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- research-articleMay 2021
Hummer: Text Entry by Gaze and Hum
CHI '21: Proceedings of the 2021 CHI Conference on Human Factors in Computing SystemsArticle No.: 741, Pages 1–11https://doi.org/10.1145/3411764.3445501Text entry by gaze is a useful means of hands-free interaction that is applicable in settings where dictation suffers from poor voice recognition or where spoken words and sentences jeopardize privacy or confidentiality. However, text entry by gaze ...
- research-articleDecember 2020
Touch-dynamics based Behavioural Biometrics on Mobile Devices – A Review from a Usability and Performance Perspective
ACM Computing Surveys (CSUR), Volume 53, Issue 6Article No.: 120, Pages 1–36https://doi.org/10.1145/3394713Over the past few years, there has been an exponential increase in the percentage of people owning and using a smart phone. These devices have sensor-rich touchscreens that can capture sensitive biometric features such as keystroke typing and finger-...
- research-articleApril 2020
TAGSwipe: Touch Assisted Gaze Swipe for Text Entry
CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing SystemsPages 1–12https://doi.org/10.1145/3313831.3376317The conventional dwell-based methods for text entry by gaze are typically slow and uncomfortable. A swipe-based method that maps gaze path into words offers an alternative. However, it requires the user to explicitly indicate the beginning and ending of ...
- research-articleSeptember 2016
Invisiboard: maximizing display and input space with a full screen text entry method for smartwatches
MobileHCI '16: Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and ServicesPages 53–59https://doi.org/10.1145/2935334.2935360The small displays of smartwatches make text entry difficult and time consuming. While text entry rates can be increased, this continues to occur at the expense of available screen display space. Soft keyboards can easily use half the display space of ...
- posterApril 2014
A study of direction's impact on single-handed thumb interaction with touch-screen mobile phones
CHI EA '14: CHI '14 Extended Abstracts on Human Factors in Computing SystemsPages 2311–2316https://doi.org/10.1145/2559206.2581154This study is aimed to investigate how the performance of thumb interaction with touch-screen mobile devices via double tap and swipe varies with movement directions of the thumb. A target selection game was used in an empirical study to evaluate users' ...
- demonstrationOctober 2013
Multi-touch gesture recognition by single photoreflector
UIST '13 Adjunct: Adjunct Proceedings of the 26th Annual ACM Symposium on User Interface Software and TechnologyPages 15–16https://doi.org/10.1145/2508468.2514933A simple technique is proposed that uses a single photoreflector to recognize multi-touch gestures. Touch and multi-finger swipe are robustly discriminated and recognized. Further, swipe direction can be detected by adding a gradient to the sensitivity.
... - research-articleFebruary 2013
Tickle: a surface-independent interaction technique for grasp interfaces
TEI '13: Proceedings of the 7th International Conference on Tangible, Embedded and Embodied InteractionPages 185–192https://doi.org/10.1145/2460625.2460654We present a wearable interface that consists of motion sensors. As the interface can be worn on the user's fingers (as a ring) or fixed to it (with nail polish), the device controlled by finger gestures can be any generic object, provided they have an ...
- keynoteSeptember 2010
Swipe is the new swoosh: how interaction design is changing the role of brand
MobileHCI '10: Proceedings of the 12th international conference on Human computer interaction with mobile devices and servicesPages 3–4https://doi.org/10.1145/1851600.1851602The iPhone has brought about massive change to the way we do interaction design, to application development and marketplaces, and has overturned the mobile industry at large. However, it has also become the unsung poster child for another radical shift, ...
- short-paperApril 2009
Bezel swipe: conflict-free scrolling and multiple selection on mobile touch screen devices
CHI '09: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsPages 1523–1526https://doi.org/10.1145/1518701.1518933Zooming user interfaces are increasingly popular on mobile devices with touch screens. Swiping and pinching finger gestures anywhere on the screen manipulate the displayed portion of a page, and taps open objects within the page. This makes navigation ...