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- ArticleJuly 2023
How to Determine the Time-Intervals of Two-Stage Warning Systems in Different Traffic Densities? An Investigation on the Takeover Process in Automated Driving
Engineering Psychology and Cognitive ErgonomicsPages 406–422https://doi.org/10.1007/978-3-031-35389-5_28AbstractIn level 3 automated driving, the warning systems played a critical role in reminding drivers who were engaging in non-driving-related tasks to take over the vehicle when the automated driving system met difficulties that exceed its capacity. The ...
- research-articleMarch 2023
Effect of the predictive keyboard with magnification and protrusion on the bare-hand input in virtual reality
Multimedia Tools and Applications (MTAA), Volume 82, Issue 20Pages 31821–31838https://doi.org/10.1007/s11042-023-15071-zAbstractBare-hand input, advantaged as the natural interaction, is a promising way of text input in VR. The paper proposes the predictive next-letter highlighting technology and investigates its spatial enhancement (magnification, protrusion) of the 100% ...
- ArticleJuly 2021
Effect of Predictive Next-Letter Highlighting and Its Delays on the Bare-Handed Input in Virtual Reality
Engineering Psychology and Cognitive ErgonomicsPages 280–291https://doi.org/10.1007/978-3-030-77932-0_23AbstractThe bare-handed interaction in virtual reality (VR) is gaining popularity because of the high naturalness of the interaction. However, the bare-handed input is disadvantaged by the poor input performance. This study attempted to use a technique - ...
- research-articleFebruary 2021
Ergonomics research on eye–hand control dual channel interaction
Multimedia Tools and Applications (MTAA), Volume 80, Issue 5Pages 7833–7851https://doi.org/10.1007/s11042-020-10097-zAbstractEye-control interfaces are human–computer interfaces in which interaction is mediated by the user’s gaze. Using dwell time for target selection may be hindered by the “Midas Touch” problem, which posits that intentional selection and perceptual ...
- ArticleJuly 2018
Impact of the Size of Chinese Characters on the Visual Search Performance Under Vibration
Human-Computer Interaction. Theories, Methods, and Human IssuesPages 345–354https://doi.org/10.1007/978-3-319-91238-7_28AbstractDisplay of characters is one of the important and widely applied display mode in display design. This study mainly aims to examine the impact of different sizes of characters on visual search under simulated vibration and real running vehicle ...
- ArticleAugust 2011
A Usability Study on Navigational Maps of Scenery Spots
IHMSC '11: Proceedings of the 2011 Third International Conference on Intelligent Human-Machine Systems and Cybernetics - Volume 01Pages 12–15https://doi.org/10.1109/IHMSC.2011.10This research studied the usability problems of YAH maps in Westlake Scenery District. At first phase, using structured interview method, the usability problems of the maps in the District were investigated, and the amending advice were put forward ...
- ArticleDecember 2009
Effect of the Number of Candidate Characters on the Performance of Chinese Characters Input
ISCID '09: Proceedings of the 2009 Second International Symposium on Computational Intelligence and Design - Volume 02Pages 481–484https://doi.org/10.1109/ISCID.2009.266Text entry is one of the most frequent human computer interaction tasks and Pinyin is most widely used in daily Chinese characters input. This research investigated the effect of the number of candidate characters in each line of display and the degree ...
- ArticleAugust 2009
Comparison of Performance of Computer Pointing Devices for Chinese Aged People
IHMSC '09: Proceedings of the 2009 International Conference on Intelligent Human-Machine Systems and Cybernetics - Volume 02Pages 455–458https://doi.org/10.1109/IHMSC.2009.236The purpose of this study was to evaluate the effects of computer pointing devices on computer using of aging people in Chinese mainland. A total of 16 elder users whose average age was 65 without any computer experience before were selected as subjects ...