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- research-articleAugust 2024
Graphical house allocation with identical valuations
Autonomous Agents and Multi-Agent Systems (KLU-AGNT), Volume 38, Issue 2https://doi.org/10.1007/s10458-024-09672-7AbstractThe classical house allocation problem involves assigning n houses (or items) to n agents according to their preferences. A key criterion in such problems is satisfying some fairness constraints such as envy-freeness. We consider a generalization ...
- research-articleJuly 2024
Parameterized complexity of candidate nomination for elections based on positional scoring rules
Autonomous Agents and Multi-Agent Systems (KLU-AGNT), Volume 38, Issue 2https://doi.org/10.1007/s10458-024-09658-5AbstractConsider elections where the set of candidates is partitioned into parties, and each party must nominate exactly one candidate. The Possible President problem asks whether some candidate of a given party can become the unique winner of the ...
- research-articleDecember 2022
A refined complexity analysis of fair districting over graphs
Autonomous Agents and Multi-Agent Systems (KLU-AGNT), Volume 37, Issue 1https://doi.org/10.1007/s10458-022-09594-2AbstractWe study the NP-hard Fair Connected Districting problem recently proposed by Stoica et al. [AAMAS 2020]: Partition a vertex-colored graph into k connected components (subsequently referred to as districts) so that in every district the most ...
- research-articleDecember 2022
Strategyproof facility location mechanisms on discrete trees
Autonomous Agents and Multi-Agent Systems (KLU-AGNT), Volume 37, Issue 1https://doi.org/10.1007/s10458-022-09592-4AbstractWe address the problem of strategyproof (SP) facility location mechanisms on discrete trees. Our main result is a full characterization of onto and SP mechanisms. In particular, we prove that when a single agent significantly affects the outcome, ...
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- research-articleOctober 2022
Unavoidable deadends in deterministic partially observable contingent planning
Autonomous Agents and Multi-Agent Systems (KLU-AGNT), Volume 37, Issue 1https://doi.org/10.1007/s10458-022-09570-wAbstractTraditionally, a contingent plan, branching on the observations an agent obtains throughout plan execution, must reach a goal state from every possible initial state. However, in many real world problems, no such plan exists. Yet, there are plans ...
- research-articleAugust 2020
Object reachability via swaps under strict and weak preferences
Autonomous Agents and Multi-Agent Systems (KLU-AGNT), Volume 34, Issue 2https://doi.org/10.1007/s10458-020-09477-4AbstractThe Housing Market problem is a widely studied resource allocation problem. In this problem, each agent can only receive a single object and has preferences over all objects. Starting from an initial endowment, we want to reach a certain assignment ...
- research-articleMarch 2020
An anytime algorithm for optimal simultaneous coalition structure generation and assignment
Autonomous Agents and Multi-Agent Systems (KLU-AGNT), Volume 34, Issue 1https://doi.org/10.1007/s10458-020-09450-1AbstractAn important research problem in artificial intelligence is how to organize multiple agents, and coordinate them, so that they can work together to solve problems. Coordinating agents in a multi-agent system can significantly affect the system’s ...
- research-articleJanuary 2020
Fast core pricing algorithms for path auction
Autonomous Agents and Multi-Agent Systems (KLU-AGNT), Volume 34, Issue 1https://doi.org/10.1007/s10458-019-09440-yAbstractPath auction is held in a graph, where each edge stands for a commodity and the weight of this edge represents the prime cost. Bidders own some edges and make bids for their edges. The auctioneer needs to purchase a sequence of edges to form a ...
- research-articleDecember 2019
Partition decision trees: representation for efficient computation of the Shapley value extended to games with externalities
Autonomous Agents and Multi-Agent Systems (KLU-AGNT), Volume 34, Issue 1https://doi.org/10.1007/s10458-019-09429-7AbstractWhile coalitional games with externalities model a variety of real-life scenarios of interest to computer science, they pose significant game-theoretic and computational challenges. Specifically, key game-theoretic solution concepts—and the ...
- research-articleSeptember 2019
Local envy-freeness in house allocation problems
- Aurélie Beynier,
- Yann Chevaleyre,
- Laurent Gourvès,
- Ararat Harutyunyan,
- Julien Lesca,
- Nicolas Maudet,
- Anaëlle Wilczynski
Autonomous Agents and Multi-Agent Systems (KLU-AGNT), Volume 33, Issue 5Pages 591–627https://doi.org/10.1007/s10458-019-09417-xAbstractWe study the fair division problem consisting in allocating one item per agent so as to avoid (or minimize) envy, in a setting where only agents connected in a given network may experience envy. In a variant of the problem, agents themselves can ...
- articleMay 2018
Capturing an area-covering robot
Autonomous Agents and Multi-Agent Systems (KLU-AGNT), Volume 32, Issue 3Pages 313–348https://doi.org/10.1007/s10458-017-9381-9Area coverage is a fundamental task in robotics, where one or more robots are required to visit all points in a target area at least once. In many real-world scenarios, the need arises for protecting one's territory from being covered by a robot, e.g., ...
- articleMay 2014
Majority dynamics and aggregation of information in social networks
Autonomous Agents and Multi-Agent Systems (KLU-AGNT), Volume 28, Issue 3Pages 408–429https://doi.org/10.1007/s10458-013-9230-4Consider $$n$$ n individuals who, by popular vote, choose among $$q \ge 2$$ q 2 alternatives, one of which is "better" than the others. Assume that each individual votes independently at random, and that the probability of voting for the better alternative is larger than the ...
- articleMarch 2013
Fair solutions for some multiagent optimization problems
Autonomous Agents and Multi-Agent Systems (KLU-AGNT), Volume 26, Issue 2Pages 184–201https://doi.org/10.1007/s10458-011-9188-zWe consider optimization problems in a multiagent setting where a solution is evaluated with a vector. Each coordinate of this vector represents an agent's utility for the solution. Due to the possible conflicts, it is unlikely that one feasible ...
- articleJanuary 2013
Hierarchical visibility for guaranteed search in large-scale outdoor terrain
Autonomous Agents and Multi-Agent Systems (KLU-AGNT), Volume 26, Issue 1Pages 1–36https://doi.org/10.1007/s10458-011-9180-7Searching for moving targets in large environments is a challenging task that is relevant in several problem domains, such as capturing an invader in a camp, guarding security facilities, and searching for victims in large-scale search and rescue ...
- articleJanuary 2011
Alternatives to truthfulness are hard to recognize
Autonomous Agents and Multi-Agent Systems (KLU-AGNT), Volume 22, Issue 1Pages 200–216https://doi.org/10.1007/s10458-009-9119-4The central question in mechanism design is how to implement a given social choice function. One of the most studied concepts is that of truthful implementations in which truth-telling is always the best response of the players. The Revelation Principle ...