- Sponsor:
- sigsoft
Taiwan is progressively obtaining the leadership on the Global Technologies from 1980. Especially in the recent years, national advanced developments are guided and promoted by the government towards six major selected industries: Biotechnology, Green Energy, Sophisticated Agricultural, Tourism, Medical Care, and Cultural Creativity. To promote the positive industrial development, we devote more resources no matter in considering of diversification, brands, or key technologies. However, no matter what the government's policy shifts, Digital Interactive Entertainment Industry has always played the best expertise technology in modern society to satisfy the needs of human life science.
Hereby we confirm the mission of ACE(Advances in Computer Entertainment) and NetGames (Network and Systems Support for Games) bears the responsibility to gather the domestic and foreign experts and scholars from the digital interactive entertainment; particular for those practical professional elites in the field. For promoting the theoretical study and practical experiences focus on the issues of digital interactive entertainment, through congress dialogue and issues communication, we expect to stimulate new research trends, as well as to upgrade practitioners' application of digital interactive entertainment quality in order to achieve the integration and innovation of the multiple objectives.
ACE2010 & NetGame2010 is organized in Taipei for the first time to gather all the professional researchers and academic scholars from the worldwide digital interactive entertainment network and system designs. In such an unique occasions, all the invited participants are the global distinguished and remarkable savants. It definitely would benefit our domestic industrial technology. Besides, we also invite plenty of domestic industrial manufacturers to participate in the novel international conference by revealing their respective features and competitiveness.
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ACM SIGCHI international conference on advances in computer entertainment technology
Theoretical and Practical Computer Applications in EntertainmentACM SIGCHI International Conference on Advances in Computer Entertainment Technology— ACE 2004
Dear Editor,
As we know, the field of computer entertainment technology has aroused great interest recently amongst researchers and developers in both ...
Acceptance Rates
Year | Submitted | Accepted | Rate |
---|---|---|---|
ACE '14 | 90 | 36 | 40% |
Overall | 90 | 36 | 40% |