) - 2016
- [c13]Rogelio Enrique Cardona-Rivera, Boyang Li:
PlotShot: Generating Discourse-Constrained Stories Around Photos. AIIDE 2016: 2-8 - [c12]Ignacio X. Domínguez, Rogelio Enrique Cardona-Rivera, James K. Vance, David L. Roberts:
The Mimesis Effect: The Effect of Roles on Player Choice in Interactive Narrative Role-Playing Games. CHI 2016: 3438-3449 - [c11]Chris Martens, Rogelio Enrique Cardona-Rivera:
Generating Abstract Comics. ICIDS 2016: 168-175 - 2015
- [c10]Rogelio Enrique Cardona-Rivera, Robert Michael Young:
Symbolic Plan Recognition in Interactive Narrative Environments. INT/SBG@AIIDE 2015: 16-22 - 2014
- [c9]Rogelio Enrique Cardona-Rivera, Robert Michael Young:
A Knowledge Representation that Models Memory in Narrative Comprehension. AAAI 2014: 3098-3099 - [c8]Rogelio Enrique Cardona-Rivera, Justus Robertson, Stephen G. Ware, Brent E. Harrison, David L. Roberts, Robert Michael Young:
Foreseeing Meaningful Choices. AIIDE 2014 - 2013
- [c7]Rogelio Enrique Cardona-Rivera, Robert Michael Young:
A Cognitivist Theory of Affordances for Games. DiGRA Conference 2013 - [c6]Titus Barik, Michael Everett, Rogelio Enrique Cardona-Rivera, David L. Roberts, Edward F. Gehringer:
A community college blended learning classroom experience through Artificial Intelligence in Games. FIE 2013: 1525-1531 - 2012
- [c5]Rogelio Cardona-Rivera, Kiran Lakkaraju, Jonathan Whetzel, Jeremy R. Bernstein:
Large-Scale Conflicts in Massively Multiplayer Online Games. Complex 2012: 40-51 - [c4]Rogelio Cardona-Rivera, Robert Michael Young:
Characterizing gameplay in a player model of game story comprehension. FDG 2012: 204-211 - [c3]Matthew William Fendt, Brent E. Harrison, Stephen G. Ware, Rogelio Cardona-Rivera, David L. Roberts:
Achieving the Illusion of Agency. ICIDS 2012: 114-125 - 2011
- [c2]Robert Michael Young, Rogelio Cardona-Rivera:
Approaching a Player Model of Game Story Comprehension Through Affordance in Interactive Narrative. Intelligent Narrative Technologies 2011 - [c1]Rogelio Cardona-Rivera:
Narrative affordance: towards a model of the foreseeability and perceivability of story elements in an interactive narrative. FDG 2011: 250-252
Coauthor Index
aka: R. Michael Young
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last updated on 2024-12-05 20:44 CET by the dblp team
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