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- research-articleDecember 2019
Cooperative caching in fog radio access networks: a graph‐based approach
IET Communications (CMU2), Volume 13, Issue 20Pages 3519–3528https://doi.org/10.1049/iet-com.2019.0436In this study, cooperative caching is investigated in fog radio access networks. To maximise the offloaded traffic, a cooperative caching optimisation problem is formulated. By analysing the relationship between clustering and cooperation and utilising ...
- research-articleAugust 2018
Merging procedural and non-procedural hair grooming
DigiPro '18: Proceedings of the 8th Annual Digital Production SymposiumArticle No.: 5, Pages 1–4https://doi.org/10.1145/3233085.3233098Procedural workflows are widely used for creating hair and fur on characters in the visual effects industry, usually in the form of a node-based system. While they are able to create hairstyles with great variety, procedural systems often need to be ...
- research-articleJuly 2016
Gaffer: an open-source application framework for VFX
DigiPro '16: Proceedings of the 2016 Symposium on Digital ProductionPages 31–42https://doi.org/10.1145/2947688.2947696Gaffer is an open-source application framework for visual effects production, which includes a multithreaded node based computation framework and a QT based UI framework for editing and viewing node graphs. The Gaffer frameworks were initiated ...
- research-articleJuly 2013
Developing a unified pipeline with character
DigiPro '13: Proceedings of the Symposium on Digital ProductionPages 37–43https://doi.org/10.1145/2491832.2491837Photo-real digital characters and creatures have become an integral component of modern feature films. As audiences become more accustomed with visual effects, the demand for seamless reality is ever increasing. This in turn increases complexity of all ...