Cited By
View all- Kellomäki T(2015)Rigid body interaction for large-scale real-time water simulationInternational Journal of Computer Games Technology10.1155/2014/5801542014(15-15)Online publication date: 1-Jan-2015
- Neto LApolinário A(2014)Cartoon Water Rendering with Foam and Surface SmoothingProceedings of the 2014 Brazilian Symposium on Computer Games and Digital Entertainment10.1109/SBGAMES.2014.25(230-239)Online publication date: 12-Nov-2014