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  • Sironi C and Winands M. Adaptive General Search Framework for Games and Beyond. 2021 IEEE Conference on Games (CoG). (1-8).

    https://doi.org/10.1109/CoG52621.2021.9619115

  • Green M, Khalifa A, Barros G, Machado T and Togelius J. Automatic Critical Mechanic Discovery Using Playtraces in Video Games. Proceedings of the 15th International Conference on the Foundations of Digital Games. (1-9).

    https://doi.org/10.1145/3402942.3402955

  • Charity M, Green M, Khalifa A and Togelius J. Mech-Elites: Illuminating the Mechanic Space of GVG-AI. Proceedings of the 15th International Conference on the Foundations of Digital Games. (1-10).

    https://doi.org/10.1145/3402942.3402954