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360° Video Viewing Dataset in Head-Mounted Virtual Reality
MMSys'17: Proceedings of the 8th ACM on Multimedia Systems ConferencePages 211–216https://doi.org/10.1145/3083187.3083219360° videos and Head-Mounted Displays (HMDs) are getting increasingly popular. However, streaming 360° videos to HMDs is challenging. This is because only video content in viewers' Field-of-Views (FoVs) is rendered, and thus sending complete 360° videos ...
- research-articleJune 2017
Fixation Prediction for 360° Video Streaming in Head-Mounted Virtual Reality
NOSSDAV'17: Proceedings of the 27th Workshop on Network and Operating Systems Support for Digital Audio and VideoPages 67–72https://doi.org/10.1145/3083165.3083180We study the problem of predicting the Field-of-Views (FoVs) of viewers watching 360° videos using commodity Head-Mounted Displays (HMDs). Existing solutions either use the viewer's current orientation to approximate the FoVs in the future, or ...