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- research-articleDecember 2024
Efficient and User-Friendly Visualization of Neural Relightable Images for Cultural Heritage Applications
- Leonardo Righetto,
- Mohammad Khademizadeh,
- Andrea Giachetti,
- Federico Ponchio,
- Davit Gigilashvili,
- Fabio Bettio,
- Enrico Gobbetti
Journal on Computing and Cultural Heritage (JOCCH), Volume 17, Issue 4Article No.: 54, Pages 1–24https://doi.org/10.1145/3690390We introduce an innovative multi-resolution framework for encoding and interactively visualizing large relightable images using a neural reflectance model derived from a state-of-the-art technique. The framework is seamlessly integrated into a scalable ...
- research-articleOctober 2024
PRTGS: Precomputed Radiance Transfer of Gaussian Splats for Real-Time High-Quality Relighting
MM '24: Proceedings of the 32nd ACM International Conference on MultimediaPages 5112–5120https://doi.org/10.1145/3664647.3680893We proposed Precomputed Radiance Transfer of Gaussian Splats (PRTGS), a real-time high-quality relighting method for Gaussian splats in low-frequency lighting environments that captures soft shadows and interreflections by precomputing 3D Gaussian splats'...
- ArticleNovember 2024
MeshAvatar: Learning High-Quality Triangular Human Avatars from Multi-view Videos
AbstractWe present a novel pipeline for learning high-quality triangular human avatars from multi-view videos. Recent methods for avatar learning are typically based on neural radiance fields (NeRF), which is not compatible with traditional graphics ...
- research-articleDecember 2023
FLARE: Fast Learning of Animatable and Relightable Mesh Avatars
ACM Transactions on Graphics (TOG), Volume 42, Issue 6Article No.: 204, Pages 1–15https://doi.org/10.1145/3618401Our goal is to efficiently learn personalized animatable 3D head avatars from videos that are geometrically accurate, realistic, relightable, and compatible with current rendering systems. While 3D meshes enable efficient processing and are highly ...
- research-articleFebruary 2023
Real-time Image Enhancement with Attention Aggregation
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMM), Volume 19, Issue 2sArticle No.: 98, Pages 1–19https://doi.org/10.1145/3564607Image enhancement has stimulated significant research works over the past years for its great application potential in video conferencing scenarios. Nevertheless, most existing image enhancement approaches are still struggling to find a good tradeoff that ...
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- research-articleOctober 2022
Rethinking the Vulnerability of DNN Watermarking: Are Watermarks Robust against Naturalness-aware Perturbations?
MM '22: Proceedings of the 30th ACM International Conference on MultimediaPages 1808–1818https://doi.org/10.1145/3503161.3548390Training Deep Neural Networks (DNN) is a time-consuming process and requires a large amount of training data, which motivates studies working on protecting the intellectual property (IP) of DNN models by employing various watermarking techniques. ...
- research-articleJuly 2022
EyeNeRF: a hybrid representation for photorealistic synthesis, animation and relighting of human eyes
ACM Transactions on Graphics (TOG), Volume 41, Issue 4Article No.: 166, Pages 1–16https://doi.org/10.1145/3528223.3530130A unique challenge in creating high-quality animatable and relightable 3D avatars of real people is modeling human eyes, particularly in conjunction with the surrounding periocular face region. The challenge of synthesizing eyes is multifold as it ...
- research-articleDecember 2021
NeRFactor: neural factorization of shape and reflectance under an unknown illumination
ACM Transactions on Graphics (TOG), Volume 40, Issue 6Article No.: 237, Pages 1–18https://doi.org/10.1145/3478513.3480496We address the problem of recovering the shape and spatially-varying reflectance of an object from multi-view images (and their camera poses) of an object illuminated by one unknown lighting condition. This enables the rendering of novel views of the ...
- invited-talkAugust 2021
Freezing Fire – Automated Light-Passes for Stop-Motion VFX
SIGGRAPH '21: ACM SIGGRAPH 2021 TalksArticle No.: 46, Pages 1–2https://doi.org/10.1145/3450623.3464640This work proposes and evaluates a method of image-based rendering for integrating light-emitting CG assets with digital photography. The framework consists of a capture stage, in which footage of the scene under varied lighting is acquired, and a ...
- research-articleJuly 2021
Total relighting: learning to relight portraits for background replacement
- Rohit Pandey,
- Sergio Orts Escolano,
- Chloe Legendre,
- Christian Häne,
- Sofien Bouaziz,
- Christoph Rhemann,
- Paul Debevec,
- Sean Fanello
ACM Transactions on Graphics (TOG), Volume 40, Issue 4Article No.: 43, Pages 1–21https://doi.org/10.1145/3450626.3459872We propose a novel system for portrait relighting and background replacement, which maintains high-frequency boundary details and accurately synthesizes the subject's appearance as lit by novel illumination, thereby producing realistic composite images ...
- research-articleJuly 2021
Deep relightable appearance models for animatable faces
- Sai Bi,
- Stephen Lombardi,
- Shunsuke Saito,
- Tomas Simon,
- Shih-En Wei,
- Kevyn Mcphail,
- Ravi Ramamoorthi,
- Yaser Sheikh,
- Jason Saragih
ACM Transactions on Graphics (TOG), Volume 40, Issue 4Article No.: 89, Pages 1–15https://doi.org/10.1145/3450626.3459829We present a method for building high-fidelity animatable 3D face models that can be posed and rendered with novel lighting environments in real-time. Our main insight is that relightable models trained to produce an image lit from a single light ...
