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- ArticleSeptember 2011
Voice games: investigation into the use of non-speech voice input for making computer games more accessible
INTERACT'11: Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part ISeptember 2011, Pages 11–29We conducted a quantitative experiment to determine the performance characteristics of non-speech vocalization for discrete input generation in comparison to existing speech and keyboard input methods. The results from the study validated our hypothesis ...
- research-articleApril 2009
Longitudinal study of people learning to use continuous voice-based cursor control
CHI '09: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsApril 2009, Pages 347–356https://doi.org/10.1145/1518701.1518757We conducted a 2.5 week longitudinal study with five motor impaired (MI) and four non-impaired (NMI) participants, in which they learned to use the Vocal Joystick, a voice-based user interface control system. We found that the participants were able to ...
- posterOctober 2008
VoiceLabel: using speech to label mobile sensor data
- Susumu Harada,
- Jonathan Lester,
- Kayur Patel,
- T. Scott Saponas,
- James Fogarty,
- James A. Landay,
- Jacob O. Wobbrock
ICMI '08: Proceedings of the 10th international conference on Multimodal interfacesOctober 2008, Pages 69–76https://doi.org/10.1145/1452392.1452407Many mobile machine learning applications require collecting and labeling data, and a traditional GUI on a mobile device may not be an appropriate or viable method for this task. This paper presents an alternative approach to mobile labeling of sensor ...
- posterNovember 2007
Disambiguating speech commands using physical context
ICMI '07: Proceedings of the 9th international conference on Multimodal interfacesNovember 2007, Pages 247–254https://doi.org/10.1145/1322192.1322235Speech has great potential as an input mechanism for ubiquitous computing. However, the current requirements necessary for accurate speech recognition, such as a quiet environment and a well-positioned and high-quality microphone, are unreasonable to ...
- ArticleOctober 2007
Voicedraw: a hands-free voice-driven drawing application for people with motor impairments
Assets '07: Proceedings of the 9th international ACM SIGACCESS conference on Computers and accessibilityOctober 2007, Pages 27–34https://doi.org/10.1145/1296843.1296850We present VoiceDraw, a voice-driven drawing application for people with motor impairments that provides a way to generate free-form drawings without needing manual interaction. VoiceDraw was designed and built to investigate the potential of the human ...
- ArticleOctober 2006
The vocal joystick:: evaluation of voice-based cursor control techniques
Assets '06: Proceedings of the 8th international ACM SIGACCESS conference on Computers and accessibilityOctober 2006, Pages 197–204https://doi.org/10.1145/1168987.1169021Mouse control has become a crucial aspect of many modern day computer interactions. This poses a challenge for individuals with motor impairments or those whose use of hands are restricted due to situational constraints. We present a system called the ...