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Tadashi Naruse
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2010 – 2019
- 2019
- [j5]Yusuke Adachi, Masahide Ito, Tadashi Naruse:
Online Strategy Clustering Based on Action Sequences in RoboCupSoccer Small Size League. Robotics 8(3): 58 (2019) - 2016
- [c20]Yusuke Adachi, Masahide Ito, Tadashi Naruse:
Classifying the Strategies of an Opponent Team Based on a Sequence of Actions in the RoboCup SSL. RoboCup 2016: 109-120 - 2014
- [c19]Yuji Nunome, Kazuhito Murakami, Masahide Ito, Kunikazu Kobayashi, Tadashi Naruse:
A Method to Estimate Ball's State of Spin by Image Processing for Improving Strategies in the RoboCup Small-Size-Robot League. RoboCup 2014: 514-524 - 2013
- [c18]Kotaro Yasui, Kunikazu Kobayashi, Kazuhito Murakami, Tadashi Naruse:
Analyzing and Learning an Opponent's Strategies in the RoboCup Small Size League. RoboCup 2013: 159-170 - 2011
- [c17]Taro Inagaki, Akeru Ishikawa, Kazuhito Murakami, Tadashi Naruse:
Robust Algorithm for Safety Region Computation and Its Application to Defense Strategy for RoboCup SSL. RoboCup 2011: 484-494 - 2010
- [c16]Tadashi Naruse, Yasuhiro Masutani, Noriaki Mitsunaga, Yasunori Nagasaka, Takashi Fujii, Masato Watanabe, Yukiko Nakagawa, Osamu Naito:
SSL-Humanoid - RoboCup Soccer Using Humanoid Robots under the Global Vision. RoboCup 2010: 60-71 - [e1]Jacky Baltes, Michail G. Lagoudakis, Tadashi Naruse, Saeed Shiry Ghidary:
RoboCup 2009: Robot Soccer World Cup XIII [papers from the 13th annual RoboCup International Symposium, Graz, Austria, June 29 - July 5, 2009]. Lecture Notes in Computer Science 5949, Springer 2010, ISBN 978-3-642-11875-3 [contents]
2000 – 2009
- 2009
- [c15]Ryota Nakanishi, Junya Maeno, Kazuhito Murakami, Tadashi Naruse:
An Approximate Computation of the Dominant Region Diagram for the Real-Time Analysis of Group Behaviors. RoboCup 2009: 228-239 - 2008
- [c14]Koshi Asano, Kazuhito Murakami, Tadashi Naruse:
Detection of Basic Behaviors in Logged Data in RoboCup Small Size League. RoboCup 2008: 439-450 - 2007
- [c13]Kazutoki Otake, Kazuhito Murakami, Tadashi Naruse:
Precise Extraction of Partially Occluded Objects by Using HLAC Features and SVM. RoboCup 2007: 17-28 - [c12]Ryota Narita, Kazuhito Murakami, Tadashi Naruse:
Strategic Layout of Multi-cameras Based on a Minimum Risk Criterion. RoboCup 2007: 361-368 - [c11]Ryota Nakanishi, Kazuhito Murakami, Tadashi Naruse:
Dynamic Positioning Method Based on Dominant Region Diagram to Realize Successful Cooperative Play. RoboCup 2007: 488-495 - 2006
- [c10]Saori Umemura, Kazuhito Murakami, Tadashi Naruse:
Orientation Extraction and Identification of the Opponent Robots in RoboCup Small-Size League. RoboCup 2006: 395-401 - [c9]Ryota Nakanishi, James Bruce, Kazuhito Murakami, Tadashi Naruse, Manuela M. Veloso:
Cooperative 3-Robot Passing and Shooting in the RoboCup Small Size League. RoboCup 2006: 418-425 - 2003
- [c8]Kazuhito Murakami, Shinya Hibino, Yukiharu Kodama, Tomoyuki Iida, Kyosuke Kato, Tadashi Naruse:
Cooperative Soccer Play by Real Small-Size Robot. RoboCup 2003: 410-421 - 2002
- [c7]Shinya Hibino, Yukiharu Kodama, Yasunori Nagasaka, Tomoichi Takahashi, Kazuhito Murakami, Tadashi Naruse:
Fast Image Processing and Flexible Path Generation System for RoboCup Small Size League. RoboCup 2002: 53-64 - 2001
- [j4]Kazuhito Murakami, Tadashi Naruse:
High-speed line detection method using hough transform in local area. Syst. Comput. Jpn. 32(10): 22-30 (2001) - [c6]Shinya Hibino, Yukiharu Kodama, Yasunori Nagasaka, Tomoichi Takahashi, Kazuhito Murakami, Tadashi Naruse:
Owaribito - A Team Description. RoboCup 2001: 579-582 - 2000
- [c5]Kazuhito Murakami, Tadashi Naruse:
High Speed Line Detection by Hough Transform in Local Area. ICPR 2000: 3471-3474 - [c4]Yasunori Nagasaka, Kazuhito Murakami, Tadashi Naruse, Tomoichi Takahashi, Yasuo Mori:
Potential Field Approach to Short Term Action Planning in RoboCup F180 League. RoboCup 2000: 345-350
1990 – 1999
- 1999
- [c3]Tadashi Naruse, Tomoichi Takahashi, Kazuhito Murakami, Yasunori Nagasaka, Katsutoshi Ishiwata, Masahiro Nagami, Yasuo Mori:
OWARI-BITO. RoboCup 1999: 675-678 - 1998
- [c2]Tomoichi Takahashi, Tadashi Naruse:
From Play Recognition to Good Plays Detection - Reviewing RoboCup 97 Teams from the Logfile. RoboCup 1998: 187-192 - 1993
- [j3]Tadashi Naruse, Mikio Shinya, Takafumi Saito:
Ray tracing using dynamic subtree - algorithm and speed evaluation. Syst. Comput. Jpn. 24(4): 65-77 (1993) - 1992
- [j2]Tadashi Naruse, Masaharu Yoshida, Tokiichiro Takahashi:
Performance analysis of the CG processor SIGHT. Syst. Comput. Jpn. 23(5): 12-23 (1992)
1980 – 1989
- 1989
- [c1]Masaharu Yoshida, Tadashi Naruse, Tokiichiro Takahashi:
A Dedicated Graphics Processor SIGHT-2. Advances in Computer Graphics Hardware 1989: 151-169 - 1987
- [j1]Tadashi Naruse, Masaharu Yoshida, Tokiichiro Takahashi, Seiichiro Naito:
Sight - A Dedicated Computer Graphics Machine. Comput. Graph. Forum 6(4): 327-334 (1987)
Coauthor Index
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