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- research-articleJanuary 2023
Twenty years of e-learning in health science: A bibliometric
Procedia Computer Science (PROCS), Volume 216, Issue CPages 604–612https://doi.org/10.1016/j.procs.2022.12.175AbstractEducation about health sciences has historically been limited in the curriculum of health professionals and largely inaccessible to the public. In practice, most of the health science education is still running conventionally. Supposedly with the ...
- research-articleJanuary 2023
Augmented reality for studying hands on the human body for elementary school students
- Richi Rusli,
- Darryl Arkan Nalanda,
- Antonius Doff Valma Tarmidi,
- Kristien Margi Suryaningrum,
- Rezki Yunanda
Procedia Computer Science (PROCS), Volume 216, Issue CPages 237–244https://doi.org/10.1016/j.procs.2022.12.132AbstractAugmented Reality (AR) media has become a utilization or an intermediary tool in everyday life. Augmented Reality has become a medium to contribute to human life, such as games, virtual tourism objects, and learning media. However, the application ...