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- research-articleAugust 2020
Computational p-Willmore Flow with Conformal Penalty
ACM Transactions on Graphics (TOG), Volume 39, Issue 5Article No.: 161, Pages 1–16https://doi.org/10.1145/3369387The unsigned p-Willmore functional introduced in the work of Mondino [2011] generalizes important geometric functionals, which measure the area and Willmore energy of immersed surfaces. Presently, techniques from the work of Dziuk [2008] are adapted to ...
- research-articleFebruary 2018
Discrete Geodesic Nets for Modeling Developable Surfaces
ACM Transactions on Graphics (TOG), Volume 37, Issue 2Article No.: 16, Pages 1–17https://doi.org/10.1145/3180494We present a discrete theory for modeling developable surfaces as quadrilateral meshes satisfying simple angle constraints. The basis of our model is a lesser-known characterization of developable surfaces as manifolds that can be parameterized through ...
- articleOctober 2013
Deformation of objects with non-linear constraints
International Journal of Computer Integrated Manufacturing (IJCIM), Volume 26, Issue 10Pages 928–938https://doi.org/10.1080/0951192X.2011.637965There are various techniques for deforming three-dimensional objects in existing computer-aided design CAD systems. To maintain user-specified constraints in the deformation of a parametric and feature-based model is a new challenge in deformation ...
- ArticleOctober 2012
Simultaneous shape and pose adaption of articulated models using linear optimization
ECCV'12: Proceedings of the 12th European conference on Computer Vision - Volume Part IPages 724–737https://doi.org/10.1007/978-3-642-33718-5_52We propose a novel formulation to express the attachment of a polygonal surface to a skeleton using purely linear terms. This enables to simultaneously adapt the pose and shape of an articulated model in an efficient way. Our work is motivated by the ...
- ArticleNovember 2011
Space-time Editing of 3D Video Sequences
CVMP '11: Proceedings of the 2011 Conference for Visual Media ProductionPages 148–157https://doi.org/10.1109/CVMP.2011.23A shape constrained Laplacian mesh deformation approach is introduced for interactive editing of mesh sequences. This allows low-level constraints, such as foot or hand contact, to be imposed while preserving the natural dynamics of the captured ...
- ArticleSeptember 2011
Finite Element Mesh Editing through CAD Operations
CADGRAPHICS '11: Proceedings of the 2011 12th International Conference on Computer-Aided Design and Computer GraphicsPages 53–60https://doi.org/10.1109/CAD/Graphics.2011.76In the process of numerical simulation, Finite Element Analysis (FEA) is commonly used for product design optimization. The product model has to be modified according to its associated optimization result obtained based on analysis, and the mesh model ...
- research-articleApril 2011
Irregular vertex editing for architectural geometry design
SimAUD '11: Proceedings of the 2011 Symposium on Simulation for Architecture and Urban DesignPages 156–163This paper introduces an innovative computational design tool used to edit architectural geometry by addressing the problem of irregular vertices. An irregular vertex is a special kind of vertex, which is connected with less or more edges than regular ...
- ArticleDecember 2010
Constraints Based Deformation
ICMA '10: Proceedings of the 2010 International Conference on Manufacturing AutomationPages 87–93https://doi.org/10.1109/ICMA.2010.24There are various techniques for deforming three-dimensional objects in existing CAD systems. To maintain some user specified constraints in a deformation of a parametric and feature-based model is a new aspect in deformation modeling. This paper ...
- research-articleJuly 2009
iWIRES: an analyze-and-edit approach to shape manipulation
SIGGRAPH '09: ACM SIGGRAPH 2009 papersArticle No.: 33, Pages 1–10https://doi.org/10.1145/1576246.1531339Man-made objects are largely dominated by a few typical features that carry special characteristics and engineered meanings. State-of-the-art deformation tools fall short at preserving such characteristic features and global structure. We introduce ...
- research-articleJuly 2009
iWIRES: an analyze-and-edit approach to shape manipulation
ACM Transactions on Graphics (TOG), Volume 28, Issue 3Article No.: 33, Pages 1–10https://doi.org/10.1145/1531326.1531339Man-made objects are largely dominated by a few typical features that carry special characteristics and engineered meanings. State-of-the-art deformation tools fall short at preserving such characteristic features and global structure. We introduce ...
- articleJanuary 2009
Space deformations, surface deformations and the opportunities in-between
Journal of Computer Science and Technology (JCST), Volume 24, Issue 1Pages 2–5https://doi.org/10.1007/s11390-009-9200-0In recent years we have witnessed a large interest in surface deformation techniques. This has been a reaction that can be attributed to the ability to develop techniques which are detail-preserving. Space deformation techniques, on the other hand, ...
- research-articleMay 2008
Free-form motion processing
ACM Transactions on Graphics (TOG), Volume 27, Issue 2Article No.: 12, Pages 1–13https://doi.org/10.1145/1356682.1356685Motion is the center of attention in many applications of computer graphics. Skeletal motion for articulated characters can be processed and altered in a variety of ways to increase the versatility of each motion clip. However, analogous techniques have ...
- research-articleJanuary 2008
On Linear Variational Surface Deformation Methods
IEEE Transactions on Visualization and Computer Graphics (ITVC), Volume 14, Issue 1Pages 213–230https://doi.org/10.1109/TVCG.2007.1054This survey reviews the recent advances in linear variational mesh deformation techniques. These methods were developed for editing detailed high-resolution meshes, like those produced by scanning real-world objects. The challenge of manipulating such ...
- ArticleJuly 2006
A fast multigrid algorithm for mesh deformation
In this paper, we present a multigrid technique for efficiently deforming large surface and volume meshes. We show that a previous least-squares formulation for distortion minimization reduces to a Laplacian system on a general graph structure for which ...
- articleJuly 2006
A fast multigrid algorithm for mesh deformation
ACM Transactions on Graphics (TOG), Volume 25, Issue 3Pages 1108–1117https://doi.org/10.1145/1141911.1142001In this paper, we present a multigrid technique for efficiently deforming large surface and volume meshes. We show that a previous least-squares formulation for distortion minimization reduces to a Laplacian system on a general graph structure for which ...
- ArticleJuly 2005
As-rigid-as-possible shape manipulation
We present an interactive system that lets a user move and deform a two-dimensional shape without manually establishing a skeleton or freeform deformation (FFD) domain beforehand. The shape is represented by a triangle mesh and the user moves several ...
- ArticleJuly 2005
Linear rotation-invariant coordinates for meshes
We introduce a rigid motion invariant mesh representation based on discrete forms defined on the mesh. The reconstruction of mesh geometry from this representation requires solving two sparse linear systems that arise from the discrete forms: the first ...
- articleJuly 2005
As-rigid-as-possible shape manipulation
ACM Transactions on Graphics (TOG), Volume 24, Issue 3Pages 1134–1141https://doi.org/10.1145/1073204.1073323We present an interactive system that lets a user move and deform a two-dimensional shape without manually establishing a skeleton or freeform deformation (FFD) domain beforehand. The shape is represented by a triangle mesh and the user moves several ...
- articleJuly 2005
Linear rotation-invariant coordinates for meshes
ACM Transactions on Graphics (TOG), Volume 24, Issue 3Pages 479–487https://doi.org/10.1145/1073204.1073217We introduce a rigid motion invariant mesh representation based on discrete forms defined on the mesh. The reconstruction of mesh geometry from this representation requires solving two sparse linear systems that arise from the discrete forms: the first ...