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User learning and performance with bezel menus

Published: 05 May 2012 Publication History

Abstract

Touchscreen phones tend to require constant visual attention, thus not allowing eyes-free interaction. For users with visual impairment, or when occupied with another task that requires a user's visual attention, these phones can be difficult to use. Recently, marks initiating from the bezel, the physical touch-insensitive frame surrounding a touchscreen display, have been proposed as a method for eyes-free interaction. Due to the physical form factor of the mobile device, it is possible to access different parts of the bezel eyes-free. In this paper, we first studied the performance of different bezel menu layouts. Based on the results, we designed a bezel-based text entry application to gain insights into how bezel menus perform in a real-world application. From a longitudinal study, we found that the participants achieved 9.2 words per minute in situations requiring minimal visual attention to the screen. After only one hour of practice, the participants transitioned from novice to expert users. This shows that bezel menus can be adopted for realistic applications.

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    cover image ACM Conferences
    CHI '12: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
    May 2012
    3276 pages
    ISBN:9781450310154
    DOI:10.1145/2207676
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 05 May 2012

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    Author Tags

    1. bezel menu
    2. eyes-free interaction
    3. text entry
    4. touchscreen phones

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    • (2024)Not Just Novelty: A Longitudinal Study on Utility and Customization of an AI WorkflowProceedings of the 2024 ACM Designing Interactive Systems Conference10.1145/3643834.3661587(782-803)Online publication date: 1-Jul-2024
    • (2024)PonDeFlick: A Japanese Text Entry on Smartwatch Commonalizing Flick Operation with Smartphone InterfaceProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642569(1-11)Online publication date: 11-May-2024
    • (2023)Effect of Context on Smartphone Users’ Typing Performance in the WildACM Transactions on Computer-Human Interaction10.1145/357701330:3(1-44)Online publication date: 10-Jun-2023
    • (2022)Understanding and Adapting Bezel-to-Bezel Interactions for Circular Smartwatches in Mobile and Encumbered ScenariosProceedings of the ACM on Human-Computer Interaction10.1145/35467366:MHCI(1-28)Online publication date: 20-Sep-2022
    • (2021)Processus d’appropriation et de mémorisation de raccourcis gestuels sur trackpad : Etude longitudinale des stratégies et usages des utilisateurs et impact d’une aide visuo-sémantiqueProceedings of the 32nd Conference on l'Interaction Homme-Machine10.1145/3450522.3451332(1-12)Online publication date: 13-Apr-2021
    • (2021)EdgeMark Menu: A 1D Menu for Curved Edge Display SmartphonesProceedings of the 23rd International Conference on Mobile Human-Computer Interaction10.1145/3447526.3472017(1-9)Online publication date: 27-Sep-2021
    • (2021)VStroll: An Audio-based Virtual Exploration to Encourage Walking among People with Vision ImpairmentsProceedings of the 23rd International ACM SIGACCESS Conference on Computers and Accessibility10.1145/3441852.3471206(1-13)Online publication date: 17-Oct-2021
    • (2021)Smartphone Usage by Expert Blind UsersProceedings of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411764.3445074(1-15)Online publication date: 6-May-2021
    • (2020)Side-Crossing MenusProceedings of the ACM on Human-Computer Interaction10.1145/34273174:ISS(1-19)Online publication date: 4-Nov-2020
    • (2020)The Effect of Context on Small Screen and Wearable Device Users’ Performance - A Systematic ReviewACM Computing Surveys10.1145/338637053:3(1-44)Online publication date: 28-May-2020
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