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- short-paperNovember 2023
MarbLED: Embedded and Transmissive LED Touch Display System and Its Application Platform for Surface Computing with Engineered Marble
ISS Companion '23: Companion Proceedings of the 2023 Conference on Interactive Surfaces and SpacesPages 57–60https://doi.org/10.1145/3626485.3626543We propose and develop MarbLED, which can change existing kitchen worktops or counters with engineered marble into a surface computing platform. The hardware was assembled with through-hole packages previously. We have designed and assembled surface-...
- research-articleNovember 2020
Recognizing 3D Trajectories as 2D Multi-stroke Gestures
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 4, Issue ISSArticle No.: 198, Pages 1–21https://doi.org/10.1145/3427326While end users can acquire full 3D gestures with many input devices, they often capture only 3D trajectories, which are 3D uni-path, uni-stroke single-point gestures performed in thin air. Such trajectories with their $(x,y,z)$ coordinates could be ...
- research-articleJune 2018
The TUIO 2.0 Protocol: An Abstraction Framework for Tangible Interactive Surfaces
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 2, Issue EICSArticle No.: 8, Pages 1–35https://doi.org/10.1145/3229090Since its introduction in 2005, the TUIO protocol has been widely employed within a multitude of usage contexts in tangible and multi-touch interaction. While its simple and versatile design still covers the core functionality of interactive tabletop ...
- research-articleMay 2017
Activating people with dementia using natural user interface interaction on a surface computer
PervasiveHealth '17: Proceedings of the 11th EAI International Conference on Pervasive Computing Technologies for HealthcarePages 386–394https://doi.org/10.1145/3154862.3154929Reminiscence Therapy can act as an effective and conducive method for increasing the Quality of Life (QoL) of people with dementia (PwD) when implemented properly. In addition to non-digital approaches, digitally enhanced systems can be built to elicit ...
- short-paperDecember 2016
Flexible entity search on surfaces
MUM '16: Proceedings of the 15th International Conference on Mobile and Ubiquitous MultimediaPages 175–179https://doi.org/10.1145/3012709.3012732Surface computing allows flexible search interaction where users can manipulate the representation of entities recommended for them to create new queries or augment existing queries by taking advantage of increased screen estate and almost physical ...
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- demonstrationOctober 2016
Ubitile: A Finger-Worn I/O Device for Tabletop Vibrotactile Pattern Authoring
NordiCHI '16: Proceedings of the 9th Nordic Conference on Human-Computer InteractionArticle No.: 87, Pages 1–4https://doi.org/10.1145/2971485.2996721While most mobile platforms offer motion sensing as input for creating tactile feedback, it is still hard to design such feedback patterns while the screen becomes larger, e.g. tabletop surfaces. This demonstration presents Ubitile, a finger-worn ...
- research-articleDecember 2014
Multi-touch technology in a higher-education classroom: lessons in-the-wild
OzCHI '14: Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures: the Future of DesignPages 220–229https://doi.org/10.1145/2686612.2686647Inspired by the promise of tabletops for collaborative learning, and building on the many tabletop lab studies, and a few in-the-wild tabletop classrooms, we designed the first semester-long use of a multi-tabletop classroom for two university subjects, ...
- research-articleNovember 2014
ACH Walkthrough: A Distributed Multi-Device Tool for Collaborative Security Analysis
SIW '14: Proceedings of the 2014 ACM Workshop on Security Information WorkersPages 9–16https://doi.org/10.1145/2663887.2663902This paper presents ACH Walkthrough, a prototype software client server application to demonstrate the potential benefits of surface technologies in collaborative security intelligence analysis. The basis is the ACH (Analysis of Competing Hypotheses) ...
- research-articleApril 2014
TouchTools: leveraging familiarity and skill with physical tools to augment touch interaction
CHI '14: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsPages 2913–2916https://doi.org/10.1145/2556288.2557012The average person can skillfully manipulate a plethora of tools, from hammers to tweezers. However, despite this remarkable dexterity, gestures on today's touch devices are simplistic, relying primarily on the chording of fingers: one-finger pan, two-...
- research-articleApril 2013
WorldKit: rapid and easy creation of ad-hoc interactive applications on everyday surfaces
CHI '13: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsPages 879–888https://doi.org/10.1145/2470654.2466113Instant access to computing, when and where we need it, has long been one of the aims of research areas such as ubiquitous computing. In this paper, we describe the WorldKit system, which makes use of a paired depth camera and projector to make ordinary ...
