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A Network Security Game Model

Published: 02 March 2015 Publication History

Abstract

There have been attempts to model the interaction between users, both malicious and benign, and network administrators as games. Building on such works, we here present a game model which is generic enough to capture various modes of such interactions. The model facilitates stochastic games with imperfect information. The imperfect information is due to erroneous sensors leading to incorrect perception of the current state by the players. To model this error in perception distributed over other multiple states, we use Euclidean distances between inputs from the sensors.

References

[1]
Lye, K. and Wing, J. 2005. Game Strategies in network security. International Journal of Information Security, vol. 4, no 1, pp. 71--86.
[2]
Roy, S., Ellis, C., Shiva, S., Dasgupta, D., Shandilya V. and Wu. Q. . . 2010. A survey of game theory as applied to network security. The 43rd Hawaii International Conference on system Sciences.
[3]
Shiva, S., Roy, S., Bedi, H., Dasgupta, D., and Wu. Q. 2010. A stochastic game with imperfect information for cyber security. The 5th International conference on i-warfare & security (ICIW), Dayton, Ohio.
[4]
Simmons, C., Shiva, S., Bedi, H., and Shandilya. V. 2013. ADAPT: A game inspired attack-defense and performance metric taxonomy. Security and Privacy protection in Information Processing Systems, pp. 344--364. Springer Berlin Heidelberg.
[5]
Simmons, C., Shiva, S., Phan, V., Shandilya, V. and Simmons, L. 2012. IRS: An issue resolution system for cyber-attack classification and management. SAM, Los Vegas, July.

Cited By

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  • (2022)Impact of the computer system user when creating cyber defense strategiesProceedings of the 2022 ACM Southeast Conference10.1145/3476883.3520208(74-81)Online publication date: 18-Apr-2022
  • (2022)A generic scheme for cyber security in resource constraint network using incomplete information gameEvolutionary Intelligence10.1007/s12065-021-00684-w16:3(819-832)Online publication date: 17-Jun-2022
  • (2018)Network Security Situation Assessment Approach Based on Attack-Defense Stochastic Game ModelCloud Computing and Security10.1007/978-3-030-00012-7_15(161-173)Online publication date: 13-Sep-2018

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  1. A Network Security Game Model

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    cover image ACM Conferences
    CODASPY '15: Proceedings of the 5th ACM Conference on Data and Application Security and Privacy
    March 2015
    362 pages
    ISBN:9781450331913
    DOI:10.1145/2699026
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    New York, NY, United States

    Publication History

    Published: 02 March 2015

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    Author Tags

    1. game model
    2. general sum games
    3. imperfect-incomplete information
    4. security games
    5. stochastic game.

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    CODASPY '15 Paper Acceptance Rate 19 of 91 submissions, 21%;
    Overall Acceptance Rate 149 of 789 submissions, 19%

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    Cited By

    View all
    • (2022)Impact of the computer system user when creating cyber defense strategiesProceedings of the 2022 ACM Southeast Conference10.1145/3476883.3520208(74-81)Online publication date: 18-Apr-2022
    • (2022)A generic scheme for cyber security in resource constraint network using incomplete information gameEvolutionary Intelligence10.1007/s12065-021-00684-w16:3(819-832)Online publication date: 17-Jun-2022
    • (2018)Network Security Situation Assessment Approach Based on Attack-Defense Stochastic Game ModelCloud Computing and Security10.1007/978-3-030-00012-7_15(161-173)Online publication date: 13-Sep-2018

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