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- abstractDecember 2024
Locally Editing Steady Fluid Flow via Controlling Repulsive Forces from Terrain
This paper presents a novel control method for steady fluid flows, such as rivers and waterfalls, simulated using SPH. Our system allows the user to place target points through which the fluids should pass, and the fluid flows can be controlled with these ...
- research-articleDecember 2024
Total Lagrangian smoothed particle hydrodynamics with an improved bond-based deformation gradient for large strain solid dynamics
Journal of Computational Physics (JOCP), Volume 518, Issue Chttps://doi.org/10.1016/j.jcp.2024.113309AbstractTotal Lagrangian Smoothed Particle Hydrodynamics (TLSPH) is one variant of SPH where the variables are described using the fixed reference configuration and a Lagrangian smoothing kernel. TLSPH elevates the computational efficiency of the ...
Highlights- An alternative formulation for calculating deformation gradient to improve accuracy.
- The proposed method achieves an optimum convergence rate.
- Stability improvement to reduce the risk of encountering the zero-energy mode.
- ...
- research-articleOctober 2024
Optimization of flexible neighbors lists in Smoothed Particle Hydrodynamics on GPU
- Giuseppe Bilotta,
- Vito Zago,
- Alexis Hérault,
- Annalisa Cappello,
- Gaetana Ganci,
- Hendrik D. van Ettinger,
- Robert A. Dalrymple
Advances in Engineering Software (ADES), Volume 196, Issue Chttps://doi.org/10.1016/j.advengsoft.2024.103711AbstractRecent refactoring of the GPUSPH codebase have uncovered some of the limitations of the official CUDA compiler (nvcc) offered by NVIDIA when dealing with some C++ constructs, which has shed some new light on the relative importance of the ...
Highlights- Neighbors list construction and traversal performance has a significant impact in SPH.
- Using different compilers can help identify missed optimization opportunities.
- Particle-centric may not be the most efficient parallelization ...
- ArticleAugust 2024
VLASPH: Smoothed Particle Hydrodynamics on VLA SIMD Architectures
AbstractIn the domain of Computational Fluid Dynamics (CFD), Smoothed Particle Hydrodynamics (SPH) has gained increasing popularity compared with traditional grid-based methods. We have seen an increasing demand to accelerate the SPH method with new ...
- research-articleDecember 2023
Decoupled Boundary Handling in SPH
The Visual Computer: International Journal of Computer Graphics (VISC), Volume 40, Issue 11Pages 7859–7869https://doi.org/10.1007/s00371-023-03212-2AbstractParticle-based boundary representations are frequently used in smoothed particle hydrodynamics (SPH) due to their simple integration into fluid solvers. Commonly, incompressible fluid solvers estimate the current density and corresponding forces ...
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- research-articleDecember 2023
Arbitrary slip length for fluid-solid interface of arbitrary geometry in smoothed particle dynamics
Journal of Computational Physics (JOCP), Volume 494, Issue Chttps://doi.org/10.1016/j.jcp.2023.112509AbstractWe model a slip boundary condition at fluid-solid interface of an arbitrary geometry in smoothed particle hydrodynamics and smoothed dissipative particle dynamics simulations. Under an assumption of linear profile of the tangential velocity at ...
Highlights- New algorithms for an arbitrary length of slip in smoothed particle dynamics methods.
- The methods work for a geometry of arbitrary shape at the fluid-solid interface.
- Computer simulations for particulate flows in microfluidic ...
- research-articleOctober 2023
Real-Time Reconstruction of Fluid Flow under Unknown Disturbance
ACM Transactions on Graphics (TOG), Volume 43, Issue 1Article No.: 4, Pages 1–14https://doi.org/10.1145/3624011We present a framework that captures sparse Lagrangian flow information from a volume of real liquid and reconstructs its detailed kinematic information in real time. Our framework can perform flow reconstruction even when the liquid is disturbed by an ...
- research-articleOctober 2023
Multi-GPU multi-resolution SPH framework towards massive hydrodynamics simulations and its applications in high-speed water entry
Journal of Computational Physics (JOCP), Volume 490, Issue Chttps://doi.org/10.1016/j.jcp.2023.112339AbstractWe propose a multi-phase, multi-resolution SPH method for fluid/solid interaction with multi-GPU implementation and dynamic load balancing following the movement of the refinement regions. The primary design goal of this framework is to maintain ...
Highlights- A multi-GPU, multi-node implementation is developed using CUDA for the GPU execution.
- The efficiencies of the multi-GPU and multi-resolution model are presented and validated.
- The two-phase flow of three water entry cases of ...
- research-articleSeptember 2023
A two-way coupling method for simulating wave-induced breakup of ice floes based on SPH
Journal of Computational Physics (JOCP), Volume 488, Issue Chttps://doi.org/10.1016/j.jcp.2023.112185AbstractIn this paper, a new numerical method for simulating the breakup of ice floes in water waves will be presented. The method is based on Smoothed Particle Hydrodynamics (SPH) but several new numerical techniques are developed to address the ...
- ArticleNovember 2023
- research-articleAugust 2023
Effect of boundary conditions on particle spurious movement in Smoothed Particle Hydrodynamics method
Journal of Computational and Applied Mathematics (JCAM), Volume 427, Issue Chttps://doi.org/10.1016/j.cam.2023.115133AbstractSPH method due to its Lagrangian particle nature suffers from non-physical particle motion resulting from its numerical properties. We study these effects associated with solid walls realization.
