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- research-articleSeptember 2024
An Examination of Ultrasound Mid-air Haptics for Enhanced Material and Temperature Perception in Virtual Environments
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 8, Issue MHCIArticle No.: 243, Pages 1–21https://doi.org/10.1145/3676488Rendering realistic tactile sensations of virtual objects remains a challenge in VR. While haptic interfaces have advanced, particularly with phased arrays, their ability to create realistic object properties like state and temperature remains unclear. ...
- research-articleOctober 2023
Improving the Perception of Mid-air Tactile Shapes with Spatio-temporally-modulated Tactile Pointers
ACM Transactions on Applied Perception (TAP), Volume 20, Issue 4Article No.: 13, Pages 1–16https://doi.org/10.1145/3611388Ultrasound mid-air haptic (UMH) devices can remotely render vibrotactile shapes on the skin of unequipped users, e.g., to draw haptic icons or render virtual object shapes. Spatio-temporal modulation (STM), the state-of-the-art UMH shape-rendering method, ...
- research-articleJanuary 2023
Gap Detection in Pairs of Ultrasound Mid-air Vibrotactile Stimuli
- Thomas Howard,
- Karina Driller,
- William Frier,
- Claudio Pacchierotti,
- Maud Marchal,
- Jessica Hartcher-O’Brien
ACM Transactions on Applied Perception (TAP), Volume 20, Issue 1Article No.: 5, Pages 1–17https://doi.org/10.1145/3570904Ultrasound mid-air haptic (UMH) devices are a novel tool for haptic feedback, capable of providing localized vibrotactile stimuli to users at a distance. UMH applications largely rely on generating tactile shape outlines on the users’ skin. Here we ...
- research-articleNovember 2022
Force-Aware Interface via Electromyography for Natural VR/AR Interaction
ACM Transactions on Graphics (TOG), Volume 41, Issue 6Article No.: 268, Pages 1–18https://doi.org/10.1145/3550454.3555461While tremendous advances in visual and auditory realism have been made for virtual and augmented reality (VR/AR), introducing a plausible sense of physicality into the virtual world remains challenging. Closing the gap between real-world physicality and ...
- research-articleOctober 2022
Interpersonal Haptic Communication: Review and Directions for the Future
International Journal of Human-Computer Studies (IJHC), Volume 166, Issue Chttps://doi.org/10.1016/j.ijhcs.2022.102881Highlights- Interpersonal mediated communication is still mainly audio-visual, as current haptic communication technology is limited in both technological readiness and ...
Touch between people is an integral part of human life. Touch is used to convey information, emotions, and other social cues. Still, everyday remote communication remains mainly auditive or audio-visual. The theme of this article, ...
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- short-paperOctober 2021
Perception of Ultrasound Haptic Focal Point Motion
ICMI '21: Proceedings of the 2021 International Conference on Multimodal InteractionPages 697–701https://doi.org/10.1145/3462244.3479950Ultrasound haptic patterns can be rendered by continuously moving an ultrasonic focal point. It is not known how this focal point motion affects haptic perception. We present two psychophysical experiments investigating the perception of an ultrasound ...
- abstractApril 2020
Please Touch Color: Tactile-Color Texture Design for The Visually Impaired
CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing SystemsPages 1–7https://doi.org/10.1145/3334480.3383003This study aims at developing a 3D tactile system to help visually impaired people recognize colors via texture perception when they appreciate art paintings. The system is designed based on fundamentals of color perception, tactile acuity, and braille ...
- research-articleJanuary 2020
Dogs Can Understand Haptic Communication
ACI '19: Proceedings of the Sixth International Conference on Animal-Computer InteractionArticle No.: 17, Pages 1–6https://doi.org/10.1145/3371049.3371066Dogs are extremely common in the modern world, as pets or to help us as work animals. Despite their increasing popularity in both forms, our methods of communicating with them have not advanced much since their domestication. For even the most ...
- research-articleMay 2019
ThermalBracelet: Exploring Thermal Haptic Feedback Around the Wrist
CHI '19: Proceedings of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: 170, Pages 1–11https://doi.org/10.1145/3290605.3300400Smartwatches enable the wrist to be used as an ideal location to provide always-available haptic notifications as they are constantly worn with direct contact with the skin. With the wrist straps, the haptic feedback can be extended to the full space ...
- research-articleMarch 2019Best Paper
SpinalLog: Visuo-Haptic Feedback in Musculoskeletal Manipulation Training
TEI '19: Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied InteractionPages 5–14https://doi.org/10.1145/3294109.3295626Current techniques for teaching spinal mobilisation follow the traditional classroom approach: an instructor demonstrates a technique and students attempt to emulate it by practising on each other while receiving feedback from the instructor. This paper ...
