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  • Eady A, Guerrero A, Cheung V, Thue D and Girouard A. BendAide: A Deformable Interface to Augment Touchscreen Mobile Devices. Proceedings of the 50th Graphics Interface Conference. (1-10).

    https://doi.org/10.1145/3670947.3670960

  • Fan Y, Pietroni N and Ferguson S. A Neural Network-based Low-cost Soft Sensor for Touch Recognition and Deformation Capture. Proceedings of the 2023 ACM Designing Interactive Systems Conference. (889-903).

    https://doi.org/10.1145/3563657.3595963

  • Zhou Z, Chen P, Lu Y, Cui Q, Pan D, Liu Y, Li J, Zhang Y, Tao Y, Liu X, Sun L and Wang G. (2023). 3D Deformation Capture via a Configurable Self-Sensing IMU Sensor Network. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies. 7:1. (1-24). Online publication date: 27-Mar-2023.

    https://doi.org/10.1145/3580874

  • Villarreal-Narvaez S, Sluÿters A, Vanderdonckt J and Mbaki Luzayisu E. (2022). Theoretically-Defined vs. User-Defined Squeeze Gestures. Proceedings of the ACM on Human-Computer Interaction. 6:ISS. (73-102). Online publication date: 14-Nov-2022.

    https://doi.org/10.1145/3567805

  • van Oosterhout A and Hoggan E. Deformation Techniques for Shape Changing Interfaces. Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems. (1-7).

    https://doi.org/10.1145/3411763.3451622

  • Mori T and Onoe H. Shape-Recognizable Origami Sheet Device With Single Walled Carbon Nanotube Strain Sensor. Journal of Microelectromechanical Systems. 10.1109/JMEMS.2020.3047774. 30:2. (234-242).

    https://ieeexplore.ieee.org/document/9321209/

  • Boem A and Troiano G. Non-Rigid HCI. Proceedings of the 2019 on Designing Interactive Systems Conference. (885-906).

    https://doi.org/10.1145/3322276.3322347

  • Vandenberghe B, Gerling K, Geurts L and Vanden Abeele V. Skweezee for Processing. Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction. (375-381).

    https://doi.org/10.1145/3294109.3300984

  • Yoon S, Paredes L, Huo K and Ramani K. (2018). MultiSoft. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies. 2:3. (1-21). Online publication date: 18-Sep-2018.

    https://doi.org/10.1145/3264955

  • Sturdee M and Alexander J. (2018). Analysis and Classification of Shape-Changing Interfaces for Design and Application-based Research. ACM Computing Surveys. 51:1. (1-32). Online publication date: 14-Apr-2018.

    https://doi.org/10.1145/3143559

  • Yoon S, Huo K, Zhang Y, Chen G, Paredes L, Chidambaram S and Ramani K. iSoft. Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology. (665-678).

    https://doi.org/10.1145/3126594.3126654

  • Fares E, Cheung V and Girouard A. Effects of Bend Gesture Training on Learnability and Memorability in a Mobile Game. Proceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces. (240-245).

    https://doi.org/10.1145/3132272.3134142

  • Shorey P and Girouard A. Bendtroller:. Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. (1447-1458).

    https://doi.org/10.1145/3025453.3025463

  • Lo J and Girouard A. Bendy. Proceedings of the Eleventh International Conference on Tangible, Embedded, and Embodied Interaction. (163-172).

    https://doi.org/10.1145/3024969.3024970

  • Nguyen V, Kumar P, Yoon S, Verma A and Ramani K. SOFTii. Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction. (539-544).

    https://doi.org/10.1145/2677199.2687898