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Dmitri Williams
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2020 – today
- 2024
- [j38]Dmitri Williams
, Sukyoung Choi
, Paul Sparks
, Joo-Wha Hong:
The value of time together: a longitudinal investigation of mentor-protégé interactions in an online game. Internet Res. 34(2): 519-537 (2024) - [j37]Mingxuan Liu
, Sukyoung Choi
, Do Own (Donna) Kim
, Dmitri Williams:
Connecting in-game performance, need satisfaction, and psychological well-being: A comparison of older and younger players in World of Tanks. New Media Soc. 26(2): 692-710 (2024) - 2023
- [j36]Yiqi Li
, Nathan Bartley, Jingyi Sun
, Dmitri Williams
:
The larger, the fitter, the better: clans' evolution, social capital and effectiveness. Internet Res. 33(3): 1053-1078 (2023) - 2022
- [j35]Steffie S. Y. Kim
, Ke M. Huang-Isherwood
, Weiwei Zheng, Dmitri Williams
:
The art of being together: How group play can increase reciprocity, social capital, and social status in a multiplayer online game. Comput. Hum. Behav. 133: 107291 (2022) - [j34]Sarah Hoan Nguyen, Qiusi Sun
, Dmitri Williams:
How do we make the virtual world a better place? Social discrimination in online gaming, sense of community, and well-being. Telematics Informatics 66: 101747 (2022) - 2021
- [j33]Jingyi Sun, Dmitri Williams, Yiqi Li:
Let's Bail!: The evolution of individual-group affiliation in an online gaming community. Comput. Hum. Behav. 121: 106818 (2021) - [j32]Joo-Wha Hong
, Ignacio Cruz, Dmitri Williams:
AI, you can drive my car: How we evaluate human drivers vs. self-driving cars. Comput. Hum. Behav. 125: 106944 (2021) - [j31]Joo-Wha Hong
, Qiyao Peng
, Dmitri Williams:
Are you ready for artificial Mozart and Skrillex? An experiment testing expectancy violation theory and AI music. New Media Soc. 23(7) (2021) - [j30]Fred Morstatter, Do Own (Donna) Kim
, Natalie Jonckheere, Calvin Liu, Malika Seth, Dmitri Williams:
I'll Play on My Other Account: The Network and Behavioral Differences of Sybils. Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 277:1-277:18 (2021) - 2020
- [j29]Cuihua Shen, Qiusi Sun
, Taeyoung Kim, Grace Wolff, Rabindra A. Ratan, Dmitri Williams:
Viral vitriol: Predictors and contagion of online toxicity in World of Tanks. Comput. Hum. Behav. 108: 106343 (2020) - [j28]Joo-Wha Hong
, Sukyoung Choi
, Dmitri Williams:
Sexist AI: An Experiment Integrating CASA and ELM. Int. J. Hum. Comput. Interact. 36(20): 1928-1941 (2020)
2010 – 2019
- 2019
- [j27]Rabindra A. Ratan, Joseph A. Fordham, Alex P. Leith
, Dmitri Williams:
Women Keep it Real: Avatar Gender Choice in League of Legends. Cyberpsychology Behav. Soc. Netw. 22(4): 254-257 (2019) - [j26]Joo-Wha Hong
, Dmitri Williams:
Racism, responsibility and autonomy in HCI: Testing perceptions of an AI agent. Comput. Hum. Behav. 100: 79-84 (2019) - 2018
- [j25]Benjamin Stokes, Dmitri Williams:
Gamers Who Protest: Small-Group Play and Social Resources for Civic Action. Games Cult. 13(4): 327-348 (2018) - 2016
- [j24]Adam S. Kahn
, Dmitri Williams:
We're All in This (Game) Together. Commun. Res. 43(4): 487-517 (2016) - 2015
- [j23]Adam S. Kahn
, Cuihua Shen, Li Lu, Rabindra A. Ratan
, Sean Coary, Jinghui Hou, Jingbo Meng
, Joseph C. Osborn, Dmitri Williams:
The Trojan Player Typology: A cross-genre, cross-cultural, behaviorally validated scale of video game play motivations. Comput. Hum. Behav. 49: 354-361 (2015) - [j22]Jingbo Meng
, Dmitri Williams, Cuihua Shen
:
Channels matter: Multimodal connectedness, types of co-players and social capital for Multiplayer Online Battle Arena gamers. Comput. Hum. Behav. 52: 190-199 (2015) - [j21]Rabindra A. Ratan, Nicholas Taylor, Jameson Hogan
, Tracy L. M. Kennedy, Dmitri Williams:
Stand by Your Man: An Examination of Gender Disparity in League of Legends. Games Cult. 10(5): 438-462 (2015) - 2014
