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  • Petrelli D, Ciolfi L and Avram G. (2021). Envisioning, designing, and rapid prototyping heritage installations with a tangible interaction toolkit. Human–Computer Interaction. 10.1080/07370024.2021.1946398. 38:2. (118-158). Online publication date: 4-Mar-2023.

    https://www.tandfonline.com/doi/full/10.1080/07370024.2021.1946398

  • Bosone M, Nocca F and Fusco Girard L. (2021). The Circular City Implementation: Cultural Heritage and Digital Technology. Culture and Computing. Interactive Cultural Heritage and Arts. 10.1007/978-3-030-77411-0_4. (40-62).

    https://link.springer.com/10.1007/978-3-030-77411-0_4

  • Avram G, Ciolfi L and Maye L. (2019). Creating tangible interactions with cultural heritage: lessons learned from a large scale, long term co-design project. CoDesign. 10.1080/15710882.2019.1596288. 16:3. (251-266). Online publication date: 2-Jul-2020.

    https://www.tandfonline.com/doi/full/10.1080/15710882.2019.1596288

  • Raptis G, Sintoris C and Avouris N. (2019). DeCACHe: Supporting Designers in Creating Cognition-Centered Adaptive Cultural Heritage Activities. Heritage. 10.3390/heritage2030158. 2:3. (2573-2596).

    https://www.mdpi.com/2571-9408/2/3/158

  • Giglitto D, Ciolfi L, Claisse C and Lockley E. Bridging cultural heritage and communities through digital technologies. Proceedings of the 9th International Conference on Communities & Technologies - Transforming Communities. (81-91).

    https://doi.org/10.1145/3328320.3328386

  • Hornecker E and Ciolfi L. (2019). Human-Computer Interactions in Museums. Synthesis Lectures on Human-Centered Informatics. 10.2200/S00901ED1V01Y201902HCI042. 12:2. (i-153). Online publication date: 11-Apr-2019.

    https://www.morganclaypool.com/doi/10.2200/S00901ED1V01Y201902HCI042

  • Alachouzakis K, Veneris N, Kavvadias S, Antoniou A and Lepouras G. A study of micro-augmentations. Proceedings of the 22nd Pan-Hellenic Conference on Informatics. (190-195).

    https://doi.org/10.1145/3291533.3291582

  • Caggianese G, Gallo L and Neroni P. (2018). Evaluation of spatial interaction techniques for virtual heritage applications. Future Generation Computer Systems. 81:C. (516-527). Online publication date: 1-Apr-2018.

    https://doi.org/10.1016/j.future.2017.07.047

  • Benckendorff P, Tussyadiah I and Scarles C. (2018). The Role of Digital Technologies in Facilitating Intergenerational Learning in Heritage Tourism. Information and Communication Technologies in Tourism 2018. 10.1007/978-3-319-72923-7_35. (463-472).

    http://link.springer.com/10.1007/978-3-319-72923-7_35

  • Caggianese G and Gallo L. (2017). Smart Underground: Enhancing Cultural Heritage Information Access and Management through Proximity-Based Interaction. Advances on P2P, Parallel, Grid, Cloud and Internet Computing. 10.1007/978-3-319-49109-7_10. (105-114).

    http://link.springer.com/10.1007/978-3-319-49109-7_10

  • Bovier F, Caggianese G, De Pietro G, Gallo L and Neroni P. (2016). An Interactive 3D Holographic Pyramid for Museum Exhibition 2016 12th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS). 10.1109/SITIS.2016.73. 978-1-5090-5698-9. (428-434).

    http://ieeexplore.ieee.org/document/7907500/

  • Maye L, McDermott F, Ciolfi L and Avram G. Interactive exhibitions design. Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational. (598-607).

    https://doi.org/10.1145/2639189.2639259

  • Linaza M, GarcĂ­a A and Rodriguez M. Personalized multimedia experiences in technology museums. Proceedings of the 4th international conference on Progress in Cultural Heritage Preservation. (610-617).

    https://doi.org/10.1007/978-3-642-34234-9_63

  • Ardito C, Buono P and Costabile M. Involving end users to create software supporting visits to cultural heritage sites. Proceedings of the 9th ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction: Facing Complexity. (157-162).

    https://doi.org/10.1145/2037296.2037334

  • Hazlewood P, Oddie A, Presland S and Farrimond B. 3D spatiotemporal reconstruction of places and events for digital heritage. Proceedings of the 2011 international conference on Electronic Visualisation and the Arts. (91-96).

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  • Simeone A and Ardito C. EUD software environments in cultural heritage. Proceedings of the Third international conference on End-user development. (313-318).

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