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- research-articleOctober 2024
OpenEarable ExG: Open-Source Hardware for Ear-Based Biopotential Sensing Applications
UbiComp '24: Companion of the 2024 on ACM International Joint Conference on Pervasive and Ubiquitous ComputingPages 916–920https://doi.org/10.1145/3675094.3678480While traditional earphones primarily offer private audio spaces, so-called "earables" emerged to offer a variety of sensing capabilities. Pioneering platforms like OpenEarable have introduced novel sensing platforms targeted at the ears, incorporating ...
- short-paperMarch 2024
Understanding Fatigue Through Biosignals: A Comprehensive Dataset
HRI '24: Proceedings of the 2024 ACM/IEEE International Conference on Human-Robot InteractionPages 901–905https://doi.org/10.1145/3610977.3637485Fatigue is a multifaceted construct, that represents an important part of human experience. The two main aspects of fatigue are the mental one and the physical one, that often intertwine, intensifying their collective impact on daily life and overall ...
- research-articleOctober 2023
SkiTech: An Alpine Skiing and Snowboarding Dataset of 3D Body Pose, Sole Pressure, and Electromyography
- Erwin Wu,
- Takashi Matsumoto,
- Chen-Chieh Liao,
- Ruofan Liu,
- Hidetaka Katsuyama,
- Yuki Inaba,
- Noriko Hakamada,
- Yusuke Yamamoto,
- Yusuke Ishige,
- Hideki Koike
MMSports '23: Proceedings of the 6th International Workshop on Multimedia Content Analysis in SportsPages 3–8https://doi.org/10.1145/3606038.3616151Effective analysis of skills requires high-quality, multi-modal datasets, especially in the field of artificial intelligence. However, creating such datasets for extreme sports, such as alpine skiing, can be challenging due to environmental constraints. ...
- research-articleApril 2023
A Framework and Call to Action for the Future Development of EMG-Based Input in HCI
CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing SystemsArticle No.: 145, Pages 1–23https://doi.org/10.1145/3544548.3580962Electromyography (EMG) has been explored as an HCI input modality following a long history of success for prosthesis control. While EMG has the potential to address a range of hands-free interaction needs, it has yet to be widely accepted outside of ...
- research-articleMarch 2020
Plug-and-Play Gesture Control Using Muscle and Motion Sensors
HRI '20: Proceedings of the 2020 ACM/IEEE International Conference on Human-Robot InteractionPages 439–448https://doi.org/10.1145/3319502.3374823As the capacity for machines to extend human capabilities continues to grow, the communication channels used must also expand. Allowing machines to interpret nonverbal commands such as gestures can help make interactions more similar to interactions ...
- research-articleNovember 2019
Eliciting Pen-Holding Postures for General Input with Suitability for EMG Armband Detection
ISS '19: Proceedings of the 2019 ACM International Conference on Interactive Surfaces and SpacesPages 89–100https://doi.org/10.1145/3343055.3359720We conduct a two-part study to better understand pen grip postures for general input like mode switching and com-mand invocation. The first part of the study asks participants what variations of their normal pen grip posture they might use, without any ...
- posterOctober 2018
Investigation into Natural Gestures Using EMG for "SuperNatural" Interaction in VR
UIST '18 Adjunct: Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface Software and TechnologyPages 102–104https://doi.org/10.1145/3266037.3266115Can natural interaction requirements be fulfilled while still harnessing the "supernatural" fantasy of Virtual Reality (VR)? In this work we used off the shelf Electromyogram (EMG) sensors as an input device which can afford natural gestures to preform ...
- posterOctober 2018
Wearable Kinesthetic I/O Device for Sharing Muscle Compliance
UIST '18 Adjunct: Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface Software and TechnologyPages 57–59https://doi.org/10.1145/3266037.3266100In this paper, we present a wearable kinesthetic I/O device, which is able to measure and intervene in multiple muscle activities simultaneously through the same electrodes. The developed system includes an I/O module, capable of measuring the ...
