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Prototyping of ambient media using shameplants

Published: 12 June 2019 Publication History
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  • Abstract

    In this paper, we propose an ambient medium using the motion of twigs of living shameplants. At the office and home, people use electric displays for convenience. However, these cause health problems. Moreover, people want to get healed by the surrounding environment. By using living plants as an ambient medium, people can receive information and get healed from the surrounding environment. Therefore, we developed a prototype of an ambient medium employing living plants by using Arduino and a control module and investigated the availability by using that.

    References

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    Vito Gentile, Salvatore Sorce, Ivan Elhart, and Fabrizio Milazzo. 2018. Plantxel: Towards a Plant-based Controllable Display. Proceedings of The 7th ACM International Symposium on Pervasive Displays (PerDis 2018) (2018).
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    Jeong-ki Hong and Andrea Bianchi. 2015. Better Posture Awareness through Flower-Shaped Ambient Avatar. Proceedings of the 9th International Conference on Tangible, Embedded, and Embodied Interaction - TEI '15 (2015), 337--340.
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    Takaki Kimura and Yasuaki Kakehi. 2014. MOSS-xels: Slow Changing Pixels Using the Shape of Racomitrium Canescens. In ACM SIGGRAPH 2014 Posters (SIGGRAPH '14). ACM, New York, NY, USA, Article 20, 1 pages.
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    Satoshi Kuribayashi and Akira Wakita. 2006. PlantDisplay: Turning Houseplants into Ambient Display. In Proceedings of the 2006 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology (ACE '06). ACM, New York, NY, USA, Article 40.
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    Wataru Kurihara, Akito Nakano, and Hisakazu Hada. 2017. Botanical puppet: Computer controlled shameplant. Proceedings - 2017 NICOGRAPH International, NICOInt 2017 (2017), 68--71.
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    C. Wisneski, H. Ishii, A. Dahley, M. Gorbet, S. Brave, B. Ullmer, and P. Yarin. 1998. Ambient displays: Turning architectural space into an interface between people and digital information. Lecture Notes in Computer Science 1370 (1998), 22--32.

    Cited By

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    • (2022)Patterns and Opportunities for the Design of Human-Plant InteractionProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533555(925-948)Online publication date: 13-Jun-2022
    • (2022)Pudica: A Framework For Designing Augmented Human-Flora InteractionProceedings of the Augmented Humans International Conference 202210.1145/3519391.3519394(40-45)Online publication date: 13-Mar-2022
    • (2022)A Biocentric Perspective on HCI Design Research Involving PlantsACM Transactions on Computer-Human Interaction10.1145/351288729:5(1-37)Online publication date: 20-Oct-2022
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    Published In

    cover image ACM Other conferences
    PerDis '19: Proceedings of the 8th ACM International Symposium on Pervasive Displays
    June 2019
    223 pages
    ISBN:9781450367516
    DOI:10.1145/3321335
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 12 June 2019

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    Author Tags

    1. ambient media
    2. plant computing
    3. shameplants

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    PerDis '19

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    PerDis '19 Paper Acceptance Rate 26 of 67 submissions, 39%;
    Overall Acceptance Rate 213 of 384 submissions, 55%

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    View all
    • (2022)Patterns and Opportunities for the Design of Human-Plant InteractionProceedings of the 2022 ACM Designing Interactive Systems Conference10.1145/3532106.3533555(925-948)Online publication date: 13-Jun-2022
    • (2022)Pudica: A Framework For Designing Augmented Human-Flora InteractionProceedings of the Augmented Humans International Conference 202210.1145/3519391.3519394(40-45)Online publication date: 13-Mar-2022
    • (2022)A Biocentric Perspective on HCI Design Research Involving PlantsACM Transactions on Computer-Human Interaction10.1145/351288729:5(1-37)Online publication date: 20-Oct-2022
    • (2021)FamilyFlower: an Artifical Flower to Foster Distant Family ConnectionsProceedings of the 20th International Conference on Mobile and Ubiquitous Multimedia10.1145/3490632.3497833(204-207)Online publication date: 5-Dec-2021
    • (2021)MossWater: A Living Media Interface for Encouraging Office Workers’ Daily Water IntakeExtended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411763.3451648(1-6)Online publication date: 8-May-2021
    • (2020)AmbiPlant - Ambient Feedback for Digital Media through Actuated PlantsExtended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3334480.3382860(1-9)Online publication date: 25-Apr-2020

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