- research-articleNovember 2012
Comparing elicited gestures to designer-created gestures for selection above a multitouch surface
ITS '12: Proceedings of the 2012 ACM international conference on Interactive tabletops and surfacesPages 1–10https://doi.org/10.1145/2396636.2396638Many new technologies are emerging that make it possible to extend interaction into the three-dimensional space directly above or in front of a multitouch surface. Such techniques allow people to control these devices by performing hand gestures in the ...
- research-articleOctober 2012
Carpus: a non-intrusive user identification technique for interactive surfaces
UIST '12: Proceedings of the 25th annual ACM symposium on User interface software and technologyPages 35–44https://doi.org/10.1145/2380116.2380123Interactive surfaces have great potential for co-located collaboration because of their ability to track multiple inputs simultaneously. However, the multi-user experience on these devices could be enriched significantly if touch points could be ...
- ArticleSeptember 2012
New Ways of Accessing Information Spaces Using 3D Multitouch Tables
CW '12: Proceedings of the 2012 International Conference on CyberworldsPages 144–150https://doi.org/10.1109/CW.2012.27Multitouch-Multiuser Table Computing is the new paradigm for accessing rich information in public spaces. As revolutionary natural user interfaces provide new ways of interacting with virtual information spaces, visual information developers must ...
- research-articleJune 2012
A cross-device interaction style for mobiles and surfaces
DIS '12: Proceedings of the Designing Interactive Systems ConferencePages 318–327https://doi.org/10.1145/2317956.2318005Natural forms of interaction have evolved for personal devices that we carry with us (mobiles) as well as for shared interactive displays around us (surfaces) but interaction across the two remains cumbersome in practice. We propose a novel cross-device ...
- research-articleJune 2012
The LunchTable: a multi-user, multi-display system for information sharing in casual group interactions
- Miguel A. Nacenta,
- Mikkel R. Jakobsen,
- Remy Dautriche,
- Uta Hinrichs,
- Marian Dörk,
- Jonathan Haber,
- Sheelagh Carpendale
PerDis '12: Proceedings of the 2012 International Symposium on Pervasive DisplaysArticle No.: 18, Pages 1–6https://doi.org/10.1145/2307798.2307816People often use mobile devices to access information during conversations in casual settings, but mobile devices are not well suited for interaction in groups. Large situated displays promise to better support access to and sharing of information in ...
- research-articleNovember 2011
Extending interactions into hoverspace using reflected light
ITS '11: Proceedings of the ACM International Conference on Interactive Tabletops and SurfacesPages 262–263https://doi.org/10.1145/2076354.2076406Multi-touch tables are becoming increasingly popular and much research is dedicated to developing suitable interaction paradigms. There also exist multiple techniques aimed at extending interactions into the hoverspace---the space directly above a multi-...
- research-articleNovember 2011
Firestorm: a brainstorming application for collaborative group work at tabletops
ITS '11: Proceedings of the ACM International Conference on Interactive Tabletops and SurfacesPages 162–171https://doi.org/10.1145/2076354.2076386The tabletop computer interface has the potential to support idea generation by a group using the brainstorming technique. This paper describes the design and implementation of a table-top brainstorming system. To gain insights into its effectiveness, ...
- posterSeptember 2011
Mobile multitouch for creating narratives
MindTrek '11: Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media EnvironmentsPages 323–325https://doi.org/10.1145/2181037.2181097Mobile Multitouch is a system that consists of a modern smartphone and a large stationary multi-touch table. The user can record audio, video or pictures with the smartphone. GPS location of the recording is saved along with the media files. User can ...
- abstractSeptember 2011
Core functionality and new applications for tabletops and interactive surfaces
UbiComp '11: Proceedings of the 13th international conference on Ubiquitous computingPages 607–608https://doi.org/10.1145/2030112.2030237New forms of natural user interfaces, particularly tabletops, are now a possibility due to the staggering advances in sensing and display technology. There is an immediate need for corresponding progress on the foundational software for exploiting the ...
- research-articleJune 2011
SCIVA: designing applications for surface computers
EICS '11: Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systemsPages 191–196https://doi.org/10.1145/1996461.1996519The usability of surface computing applications largely depends on a thorough consideration of the specific characteristics and constraints of surface computers during development. Nevertheless, established user interface design processes do not ...