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  • Cheon E and Xu S. Creative Precarity in Motion: Revealing the Hidden Labor Behind Animating Virtual Characters. Proceedings of the 2024 ACM Designing Interactive Systems Conference. (3471-3484).

    https://doi.org/10.1145/3643834.3661545

  • Hoang C, Miles J and Vu K. Effectiveness of Digital Avatars in Student Engagement and Learning. Human Interface and the Management of Information. (44-58).

    https://doi.org/10.1007/978-3-031-60125-5_4

  • Zhang R and Wu Q. (2024). Impact of using virtual avatars in educational videos on user experience. Scientific Reports. 10.1038/s41598-024-56716-9. 14:1.

    https://www.nature.com/articles/s41598-024-56716-9

  • Mou Y, Lan J and Huang Y. (2023). Good night versus goodbye? Comparing the mourning remarks of virtual and human uploaders through a data-mining approach. New Media & Society. 10.1177/14614448231212822.

    https://journals.sagepub.com/doi/10.1177/14614448231212822

  • Ferreira J, Regis R, Gonçalves P, Diniz G and Tavares V. VTuber concept review: The new frontier of virtual entertainment. Proceedings of the 24th Symposium on Virtual and Augmented Reality. (83-96).

    https://doi.org/10.1145/3604479.3604523