We used stationary test case to investigate ...
Highlights- Comparison of multiple formulations for solid walls boundary conditions.
- Investigation of the sources of spurious particle movement.
- Study of accuracy for stationary hydrostatic case.
- research-articleJune 2023
An SPH-based FSI framework for phase-field modeling of brittle fracture under extreme hydrodynamic events
Engineering with Computers (ENGC), Volume 39, Issue 4Pages 2365–2399https://doi.org/10.1007/s00366-023-01857-0AbstractWe present a proof-of-concept particle-based fluid–structure interaction (FSI) computational framework for modeling structural fracture and fragmentation under the impact of extreme hydrodynamic events. The smoothed particle hydrodynamics (SPH) ...
- research-articleFebruary 2023
Unified description of fluids and solids in Smoothed Particle Hydrodynamics
Applied Mathematics and Computation (APMC), Volume 439, Issue Chttps://doi.org/10.1016/j.amc.2022.127579Highlights- First successful discretization of the unified model of continuum mechanics with an SPH scheme.
Smoothed Particle Hydrodynamics (SPH) methods are advantageous in simulations of fluids in domains with free boundary. Special SPH methods have also been developed to simulate solids. However, there are situations where the matter ...
- research-articleApril 2023
Developing Complex Geometry Isosurface Reconstruction Tool for Smoothed Particle Hydrodynamics Simulations
ICIGP '23: Proceedings of the 2023 6th International Conference on Image and Graphics ProcessingPages 58–63https://doi.org/10.1145/3582649.3582675In order to reconstruct initial flow field for particle methods based simulations for realistic complex engineering problems, this paper presents a isosurface extraction preprocessing tool for complex geometric 3D flow field using particle based methods ...
- research-articleNovember 2022
An Approach for Sensory Effects Dispersion Simulation with Computational Fluid Dynamics
WebMedia '22: Proceedings of the Brazilian Symposium on Multimedia and the WebPages 368–376https://doi.org/10.1145/3539637.3556999The inclusion of sensory effects in multimedia applications has the potential to increase the Quality of Experience (QoE) and improve users immersion. However, authoring such applications presents challenges arising from the need to control the ...
- research-articleOctober 2022
A numerically robust, parallel-friendly variant of BiCGSTAB for the semi-implicit integration of the viscous term in Smoothed Particle Hydrodynamics
- Giuseppe Bilotta,
- Vito Zago,
- Veronica Centorrino,
- Robert A. Dalrymple,
- Alexis Hérault,
- Ciro Del Negro,
- Elie Saikali
Journal of Computational Physics (JOCP), Volume 466, Issue Chttps://doi.org/10.1016/j.jcp.2022.111413AbstractImplicit integration of the viscous term can significantly improve performance in computational fluid dynamics for highly viscous fluids such as lava. We show improvements over our previous proposal for semi-implicit viscous ...
Highlights- No symmetry required in the linear system associated to the implicit viscous term.
- research-articleJune 2022
An improved model for compressible multiphase flows based on Smoothed Particle Hydrodynamics with enhanced particle regeneration technique
Journal of Computational Physics (JOCP), Volume 458, Issue Chttps://doi.org/10.1016/j.jcp.2022.111106AbstractIn the current study, an improved numerical model is proposed in the compressible fields based on Smoothed Particle Hydrodynamics (SPH), which is comprised of MUSCL interpolation in multiphase flow, enhanced particle regeneration technique (PRT) ...
Highlights- An enhanced particle regeneration technique is proposed to simulate compressible multiphase flows based on SPH.
- The mass conservation property is improved leading to the accurate detection of multiphase interface.
- The wave front ...
- letterApril 2022
Comment on “Free surface tension in incompressible smoothed particle hydrodynamics (ISPH)” [Comput. Mech. 2020, 65, 487–502]
Computational Mechanics (SPCM), Volume 69, Issue 4Pages 1067–1068https://doi.org/10.1007/s00466-021-02128-9AbstractWe comment on a recent article [Comput. Mech. 2020, 65, 487–502] about surface-tension modeling for free-surface flows with Smoothed Particle Hydrodynamics. The authors motivate part of their work related to a novel principal curvature ...
- research-articleJanuary 2022
Optimizations for predictive–corrective particle-based fluid simulation on GPU
The Visual Computer: International Journal of Computer Graphics (VISC), Volume 39, Issue 3Pages 983–995https://doi.org/10.1007/s00371-021-02379-wAbstractThe use of particles-based simulations to produce fluid animations is nowadays a frequently used method by both the industrial and research sectors. Although there are many variations of the smoothed particle hydrodynamics (SPH) algorithm ...
- ArticleDecember 2021
An Optimized GPU Implementation of Weakly-Compressible SPH Using CUDA-Based Strategies
Algorithms and Architectures for Parallel ProcessingPages 354–369https://doi.org/10.1007/978-3-030-95384-3_23AbstractSPH (Smoothed Particle Hydrodynamics) is a meshless method that is widely used to simulate computational fluid problems but is very time-consuming. Although many GPU-based solutions have been widely applied to accelerate the SPH method, the ...