Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
skip to main content
10.1145/2503713.2503717acmconferencesArticle/Chapter ViewAbstractPublication PagesvrstConference Proceedingsconference-collections
research-article

The impact of display bezels on stereoscopic vision for tiled displays

Published: 06 October 2013 Publication History

Abstract

In recent years high-resolution tiled display systems have gained significant attention in scientific and information visualization of large-scale data. Modern tiled display setups are based on either video projectors or LCD screens. While LCD screens are the preferred solution for monoscopic setups, stereoscopic displays almost exclusively consist of some kind of video projection. This is because projections can significantly reduce gaps between tiles, while LCD screens require a bezel around the panel. Projection setups, however, suffer from a number of maintenance issues that are avoided by LCD screens. For example, projector alignment is a very time-consuming task that needs to be repeated at intervals, and different aging states of lamps and filters cause color inconsistencies. The growing availability of inexpensive stereoscopic LCDs for television and gaming allows one to build high-resolution stereoscopic tiled display walls with the same dimensions and resolution as projection systems at a fraction of the cost, while avoiding the aforementioned issues. The only drawback is the increased gap size between tiles.
In this paper, we investigate the effects of bezels on the stereo perception with three surveys and show, that smaller LCD bezels and larger displays significantly increase stereo perception on display wall systems. We also show that the bezel color is not very important and that bezels can negatively affect the adaption times to the stereoscopic effect but improve task completion times. Finally, we present guidelines for the setup of tiled stereoscopic display wall systems.

References

[1]
Ball, R., and North, C. 2005. An analysis of user behavior on high-resolution tiled displays. In In Interact 2005 Tenth IFIP TC13 International Conference on Human-Computer Interaction, Springer, 350--363.
[2]
Baudisch, P., Good, N., Bellotti, V., and Schraedley, P. 2002. Keeping things in context: a comparative evaluation of focus plus context screens, overviews, and zooming. In Proceedings of the SIGCHI conference on Human factors in computing systems: Changing our world, changing ourselves, ACM, New York, NY, USA, CHI '02, 259--266.
[3]
Baudisch, P., Cutrell, E., Hinckley, K., and Gruen, R. 2004. Mouse ether: accelerating the acquisition of targets across multi-monitor displays. In CHI '04 extended abstracts on Human factors in computing systems, ACM, New York, NY, USA, CHI '04, 1379--1382.
[4]
Bi, X., Bae, S.-H., and Balakrishnan, R. 2010. Effects of interior bezels of tiled-monitor large displays on visual search, tunnel steering, and target selection. In Proceedings of the 28th international conference on Human factors in computing systems, ACM, New York, NY, USA, CHI '10, 65--74.
[5]
Birnholtz, J. P., Grossman, T., Mak, C., and Balakrishnan, R. 2007. An exploratory study of input configuration and group process in a negotiation task using a large display. In Proceedings of the SIGCHI conference on Human factors in computing systems, ACM, New York, NY, USA, CHI '07, 91--100.
[6]
Cruz-Neira, C., Sandin, D. J., and DeFanti, T. A. 1993. Surround-screen projection-based virtual reality: the design and implementation of the cave. In Proceedings of the 20th annual conference on Computer graphics and interactive techniques, ACM, New York, NY, USA, SIGGRAPH '93, 135--142.
[7]
Demiralp, C., Jackson, C. D., Karelitz, D. B., Zhang, S., and Laidlaw, D. H. 2006. Cave and fishtank virtual-reality displays: A qualitative and quantitative comparison. IEEE Transactions on Visualization and Computer Graphics 12 (May), 323--330.
[8]
Eadie, W., Drijard, D., James, F., Roos, M., and Sadoulet, B. 1983. Statistical Methods in Experimental Physics. Elsevier Science Ltd, June.
[9]
Ebert, A., Thelen, S., Olech, P.-S., Meyer, J., and Hagen, H. 2010. Tiled++: An enhanced tiled hi-res display wall. IEEE Transactions on Visualization and Computer Graphics 16, 120--132.
[10]
eyevis, 2010. Dlp®cube. Website, http://www.eyevis.de/index.php?clang=1.
[11]
Grudin, J. 2001. Partitioning digital worlds: focal and peripheral awareness in multiple monitor use. In Proceedings of the SIGCHI conference on Human factors in computing systems, ACM, New York, NY, USA, CHI '01, 458--465.
[12]
Hiperwall, 2010. Hiperwall - high resolution, large format, display systems. Website, http://hiperwall.com/.
[13]
Landauer, J., Blach, R., Bues, M., Rösch, A., and Simon, A. 1997. Toward next generation virtual reality systems. Multimedia Computing and Systems, International Conference on 0, 581.
[14]
Mackinlay, J. D., and Heer, J. 2004. Wideband displays: mitigating multiple monitor seams. In CHI '04 extended abstracts on Human factors in computing systems, ACM, New York, NY, USA, CHI '04, 1521--1524.
[15]
Scientific Computing and Imaging Institute Utah, 2012. Imagevis3d. Website, http://www.sci.utah.edu/cibc/software/41-imagevis3d.html.
[16]
OLED-DISPLAY.net, 2010. LG display unveils LCD panel featuring the world's narrowest bezel. Website, http://www.oled-display.net/lg-display-unveils-lcd-panel-featuring-the-world
[17]
Projectiondesign, 2010. F20 sx+ product webpage. Website, http://www.projectiondesign.com/Default.asp?CatID=1522.
[18]
Robertson, G., Czerwinski, M., Baudisch, P., Meyers, B., Robbins, D., Smith, G., and Tan, D. 2005. The large-display user experience. IEEE Comput. Graph. Appl. 25 (July), 44--51.
[19]
Sandin, D. J., Margolis, T., Ge, J., Girado, J., Peterka, T., and DeFanti, T. A. 2005. The varrier#8482;autostereoscopic virtual reality display. In ACM SIGGRAPH 2005 Papers, ACM, New York, NY, USA, SIGGRAPH '05, 894--903.
[20]
Tan, D. S., and Czerwinski, M. 2003. Effects of visual separation and physical discontinuities when distributing information across multiple displays. In In Proceedings of Interact 2003, 252--255.
[21]
Tan, D. S., Czerwinski, M., and Robertson, G. 2003. Women go with the (optical) flow. In Proceedings of the SIGCHI conference on Human factors in computing systems, ACM, New York, NY, USA, CHI '03, 209--215.

