Export Citations
Save this search
Please login to be able to save your searches and receive alerts for new content matching your search criteria.
- posterSeptember 2024
MicroData: live visualisation & recording of micro:bit sensor data
WiPSCE '24: Proceedings of the 19th WiPSCE Conference on Primary and Secondary Computing Education ResearchArticle No.: 40, Pages 1–2https://doi.org/10.1145/3677619.3678135MicroData is an application that makes it easy to interactively visualise and record live sensor data in support of data literacy in the classroom. It leverages a BBC micro:bit coupled with an Arcade shield accessory, and needs no other hardware. It ...
- short-paperJuly 2024
Can Large Language Models Make the Grade? An Empirical Study Evaluating LLMs Ability To Mark Short Answer Questions in K-12 Education
L@S '24: Proceedings of the Eleventh ACM Conference on Learning @ ScalePages 300–304https://doi.org/10.1145/3657604.3664693This paper presents reports on a series of experiments with a novel dataset evaluating how well Large Language Models (LLMs) can mark (i.e. grade) open text responses to short answer questions, Specifically, we explore how well different combinations of ...
- ArticleMay 2023
Assess Informal Learning, Through Technology, in Science Centers or Science Museums
Proceedings TEEM 2022: Tenth International Conference on Technological Ecosystems for Enhancing MulticulturalityPages 1337–1345https://doi.org/10.1007/978-981-99-0942-1_142AbstractScience exhibitions are an effective tool for tech research and education, both in the production and design stages as well as in informal settings such as science centers and science museums, as they are used to promote informal learning in ...
- research-articleJune 2022
MoDa: Designing a Tool to Interweave Computational Modeling with Real-world Data Analysis for Science Learning in Middle School
- Aditi Wagh,
- Tamar Fuhrmann,
- Adelmo Antonio da Silva Eloy,
- Jacob Wolf,
- Engin Bumbacher,
- Paulo Blikstein,
- Michelle Wilkerson
IDC '22: Proceedings of the 21st Annual ACM Interaction Design and Children ConferencePages 206–211https://doi.org/10.1145/3501712.3529723Coordinating modeling and real-world data is central to building scientific theories. This paper examines how a complementary focus on modeling and data contributed to 8th grade students’ learning of mechanisms underlying wildfire smoke spread in MoDa, ...
- short-paperJune 2022
Collaboration at Scale: Exploring Member Role Changing Patterns in Collaborative Science Problem-solving Tasks
L@S '22: Proceedings of the Ninth ACM Conference on Learning @ ScalePages 309–312https://doi.org/10.1145/3491140.3528319Our work-in-progress paper explores students' role-changing patterns while working on science tasks in small groups. Grounded on the Collaboration Conceptual Model, we examined how members in 15 middle school student groups changed their roles ...
-
- posterMarch 2023
Computational Thinking-Integrated Elementary Science with Culturally Responsive Teaching: A Vignette Study
SIGCSE 2023: Proceedings of the 54th ACM Technical Symposium on Computer Science Education V. 2Page 1309https://doi.org/10.1145/3545947.3576255In response to the persistent diversity gap that exists in the computing field, we implemented a five-day professional development (PD) workshop for elementary teachers on integrating computational thinking (CT) and culturally responsive teaching (CRT) ...
- research-articleApril 2022
Meta-Analysis on the Effectiveness of Argument-Based Learning on Students’ Conceptual Understanding
IC4E '22: Proceedings of the 2022 13th International Conference on E-Education, E-Business, E-Management, and E-LearningPages 315–323https://doi.org/10.1145/3514262.3514305Argumentation in science as an approach to scientific literacy has been gaining the education sectors' attention. However, as the demands in education changes, assessing the effectiveness of argument-based learning (ABL) in science becomes more ...
- research-articleJanuary 2022
Education of preschool and elementary teachers on the use of adaptive gamification in science education
International Journal of Technology Enhanced Learning (IJTEL), Volume 14, Issue 1Pages 1–16https://doi.org/10.1504/ijtel.2022.120556The use of games regarding education is not something new. Their use, especially in the early stages of the education system, is notably widespread in helping students learn and develop various skills. Although students are considered the centre of ...
- short-paperNovember 2021
Improving the User Experience of a Science Fair in Mexico
CLIHC '21: Proceedings of the X Latin American Conference on Human Computer InteractionArticle No.: 16, Pages 1–4https://doi.org/10.1145/3488392.3488408Science fairs are one of the most effective ways that educational institutions have for reaching out to society as a whole. In Mexico one of the largest public universities has been organizing for almost three decades a science fair focused on children ...