- Work in ProgressMarch 2018
Mobile, Exercise-agnostic, Sensor-based Serious Games for Physical Rehabilitation at Home
TEI '18: Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied InteractionPages 271–278https://doi.org/10.1145/3173225.3173280Serious games can improve the physical rehabilitation of patients with different conditions. By monitoring exercises and offering feedback, serious games promote the correct execution of exercises outside the clinic. Nevertheless, existing serious games ...
- posterJune 2017
MyoLearn: Using a multimodal armband sensor for vocational safety problem identification
PETRA '17: Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive EnvironmentsPages 248–249https://doi.org/10.1145/3056540.3076212This project looks at using the Myo armband and machine learning techniques to detect irregularities when performing a vocational assembly task. A Lego car assembly task is performed while Myo data are collected, which include accelerometer, gyroscope, ...
- research-articleOctober 2016
KONTRAKTION: Sonification of Metagestures with electromyographic Signals
'Kontraktion' is an embodied musical interface using biosignals to create an immersive sonic performance setup. It explores the energetic coupling between digital synthesis and musical expression by reducing the interface to an embodied instrument and ...
- abstractMarch 2016
Augmented Reality Eyeglasses for Promoting Home-Based Rehabilitation for Children with Cerebral Palsy
We have designed an augmented reality (AR) game for children with cerebral palsy (CP) to perform home-based neurorehabilitation. A Myo armband detects electromyographic (EMG) signals and accelerometer data from the arm, and a trained classifier ...
- research-articleMarch 2016
SCEPTRE: A Pervasive, Non-Invasive, and Programmable Gesture Recognition Technology
IUI '16: Proceedings of the 21st International Conference on Intelligent User InterfacesPages 282–293https://doi.org/10.1145/2856767.2856794Communication and collaboration between deaf people and hearing people is hindered by lack of a common language. Although there has been a lot of research in this domain, there is room for work towards a system that is ubiquitous, non-invasive, works in ...
- ArticleDecember 2015
Detection and Alleviation of Driving Fatigue Based on EMG and EMS/EEG Using Wearable Sensor
MOBIHEALTH'15: Proceedings of the 5th EAI International Conference on Wireless Mobile Communication and HealthcarePages 155–157https://doi.org/10.4108/eai.14-10-2015.2261628We present a new technique to detect and relieve drivers’ fatigue by using electromyography (EMG) and electrical muscle stimulation (EMS) respectively, while drivers are driving without any interruption. Driving fatigue was detected by EMG from the ...
- research-articleApril 2015
Advancing Muscle-Computer Interfaces with High-Density Electromyography
CHI '15: Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing SystemsPages 929–938https://doi.org/10.1145/2702123.2702501In this paper we present our results on using electromyographic (EMG) sensor arrays for finger gesture recognition. Sensing muscle activity allows to capture finger motion without placing sensors directly at the hand or fingers and thus may be used to ...
- abstractMarch 2013
BioSleeve: a natural EMG-based interface for HRI
HRI '13: Proceedings of the 8th ACM/IEEE international conference on Human-robot interactionPages 69–70This paper presents the BioSleeve, a new gesture-based human interface for natural robot control. Detailed activity of the user's hand and arm is acquired via surface electromyography sensors and an inertial measurement unit that are embedded in a ...
- extended-abstractMay 2012
User needs in the performance of prescribed home exercise therapy
CHI EA '12: CHI '12 Extended Abstracts on Human Factors in Computing SystemsPages 2369–2374https://doi.org/10.1145/2212776.2223804Musculoskeletal disorders are a globally significant health problem affecting millions. Physiotherapy, including prescribed exercises performed independently by patients in their homes, is a key treatment for many sufferers. However, many fail to ...
- research-articleApril 2008
Demonstrating the feasibility of using forearm electromyography for muscle-computer interfaces
CHI '08: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsPages 515–524https://doi.org/10.1145/1357054.1357138We explore the feasibility of muscle-computer interfaces (muCIs): an interaction methodology that directly senses and decodes human muscular activity rather than relying on physical device actuation or user actions that are externally visible or ...