Cited By

View all
  • (2024)A Systematic Literature Review of User Evaluation in Immersive AnalyticsComputer Graphics Forum10.1111/cgf.1511143:3Online publication date: 10-Jun-2024
  • (2015)Evaluating visual attention for multi-screen television: measures, toolkit, and experimental findingsPersonal and Ubiquitous Computing10.1007/s00779-015-0862-z19:5-6(781-801)Online publication date: 22-Jun-2015
  • (2014)The effect of interior bezel presence and width on magnitude judgementProceedings of Graphics Interface 201410.5555/2619648.2619678(175-182)Online publication date: 7-May-2014

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
VRST '13: Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology
October 2013
271 pages
ISBN:9781450323796
DOI:10.1145/2503713
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 06 October 2013

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. display bezels
  2. graphical user interfaces
  3. stereoscopic vision
  4. survey
  5. tiled displays

Qualifiers

  • Research-article

Funding Sources

Conference

VRST'13

Acceptance Rates

Overall Acceptance Rate 66 of 254 submissions, 26%

Upcoming Conference

VRST '24

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)11
  • Downloads (Last 6 weeks)1
Reflects downloads up to 21 Sep 2024

Other Metrics

Citations

Cited By

View all
  • (2024)A Systematic Literature Review of User Evaluation in Immersive AnalyticsComputer Graphics Forum10.1111/cgf.1511143:3Online publication date: 10-Jun-2024
  • (2015)Evaluating visual attention for multi-screen television: measures, toolkit, and experimental findingsPersonal and Ubiquitous Computing10.1007/s00779-015-0862-z19:5-6(781-801)Online publication date: 22-Jun-2015
  • (2014)The effect of interior bezel presence and width on magnitude judgementProceedings of Graphics Interface 201410.5555/2619648.2619678(175-182)Online publication date: 7-May-2014

View Options

Get Access

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Media

Figures

Other

Tables

Share

Share

Share this Publication link

Share on social media