- research-articleOctober 2021
ArtScience and the ICECUBE LED Display [ILDm^3]
MM '21: Proceedings of the 29th ACM International Conference on MultimediaPages 3720–3727https://doi.org/10.1145/3474085.3475524ICECUBE LED Display [ILDm^3] is a cubic-meter, 1/1000th scale model of the IceCube Neutrino Observatory, a novel telescope that looks for nearly invisible cosmic messengers, neutrinos, using a cubic-kilometer of instrumented ice starting 1450 meters ...
- research-articleOctober 2021
Can Digital Games Teach Scientific Inquiry?: A Case of How Affordances Can Become Constraints
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 5, Issue CHI PLAYArticle No.: 286, Pages 1–21https://doi.org/10.1145/3474713Digital games are increasingly being used to teach the processes of scientific inquiry. These games often make at least one of four key assumptions about scientific inquiry: that inquiry is a problem-solving process which is value-neutral, bounded by ...
- research-articleJune 2021
Circular Species: Designing critical thinking into children's science education through biomaterials and augmented reality
IDC '21: Proceedings of the 20th Annual ACM Interaction Design and Children ConferencePages 8–17https://doi.org/10.1145/3459990.3460698Science education is paramount as humanity works to mitigate the major socio-economic, technological, and environmental impact of the Anthropocene and build a sustainable future. For children to engage with and one day contribute to finding sustainable ...
- research-articleJune 2021
Development of e-Module for Teaching the Concept of Monsoons to Grade 7 Students in the Context of Disaster Risk Reduction
IC4E '21: Proceedings of the 2021 12th International Conference on E-Education, E-Business, E-Management, and E-LearningPages 13–18https://doi.org/10.1145/3450148.3450158This paper focuses on the development of an e-module for grade 7 science discussing the content about monsoon based on the learning competency expected to be achieved in the content. The evaluation of four experts yielded to a high rating in terms of ...
- research-articleJanuary 2021
A mobile game-based learning system with personalised conceptual level and mastery learning approach to promoting students' learning perceptions and achievements
International Journal of Mobile Learning and Organisation (IJMLO), Volume 15, Issue 1Pages 29–49https://doi.org/10.1504/ijmlo.2021.111596Mobile learning game has been widely used for encouraging students whenever and wherever. However, several studies have indicated that without properly incorporating students' personalised characteristic and learning assistance mechanism into the digital ...
- research-articleJanuary 2021
Exploring the affordances of computer-based assessment in measuring three-dimensional science learning
International Journal of Learning Technology (IJLT), Volume 16, Issue 1Pages 3–36https://doi.org/10.1504/ijlt.2021.115468The Next Generation Science Standards (NGSS) calls for higher proficiency in K-12 science through three-dimensional learning, defined as the integration of core ideas, science practices, and cross-cutting concepts. This indicates a shift from recitation ...
- extended-abstractJuly 2020
Combining computational and science practices in K-12 education
IDC '20: Proceedings of the 2020 ACM Interaction Design and Children Conference: Extended AbstractsPages 25–29https://doi.org/10.1145/3397617.3398033In science education, the use of computational tools brings many possibilities for collecting, manipulating, and visualizing data, opening new pathways for exploring and making sense of scientific phenomena. However, although new types of data can now ...
- research-articleNovember 2021
Toward a sustainable model for maker education in public education: Teachers as co-designers in an implementation of educational makerspaces
FabLearn '20: Proceedings of the FabLearn 2020 - 9th Annual Conference on Maker EducationPages 46–53https://doi.org/10.1145/3386201.3386218The integration of maker resources and pedagogies into formal education can enrich school curriculum by promoting more meaningful, contextualized, and inclusive ways of learning, particularly in STEM fields. We describe an implementation model of ...
- posterFebruary 2020
Vectors of CT-ification: Integrating Computational Activities in STEM Classrooms
SIGCSE '20: Proceedings of the 51st ACM Technical Symposium on Computer Science EducationPage 1361https://doi.org/10.1145/3328778.3372674While the Next Generation Science Standards set an expectation for developing computer science and computational thinking (CT) practices in the context of science subjects, it is an open question as to how to create curriculum and assessments that ...
- panelFebruary 2020
Integrating Computing and Computational Thinking into K-12 STEM Learning
SIGCSE '20: Proceedings of the 51st ACM Technical Symposium on Computer Science EducationPages 481–482https://doi.org/10.1145/3328778.3366970Policymakers believe that preparing all students from the earliest grades to high school for a new future of STEM+Computing (STEM+C) integration involves teaching them not only the science and math central to these areas, but also how computational ...
- research-articleMay 2020
Incorporating Historical Short Stories in Junior High School Science Lesson
IC4E '20: Proceedings of the 2020 11th International Conference on E-Education, E-Business, E-Management, and E-LearningPages 130–135https://doi.org/10.1145/3377571.3377637Nature of Science (NOS) is normally not part of science instruction and science assessment in the Philippines. It was not an explicit domain in the science curriculum. The main goal of this study was to find out the impact of historical short stories on ...