- research-articleDecember 2018
FlyingHand: extending the range of haptic feedback on virtual hand using drone-based object recognition
SA '18: SIGGRAPH Asia 2018 Technical BriefsArticle No.: 28, Pages 1–4https://doi.org/10.1145/3283254.3283258This paper presents a Head Mounted Display (HMD) integrated system, that uses a drone and a virtual hand to help the users explore remote environment. The system allows the users to use hand gestures to control the drone and identify the Objects of ...
- research-articleAugust 2018
Touch with foreign hands: the effect of virtual hand appearance on visual-haptic integration
SAP '18: Proceedings of the 15th ACM Symposium on Applied PerceptionArticle No.: 9, Pages 1–8https://doi.org/10.1145/3225153.3225158Hand tracking and haptics are gaining more importance as key technologies of virtual reality (VR) systems. For designing such systems, it is fundamental to understand how the appearance of the virtual hands influences user experience and how the human ...
- otherJuly 2017
Digital playgroundz
SIGGRAPH '17: ACM SIGGRAPH 2017 VR VillageArticle No.: 4, Pages 1–2https://doi.org/10.1145/3089269.3089288Digital Playgroundz is augmented reality platform for large scale applications on flat surfaces (walls). It was developed while trying to connect projection mapping and games, but it can be used for other applications, too. The size or count of ...
- research-articleMay 2017
Investigating Haptic Perception of and Physiological Responses to Air Vortex Rings on a User's Cheek
CHI '17: Proceedings of the 2017 CHI Conference on Human Factors in Computing SystemsPages 3083–3094https://doi.org/10.1145/3025453.3025501Haptic perception is one of the primary means of interaction with the world. Recent research on affective haptics suggests that it can affect emotional and behavioral responses. In this study, we evaluate user perceptions of haptic stimuli generated by ...
- articleJanuary 2016
Study on effects of effects of surface properties in haptic perception of virtual curvature
International Journal of Computer Applications in Technology (IJCAT), Volume 53, Issue 3Pages 236–243Stiffness and friction are regarded as important haptic cues for designers of haptic virtual environments. One virtual concave curvature discrimination test based on randomised block design with three factors, radius, stiffness and friction, has been ...
- research-articleOctober 2015
Designing the user interface of a virtual needle insertion trainer
IHM '15: Proceedings of the 27th Conference on l'Interaction Homme-MachineArticle No.: 18, Pages 1–9https://doi.org/10.1145/2820619.2820637In interventional radiology, inserting a needle to perform a biopsy requires a high haptic sensitivity. The traditional learning methods based on observation of skilled clinicians and training on real patients are questionable. Virtual Reality (VR) ...
- posterSeptember 2015
Good vibrations: driving with a haptic pedal
AutomotiveUI '15: Adjunct Proceedings of the 7th International Conference on Automotive User Interfaces and Interactive Vehicular ApplicationsPages 100–105https://doi.org/10.1145/2809730.2809742The study at hand evaluates if and how perception of haptic pulse feedback provided by an accelerator pedal in a stationary car differs dependent on the shoe type (herein safety boots and plimsolls) or the age and gender of the participant. Intermediate ...
- Work in ProgressApril 2015
Marionette: a Multi-Finger Tilt Feedback Device for Curvatures and Haptic Images Perception
CHI EA '15: Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing SystemsPages 1229–1234https://doi.org/10.1145/2702613.2732729Marionette is a haptic device designed to explore touch perception limits between real and device induced shapes. Its novelty resides in the support for 2D exploration over a flat surface and multi-finger capabilities. Marionette is able to apply ...
- research-articleApril 2015
Touch of the Eye: Does Observation Reflect Haptic Metaphors In Art Drawing?
CHI EA '15: Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing SystemsPages 579–588https://doi.org/10.1145/2702613.2732510We present preliminary indications from an examination of the relationship between stimulus fixation and subsequent motor activity in art drawing. We utilize eye-tracking technology to observe the complex vision cycles of an artist's drawing process, and ...
- research-articleJuly 2013
A real-time sensing and rendering of haptic perception based on bilateral control
SIGGRAPH '13: ACM SIGGRAPH 2013 PostersArticle No.: 32, Page 1https://doi.org/10.1145/2503385.2503421In recent years, various haptic devices and sensors have been developed. However, development of the haptic sensor is expensive, and there is a difference in performance between these sensors and haptic rendering devices (For example, measuring method, ...