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- ArticleOctober 1999
Multimedia, network protocols and users—bridging the gap
MULTIMEDIA '99: Proceedings of the seventh ACM international conference on Multimedia (Part 1)Pages 473–476https://doi.org/10.1145/319463.319689In this paper we present the case for using specifically configured protocol stacks geared towards human requirements in the delivery of distributed multimedia. We define Quality of Perception (QoP) as representing the user side of the more technical ...
- ArticleOctober 1999
Computer-aided parallelization of continuous media applications: the 4D beating heart slice server
MULTIMEDIA '99: Proceedings of the seventh ACM international conference on Multimedia (Part 1)Pages 431–441https://doi.org/10.1145/319463.319680Parallel servers for I/O and compute intensive continuous media applications are difficult to develop. A server application comprises many threads located in different address spaces as well as files striped over multiple disks located on different ...
- ArticleOctober 1999
Formal verification and analysis of multimedia systems
MULTIMEDIA '99: Proceedings of the seventh ACM international conference on Multimedia (Part 1)Pages 419–430https://doi.org/10.1145/319463.319678Multimedia systems such as video-on-demand (VOD) servers are time critical systems. These systems have strict response times, which implies that a delayed response can have serious consequence. For instance, in the case of a VOD server, an immediate ...
- ArticleOctober 1999
Global motion estimation in image sequences using robust motion vector field segmentation
MULTIMEDIA '99: Proceedings of the seventh ACM international conference on Multimedia (Part 1)Pages 261–264https://doi.org/10.1145/319463.319620In this paper we propose an algorithm for the purpose of video indexing which estimates the global motion caused by camera movement. Since motion estimation is a computationally expensive process, we are using information already computed in block based ...
- ArticleOctober 1999
NAIVE—network aware Internet video encoding
MULTIMEDIA '99: Proceedings of the seventh ACM international conference on Multimedia (Part 1)Pages 251–260https://doi.org/10.1145/319463.319619The distribution of digital video content over computer networks has become commonplace. Unfortunately, most digital video encoding standards do not degrade gracefully in the face of packet losses, which often occur in a bursty fashion. We propose an ...
- ArticleOctober 1999
Video transcoder architectures for bit rate scaling of H.263 bit streams
MULTIMEDIA '99: Proceedings of the seventh ACM international conference on Multimedia (Part 1)Pages 243–250https://doi.org/10.1145/319463.319616Video transcoding is one of the key technologies in implementing dynamic adaptation of the bit rate of a pre-encoded video stream to the available bandwidth over various networks. Many different transcoder architectures have been proposed to achieve ...
- ArticleOctober 1999
SamMatch: a flexible and efficient sampling-based image retrieval technique for large image databases
MULTIMEDIA '99: Proceedings of the seventh ACM international conference on Multimedia (Part 1)Pages 225–234https://doi.org/10.1145/319463.319610The rapid growth of digital image data increases the need for efficient and effective image retrieval systems. Such systems should provide functionality that tailors to the user's need at the query time. In this paper, we propose a new image retrieval ...
- ArticleOctober 1999
An approach for video meta-data modeling and query processing
MULTIMEDIA '99: Proceedings of the seventh ACM international conference on Multimedia (Part 1)Pages 215–224https://doi.org/10.1145/319463.319609Multimedia databases have been the subject of extensive research for the last several years. In particular, semantic modeling of video data spurred tremendous interest and produced various formalisms for content-based retrieval of video data. In this ...
- ArticleOctober 1999
An efficient bandwidth-sharing technique for true video on demand systems
MULTIMEDIA '99: Proceedings of the seventh ACM international conference on Multimedia (Part 1)Pages 211–214https://doi.org/10.1145/319463.319607Patching is a cost efficient channel-sharing technique for video-on-demand systems. However, its performance is limited due to the fact that a video stream cannot be shared unless it delivers the video in its entirety. As a result, larger and larger ...
- ArticleOctober 1999
Optimizing video-on-demand through requestcasting
MULTIMEDIA '99: Proceedings of the seventh ACM international conference on Multimedia (Part 1)Pages 207–210https://doi.org/10.1145/319463.319606Video-on-demand (VOD) designs typically feature either request or broadcast architectures. Both have limitations. Request architectures experience a limit in the number of clients that can be adequately serviced. Broadcast architectures require large, ...
- ArticleOctober 1999
Catching and selective catching: efficient latency reduction techniques for delivering continuous multimedia streams
MULTIMEDIA '99: Proceedings of the seventh ACM international conference on Multimedia (Part 1)Pages 203–206https://doi.org/10.1145/319463.319603We present a novel video streaming technique called catching for on-demand delivery of “hot” (i.e., frequently accessed) video objects to a large number of clients. This technique not only significantly reduces the server and network resource ...
- ArticleOctober 1999
Zero-delay broadcasting protocols for video-on-demand
MULTIMEDIA '99: Proceedings of the seventh ACM international conference on Multimedia (Part 1)Pages 189–197https://doi.org/10.1145/319463.319600Broadcasting protocols for video-on-demand continuously retransmit videos that are watched simultaneously by many viewers. Nearly all broadcasting protocols assume that the client set-top box has enough storage to store between 48 and 60 minutes of ...
- ArticleOctober 1999
Geometrically correct imagery for teleconferencing
MULTIMEDIA '99: Proceedings of the seventh ACM international conference on Multimedia (Part 1)Pages 179–186https://doi.org/10.1145/319463.319596Current camera-monitor teleconferencing applications produce unrealistic imagery and break any sense of presence for the participants. Other capture/display technologies can be used to provide more compelling teleconferencing. However, complex ...
- ArticleOctober 1999
Immersive teleconferencing: a new algorithm to generate seamless panoramic video imagery
MULTIMEDIA '99: Proceedings of the seventh ACM international conference on Multimedia (Part 1)Pages 169–178https://doi.org/10.1145/319463.319485This paper presents a new algorithm for immersive teleconferencing, which addresses the problem of registering and blending multiple images together to create a single seamless panorama. In the immersive teleconference paradigm, one frame of the ...