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  • Xue J, Zhao G and Xiao W. (2016). Efficient GPU out-of-core visualization of large-scale CAD models with voxel representations. Advances in Engineering Software. 99:C. (73-80). Online publication date: 1-Sep-2016.

    https://doi.org/10.1016/j.advengsoft.2016.05.006

  • Xue J, Zhao G and Xiao W. (2016). An efficient GPU out-of-core framework for interactive rendering of large-scale CAD models. Computer Animation and Virtual Worlds. 27:3-4. (231-240). Online publication date: 1-May-2016.

    https://doi.org/10.1002/cav.1704

  • Brownlee C, Ize T and Hansen C. Image-parallel ray tracing using OpenGL interception. Proceedings of the 13th Eurographics Symposium on Parallel Graphics and Visualization. (65-72).

    /doi/10.5555/2602119.2602131

  • Choi B, Komuravelli R, Lu V, Sung H, Bocchino R, Adve S and Hart J. Parallel SAH k-D tree construction. Proceedings of the Conference on High Performance Graphics. (77-86).

    /doi/10.5555/1921479.1921492

  • Moon B, Byun Y, Kim T, Claudio P, Kim H, Ban Y, Nam S and Yoon S. (2010). Cache-oblivious ray reordering. ACM Transactions on Graphics. 29:3. (1-10). Online publication date: 1-Jun-2010.

    https://doi.org/10.1145/1805964.1805972

  • Hanika J, Keller A and Lensch H. Two-level ray tracing with reordering for highly complex scenes. Proceedings of Graphics Interface 2010. (145-152).

    /doi/10.5555/1839214.1839241

  • Odom C, Shetty N and Reiners D. Ray Traced Virtual Reality. Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I. (1031-1042).

    https://doi.org/10.1007/978-3-642-10331-5_96

  • Choudhury A and Parker S. Ray tracing NPR-style feature lines. Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering. (5-14).

    https://doi.org/10.1145/1572614.1572616

  • Dietrich A and Slusallek P. Massive model visualization using realtime ray tracing. ACM SIGGRAPH 2008 classes. (1-33).

    https://doi.org/10.1145/1401132.1401191

  • Lauterbach C, Yoon S, Tang M and Manocha D. ReduceM. Proceedings of the Nineteenth Eurographics conference on Rendering. (1313-1321).

    https://doi.org/10.1111/j.1467-8659.2008.01270.x

  • Dietrich A, Gobbetti E and Yoon S. (2007). Massive-Model Rendering Techniques. IEEE Computer Graphics and Applications. 27:6. (20-34). Online publication date: 1-Nov-2007.

    https://doi.org/10.1109/MCG.2007.154

  • Dietrich A, Stephens A and Wald I. (2007). Exploring a Boeing 777. IEEE Computer Graphics and Applications. 27:6. (36-46). Online publication date: 1-Nov-2007.

    https://doi.org/10.1109/MCG.2007.147

  • Dietrich A and Slusallek P. Massive model visualization using realtime ray tracing. ACM SIGGRAPH 2007 courses. (10-es).

    https://doi.org/10.1145/1281500.1281570

  • Gribble C and Parker S. Interactive particle visualization with advanced shading models using lazy evaluation. Proceedings of the 7th Eurographics conference on Parallel Graphics and Visualization. (37-44).

    /doi/10.5555/2386154.2386160

  • Wächter C and Keller A. Instant ray tracing. Proceedings of the 17th Eurographics conference on Rendering Techniques. (139-149).

    /doi/10.5555/2383894.2383912