- research-articleJuly 2021
PhotoApp: photorealistic appearance editing of head portraits
- Mallikarjun B R,
- Ayush Tewari,
- Abdallah Dib,
- Tim Weyrich,
- Bernd Bickel,
- Hans-Peter Seidel,
- Hanspeter Pfister,
- Wojciech Matusik,
- Louis Chevallier,
- Mohamed Elgharib,
- Christian Theobalt
ACM Transactions on Graphics (TOG), Volume 40, Issue 4Article No.: 44, Pages 1–16https://doi.org/10.1145/3450626.3459765Photorealistic editing of head portraits is a challenging task as humans are very sensitive to inconsistencies in faces. We present an approach for high-quality intuitive editing of the camera viewpoint and scene illumination (parameterised with an ...
- research-articleJanuary 2021
Neural Light Transport for Relighting and View Synthesis
- Xiuming Zhang,
- Sean Fanello,
- Yun-Ta Tsai,
- Tiancheng Sun,
- Tianfan Xue,
- Rohit Pandey,
- Sergio Orts-Escolano,
- Philip Davidson,
- Christoph Rhemann,
- Paul Debevec,
- Jonathan T. Barron,
- Ravi Ramamoorthi,
- William T. Freeman
ACM Transactions on Graphics (TOG), Volume 40, Issue 1Article No.: 9, Pages 1–17https://doi.org/10.1145/3446328The light transport (LT) of a scene describes how it appears under different lighting conditions from different viewing directions, and complete knowledge of a scene’s LT enables the synthesis of novel views under arbitrary lighting. In this article, we ...
- research-articleNovember 2020
Deep relightable textures: volumetric performance capture with neural rendering
- Abhimitra Meka,
- Rohit Pandey,
- Christian Häne,
- Sergio Orts-Escolano,
- Peter Barnum,
- Philip David-Son,
- Daniel Erickson,
- Yinda Zhang,
- Jonathan Taylor,
- Sofien Bouaziz,
- Chloe Legendre,
- Wan-Chun Ma,
- Ryan Overbeck,
- Thabo Beeler,
- Paul Debevec,
- Shahram Izadi,
- Christian Theobalt,
- Christoph Rhemann,
- Sean Fanello
ACM Transactions on Graphics (TOG), Volume 39, Issue 6Article No.: 259, Pages 1–21https://doi.org/10.1145/3414685.3417814The increasing demand for 3D content in augmented and virtual reality has motivated the development of volumetric performance capture systemsnsuch as the Light Stage. Recent advances are pushing free viewpoint relightable videos of dynamic human ...
- research-articleNovember 2020
Deferred neural lighting: free-viewpoint relighting from unstructured photographs
ACM Transactions on Graphics (TOG), Volume 39, Issue 6Article No.: 258, Pages 1–15https://doi.org/10.1145/3414685.3417767We present deferred neural lighting, a novel method for free-viewpoint relighting from unstructured photographs of a scene captured with handheld devices. Our method leverages a scene-dependent neural rendering network for relighting a rough geometric ...
- research-articleOctober 2020
RT-VENet: A Convolutional Network for Real-time Video Enhancement
MM '20: Proceedings of the 28th ACM International Conference on MultimediaPages 4088–4097https://doi.org/10.1145/3394171.3413951Real-time video enhancement is in great demand due to the extensive usage of live video applications, but existing approaches are far from satisfying the strict requirements of speed and stability. We present a novel convolutional network that can ...
- research-articleMay 2020
Repurposing a Relighting Network for Realistic Compositions of Captured Scenes
I3D '20: Symposium on Interactive 3D Graphics and GamesArticle No.: 4, Pages 1–9https://doi.org/10.1145/3384382.3384523Multi-view stereo can be used to rapidly create realistic virtual content, such as textured meshes or a geometric proxy for free-viewpoint Image-Based Rendering (IBR). These solutions greatly simplify the content creation process compared to traditional ...
- research-articleDecember 2019
Depth estimation meets inverse rendering for single image novel view synthesis
CVMP '19: Proceedings of the 16th ACM SIGGRAPH European Conference on Visual Media ProductionArticle No.: 1, Pages 1–7https://doi.org/10.1145/3359998.3369399In this paper we propose a method for estimating geometry, lighting and albedo from a single image of an uncontrolled outdoor scene. To do so, we combine state-of-the-art deep learning based methods for single image depth estimation and inverse ...
- research-articleAugust 2018
Just get on with it: a managed approach to AOV manipulation
DigiPro '18: Proceedings of the 8th Annual Digital Production SymposiumArticle No.: 8, Pages 1–4https://doi.org/10.1145/3233085.3233091It is 5 pm and you have just finished addressing the notes on your comp of the giant alien robot ship explosion and are looking forward to the end of the work day. Then out of nowhere your supervisor comes in and says "The client called....they want a ...
- research-articleNovember 2016
Lighting transfer across multiple views through local color transforms
SA '16: SIGGRAPH ASIA 2016 Technical BriefsArticle No.: 11, Pages 1–4https://doi.org/10.1145/3005358.3005360We present a method for transferring lighting across photographs of a static scene. Our method takes as input a photo collection depicting a scene under varying viewpoints and lighting conditions. We cast lighting transfer as a colorization problem, ...