2.1 Bitmoji Stickers and Snapchat
Bitmoji is a social media app where users create avatars of themselves [
46]. This avatar is a highly customizable cartoon-like rendition of the user, complete with hundreds of options for hairstyle, hair color, glasses, headwear, makeup, outfits, and more [
10]. Though Bitmoji is a standalone app that can support other third-party services, it is owned by Snap Inc., the company that also makes Snapchat, and is natively integrated with Snapchat. At 323 million users as of the first quarter of 2022, Snapchat is a popular camera and instant messaging app known for the ephemerality of its content [
70].
Though not required, the vast majority of Snapchat users have a Bitmoji avatar. Over 1 billion Bitmoji avatars have been created as of mid-2022 [
28]. Snapchat users with Bitmoji avatars can send highly expressive and entertaining Bitmoji stickers that resemble them to their friends on Snapchat (e.g., Fig.
1). They can be sent either as photos or videos ‘Snaps’ or textual chats. These Bitmoji stickers are created from filling the user’s self-designed avatars in pre-designed templates created by the Bitmoji developers at Snap Inc. Users can also send Friendmojis to each other, which are two-person Bitmoji stickers with both friends’ Bitmoji avatars.
Stickers are common features present in many social media apps beyond Snapchat, including Instagram, Wechat, and LINE [
73]. De Seta [
19] defined stickers as collections of images similar to graphical emoticons and emojis that are curated and/or personalized on instant messaging and social media apps. Some stickers are curated and created by the platform, others are custom-made by users through uploading a picture of their choosing. Bitmoji stickers lie somewhere in the middle. The templates are pre-desgined, but the avatars are created by users. Users can also create their own Bitmoji stickers with custom embedded text [
9].
Compared to other forms of pictorial communication, Bitmoji sticker stand out in two aspects: functionally for users and analytically for researchers. Functionally, Bitmoji stickers conveniently balance high-quality, pre-designed stickers with the uniqueness of individually curated avatars, making them more engaging and special. These are reasons users might choose Bitmoji stickers over the one-size-fits-all alternatives of emojis, GIFs, or memes. Analytically, studying Bitmoji stickers on Snapchat affords researchers a unique opportunity to study pictorial communication on a single platform. Almost all other pictorial communication methods are transferable cross-platform, therefore any social network effects or temporal developments of usage characteristics cannot be accurately measured given access to only one platform. Bitmoji stickers, however, are easily accessible and primarily used on Snapchat, allowing us to study a single mode of pictorial communication in a relatively controlled environment.
2.2 Reciprocity and Selectivity in Social Networks
There is substantial literature on reciprocity, the concept that people return behaviors or exchange things, either altruistically or motivated by mutual benefit [
7,
24,
31,
69]. In social science literature, researchers further explored the theory of the
reciprocity of liking [
22,
23], which postulates that people are more likely to be attracted to those who they perceive to be attracted to them, thereby reciprocating affection. However, not all reciprocity of liking is created equal. In a speed dating experiment, Eastwick et al. [
23] found that participants are more attracted to people who are selectively attracted to themselves and less attracted to people who are generally attracted to everyone.
That leads us to the next topic: selectivity in social behavior. In interpersonal relationships, humans are drawn to some people, but not everyone. This applies both in romantic situations and friendships. This could be due to a wide and complex range of factors – similarity in interests or values, physical attractiveness, impressions, compatibility, reciprocity, and environmental factors [
11,
21,
22,
32,
35]. The socioemotional selectivity theory also posits that it could be related to age [
13]. As humans age, their perception of their lifetime horizon reduces, and thus they tend to reprioritize their goals and activities, opting to deepen close relationships and become more socially selective [
13].
In this work, we characterize users on dimensions of reciprocity and selectivity by measuring how frequently friends use Bitmoji stickers with each other. In terms of reciprocity, a reciprocal Bitmoji sticker user matches the amount of Bitmoji stickers they received from their friends, whereas a nonreciprocal user sends Bitmoji stickers irrespective of how many they receive in return. In terms of selectivity, a user can either selectively only use Bitmoji stickers with a few friends or unselectively use Bitmoji sticker with all of their friends. An unselective user could be someone who enjoys using Bitmoji stickers under any context in any type of Snapchat conversation. We discuss how we quantify reciprocity and selectivity in §
4.1.
