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- research-articleOctober 2021
On Using Monte-Carlo Tree Search to Solve Puzzles
- Mohammad Sina Kiarostami,
- Mohammadreza Daneshvaramoli,
- Saleh Khalaj Monfared,
- Aku Visuri,
- Helia Karisani,
- Simo Hosio,
- Hamed Khashehchi,
- Ehsan Futuhi,
- Dara Rahmati,
- Saeid Gorgin
ICCTA '21: Proceedings of the 2021 7th International Conference on Computer Technology ApplicationsPages 18–26https://doi.org/10.1145/3477911.3477915Solving puzzles has become increasingly important in artificial intelligence research since the solutions could be directly applied to real-world or general problems such as pathfinding, path planning, and exploration problems. Selecting the best ...
- research-articleJune 2019
Juan Piece, a Mobile Puzzle Game about Philippine Geography: its Effects on Students' Problem Solving Skills
- Anne Janyarae E. Arato,
- Farah Jane A. Arato,
- Ephraim Jholo T. Cruz,
- Loyzel Ann C. Nieva,
- Melie Jim F. Sarmiento
ICMSTTL 2019: Proceedings of the 2019 International Conference on Mathematics, Science and Technology Teaching and LearningPages 13–16https://doi.org/10.1145/3348400.3348401The study endeavored to develop a 2D infinite runner - puzzle game, called Juan Piece, in order to identify its effects to the respondents' problem-solving skills and to their Philippine geography appreciation as well. The game was deployed to Android ...
- posterJune 2017
CBREN: Computer Brain Entertainment System Using Neural Feedback Cognitive Enhancement
PETRA '17: Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive EnvironmentsPages 236–237https://doi.org/10.1145/3056540.3064971Brain waves indicate the cognitive state of a person. A relative high right frontal alpha activity compared to the left shows an active cognitive state which is relaxed and alert, conducive for cognition. A person's engagement in an activity can be ...