- [j20]Li Lu, Cuihua Shen
, Dmitri Williams:
Friending your way up the ladder: Connecting massive multiplayer online game behaviors with offline leadership. Comput. Hum. Behav. 35: 54-60 (2014) - [j19]Cuihua Shen
, Peter Monge, Dmitri Williams:
Virtual Brokerage and Closure. Commun. Res. 41(4): 459-480 (2014) - [j18]Cuihua Shen, Peter Monge, Dmitri Williams:
The evolution of social ties online: A longitudinal study in a massively multiplayer online game. J. Assoc. Inf. Sci. Technol. 65(10): 2127-2137 (2014) - [j17]Adam S. Kahn
, Rabindra A. Ratan
, Dmitri Williams:
Why We Distort in Self-Report: Predictors of Self-Report Errors in Video Game Play. J. Comput. Mediat. Commun. 19(4): 1010-1023 (2014) - [j16]Vili Lehdonvirta, Rabindra A. Ratan
, Tracy L. M. Kennedy, Dmitri Williams:
Pink and Blue Pixel$: Gender and Economic Disparity in Two Massive Online Games. Inf. Soc. 30(4): 243-255 (2014) - 2013
- [c15]Muhammad Aurangzeb Ahmad, Brian Keegan, Atanu Roy, Dmitri Williams, Jaideep Srivastava
, Noshir S. Contractor:
Guilt by association?: network based propagation approaches for gold farmer detection. ASONAM 2013: 121-126 - [c14]Tracy L. M. Kennedy, Rabindra A. Ratan
, Komal Kapoor, Nishith Pathak, Dmitri Williams, Jaideep Srivastava:
Predicting MMO Player Gender from In-Game Attributes Using Machine Learning Models. Predicting Real World Behaviors from Virtual World Data @ SocialCom 2013: 69-84 - 2011
- [j15]Cuihua Shen
, Dmitri Williams:
Unpacking Time Online: Connecting Internet and Massively Multiplayer Online Game Use With Psychosocial Well-Being. Commun. Res. 38(1): 123-149 (2011) - [j14]Brian Keegan
, Muhammad Aurangzeb Ahmad, Dmitri Williams, Jaideep Srivastava, Noshir S. Contractor:
What can gold farmers teach us about criminal networks? XRDS 17(3): 11-15 (2011) - [j13]Jing (Annie) Wang, David A. Huffaker, Jeffrey William Treem, Lindsay Fullerton, Muhammad A. Ahmad, Dmitri Williams, Marshall Scott Poole, Noshir S. Contractor:
Focused on the prize: Characteristics of experts in massive multiplayer online games. First Monday 16(8) (2011) - [j12]Dmitri Williams, Tracy L. M. Kennedy, Robert J. Moore:
Behind the Avatar: The Patterns, Practices, and Functions of Role Playing in MMOs. Games Cult. 6(2): 171-200 (2011) - [c13]Muhammad Aurangzeb Ahmad, Brian Keegan, Sophia D. Sullivan, Dmitri Williams, Jaideep Srivastava, Noshir S. Contractor:
Towards Analyzing Adversarial Behavior in Clandestine Networks. Applied Adversarial Reasoning and Risk Modeling 2011 - [c12]Muhammad Aurangzeb Ahmad, Brian Keegan, Dmitri Williams, Jaideep Srivastava, Noshir S. Contractor:
Trust Amongst Rogues? A Hypergraph Approach for Comparing Clandestine Trust Networks in MMOGs. ICWSM 2011 - [c11]Muhammad Aurangzeb Ahmad, Brian Keegan
, Sophia D. Sullivan, Dmitri Williams, Jaideep Srivastava
, Noshir S. Contractor:
Illicit Bits: Detecting and Analyzing Contraband Networks in Massively Multiplayer Online Games. SocialCom/PASSAT 2011: 127-134 - [c10]Zoheb Borbora, Jaideep Srivastava
, Kuo-Wei Hsu, Dmitri Williams:
Churn Prediction in MMORPGs Using Player Motivation Theories and an Ensemble Approach. SocialCom/PASSAT 2011: 157-164 - [c9]Muhammad Aurangzeb Ahmad, Zoheb Borbora, Cuihua Shen
, Jaideep Srivastava
, Dmitri Williams:
Guild Play in MMOGs: Rethinking Common Group Dynamics Models. SocInfo 2011: 145-152 - [c8]Brian Keegan
, Muhammad Aurangzeb Ahmad, Dmitri Williams, Jaideep Srivastava
, Noshir S. Contractor:
Sic transit gloria mundi virtuali?: promise and peril in the computational social science of clandestine organizing. WebSci 2011: 24:1-24:8 - 2010
- [j11]Rabindra A. Ratan
, Jae Eun Chung
, Cuihua Shen
, Dmitri Williams, Marshall Scott Poole:
Schmoozing and Smiting: Trust, Social Institutions, and Communication Patterns in an MMOG. J. Comput. Mediat. Commun. 16(1): 93-114 (2010) - [c7]Brian Keegan
, Muhammad Aurangzeb Ahmad, Dmitri Williams, Jaideep Srivastava
, Noshir S. Contractor:
Dark Gold: Statistical Properties of Clandestine Networks in Massively Multiplayer Online Games. SocialCom/PASSAT 2010: 201-208 - [p2]Searle Huh, Dmitri Williams:
Dude Looks like a Lady: Gender Swapping in an Online Game. Online Worlds: Convergence of the Real and the Virtual 2010: 161-174
2000 – 2009
- 2009
- [j10]James D. Ivory, Dmitri Williams, Nicole Martins, Mia Consalvo:
Good Clean Fun? A Content Analysis of Profanity in Video Games and Its Prevalence across Game Systems and Ratings. Cyberpsychology Behav. Soc. Netw. 12(4): 457-460 (2009) - [j9]Scott E. Caplan
, Dmitri Williams, Nick Yee:
Problematic Internet use and psychosocial well-being among MMO players. Comput. Hum. Behav. 25(6): 1312-1319 (2009) - [j8]Edward Castronova, Dmitri Williams, Cuihua Shen
, Rabindra A. Ratan
, Li Xiong, Yun Huang
, Brian Keegan
:
As real as real? Macroeconomic behavior in a large-scale virtual world. New Media Soc. 11(5): 685-707 (2009) - [j7]Dmitri Williams, Nicole Martins, Mia Consalvo, James D. Ivory:
The virtual census: representations of gender, race and age in video games. New Media Soc. 11(5): 815-834 (2009) - [c6]Yun Huang
, Mengxiao Zhu
, Jing (Annie) Wang, Nishith Pathak, Cuihua Shen
, Brian Keegan
, Dmitri Williams, Noshir S. Contractor:
The Formation of Task-Oriented Groups: Exploring Combat Activities in Online Games. CSE (4) 2009: 122-127 - [c5]David A. Huffaker, Jing (Annie) Wang, Jeffrey William Treem, Muhammad Aurangzeb Ahmad, Lindsay Fullerton, Dmitri Williams, Marshall Scott Poole, Noshir S. Contractor:
The Social Behaviors of Experts in Massive Multiplayer Online Role-Playing Games. CSE (4) 2009: 326-331 - [c4]Muhammad Aurangzeb Ahmad, Brian Keegan
, Jaideep Srivastava
, Dmitri Williams, Noshir S. Contractor:
Mining for Gold Farmers: Automatic Detection of Deviant Players in MMOGs. CSE (4) 2009: 340-345 - [c3]Yun Huang
, Cuihua Shen
, Dmitri Williams, Noshir S. Contractor:
Virtually There: Exploring Proximity and Homophily in a Virtual World. CSE (4) 2009: 354-359 - 2008
- [j6]Dmitri Williams, Nick Yee, Scott E. Caplan
:
Who plays, how much, and why? Debunking the stereotypical gamer profile. J. Comput. Mediat. Commun. 13(4): 993-1018 (2008) - [p1]Nishith Pathak, Sandeep Mane, Jaideep Srivastava, Noshir Contractor, Marshall Scott Poole, Dmitri Williams:
Analysis of Social Networks and Group Dynamics from Electronic Communication. Next Generation of Data Mining 2008 - 2007
- [j5]Dmitri Williams:
The Impact of Time Online: Social Capital and Cyberbalkanization. Cyberpsychology Behav. Soc. Netw. 10(3): 398-406 (2007) - 2006
- [j4]Dmitri Williams:
Why Game Studies Now? Gamers Don't Bowl Alone. Games Cult. 1(1): 13-16 (2006) - [j3]Dmitri Williams, Nicolas Ducheneaut, Li Xiong, Yuanyuan Zhang, Nick Yee, Eric Nickell:
From Tree House to Barracks: The Social Life of Guilds in World of Warcraft. Games Cult. 1(4): 338-361 (2006) - [j2]Dmitri Williams:
On and Off the 'Net: Scales for Social Capital in an Online Era. J. Comput. Mediat. Commun. 11(2): 593-628 (2006) - [j1]Constance Steinkuehler, Dmitri Williams:
Where Everybody Knows Your (Screen) Name: Online Games as "Third Places". J. Comput. Mediat. Commun. 11(4): 885-909 (2006) - 2005
- [c2]Constance Steinkuehler, Dmitri Williams:
Where Everybody Knows Your (Screen) Name: Online Games as "Third Places". DiGRA Conference 2005 - [c1]Dmitri Williams:
A Brief Social History of Game Play. DiGRA Conference 2005
Coauthor Index
aka: Muhammad A. Ahmad
aka: Noshir Contractor
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last updated on 2024-05-06 21:14 CEST by the dblp team
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