While these two measures of user behavior — reciprocity and selectivity — are distinct, we hypothesize that they would be actually correlated. We illustrate this with two toy examples in Fig.
2. Both Ron and Hermione are frequent Bitmoji sticker users because they send them quite frequently in chats, but that is where their commonality ends. Hermione is a highly reciprocal and selective Bitmoji sticker user, sending lots of Bitmoji stickers to and only to one friend, who reciprocates nearly an equivalent amount of Bitmoji stickers. On the other hand, Ron is a nonreciprocal and unselective Bitmoji sticker user in that he sends a few Bitmoji stickers, regardless of reciprocity, to lots of users. Putting our hypothesis to the test, we raise our first research question:
2.3 Homophily and Contagion on Social Networks
Homophily is a social network theory that postulates that users who are in similar groups, communities, and clusters share similar characteristics, behaviors, and interests [
8,
27,
44,
51]. Homophily can be observed in close, intimate relationships and in mere acquaintances [
51]. They can manifest as similarities in race, gender, age, religion, education, and social class [
51]. Additionally, human behavior such as academic achievement, marijuana use, sexual activities, and political orientations were all shown to be homophilous in real-world friendships [
6,
17,
39,
42]. Centola [
14] found that the adoption of health behaviors was more prominent in homophilous networks. On social media, users who share similar political or entertainment content feel closer to one another [
27]. In this work, we analyze the homophilous behavior of sending Bitmoji stickers. Specifically, we question if users who are friends with each other use Bitmoji stickers at similar frequencies:
Closely related to network homophily is the social contagion phenomenon, which argues that one person’s behaviors and emotions can socially influence another person to whom they are connected in the social network [
16,
25,
26,
34,
45,
53,
57,
60,
75]. The theory of social contagion offers one explanation as to why we observe homophilous behaviors in social networks. Take for example the context of this work. If users are found to use Bitmoji stickers at similar frequencies, the theory of social contagion suggests that one user’s use of Bitmoji stickers will influence their friend’s decision to use Bitmoji stickers. Another explanation of behavioral homophily is that some latent homophilous attributes can influence both two users’ desire to use Bitmoji stickers and their friendship formation. For instance, the shared interests in pictorial communication of two users led them to both use Bitmoji stickers and become friends on Snapchat. In observational studies such as ours, it is unfortunately extremely challenging, if not impossible, to disentangle the effects of pure contagion from the effects of pure homophily [
65]. This is due to our inability to control for unobservable covariates that result both in two users sharing network ties
and adopting similar behavior.
In this study, we aim to measure the effects of receiving Bitmoji stickers on users’ future behavior. In an ideal world, we would control for latent homophily and measure the effects of the social contagion of using Bitmoji stickers using causal inference approaches. For example, we can subject users to repeated randomized controlled trials, randomly manipulating each user to either receive the treatment (which is receiving Bitmoji stickers) or not. In the context of platform-specific studies, this can be done with A/B testing [
43]. However, there are drawbacks to such approaches, one being the time, resources, and infrastructure support required to conduct such large-scale experiments [
33]. More importantly, a study in which we would manipulate messaging content in private communication faces serious ethical, privacy, and legal consequences if users were not adequately informed. However, if users were informed, the results may be jeopardized by the observer or Hawthorne effect [
50], which is an individual modifying their behavior because they are aware they are being observed.
Given these limitations, we follow prior social media observational studies [
7,
18,
48,
56,
62,
63] and utilize propensity score matching, a quasi-experimental approach suitable for observational studies [
29,
36,
59]. Though we recognize the limitations of our quasi-experimental settings and cannot conclude any true causality, this quasi-experimental method minimizes confounders induced by observable covariates and is thus preferable to direct correlational analyses [
36]. Specifically, we measure how receiving Bitmoji stickers influences future Bitmoji stickers usage. Further, since users might find the platform more interesting upon receiving Bitmoji stickers, we examine if user engagement will rise afterwards. We phrase our final research question as follows: